Player Matchup

Ganesha
Ganesha
Silver I
MeloSoo23
Ganesha
Silver I
Level 69
God Stats
9W - 9L
1,517 SR
Queue Stats
118W - 122L
1,247 MMR
Solo
Cupid
Cupid
Silver I
Ryzhard
Cupid
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
ShadowSurface
Ne Zha
Gold V
Level 114
God Stats
16W - 12L
1,645 SR
Queue Stats
100W - 103L
1,304 MMR
Solo
Janus
Janus
Gold IV
iReportYou
Janus
Gold IV
Level 117
God Stats
15W - 28L
1,470 SR
Queue Stats
352W - 359L
1,523 MMR
Party 2
Osiris
Osiris
Gold V
sb678
Osiris
Gold V
Level 108
God Stats
5W - 5L
1,541 SR
Queue Stats
282W - 279L
1,379 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,535 SR
1,391 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,475 SR
1,435 MMR
Izanami
Izanami
Gold III
BANGLANGELO
Izanami
Gold III
Level 93
God Stats
21W - 12L
1,610 SR
Queue Stats
447W - 439L
1,542 MMR
Party 1
Eset
Eset
Gold IV
CARLOSJUCA13
Eset
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Ghσst
Guan Yu
Gold IV
Level 94
God Stats
8W - 12L
1,461 SR
Queue Stats
338W - 330L
1,392 MMR
Solo
Nike
Nike
Silver I
ITSREBIRTH4
Nike
Silver I
Level 67
God Stats
1W - 1L
1,302 SR
Queue Stats
265W - 267L
1,240 MMR
Solo
Cerberus
Cerberus
Gold V
bulent6789
Cerberus
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MeloSoo23
Ganesha
11
0 / 7 / 4
7,431
413
6,480
16,723
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Ryzhard
Cupid
13
1 / 4 / 1
8,229
457
5,593
10,057
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 8 / 2
8,546
475
7,535
18,189
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
15
1 / 4 / 0
8,887
494
8,082
9,661
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
sb678
Osiris
14
3 / 5 / 0
8,987
499
12,394
21,034
12,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ApolloSetTsukuyomiNemesisAthena

VS

Bans
ScyllaDa JiAresThorSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BANGLANGELO
Izanami
18
8 / 1 / 6
11,874
660
12,976
11,113
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 1 / 5
11,791
655
14,828
9,152
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Ghσst
Guan Yu
17
3 / 2 / 7
11,065
615
12,958
19,103
16,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 2
10,571
587
7,073
15,999
6,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
bulent6789
Cerberus
15
4 / 3 / 14
10,784
599
10,707
23,243
21,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
8
Kills
28
28
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
BANGLANGELO
Izanami
8
1
6
11
W
9
1
5
11.5
W
Guan Yu
Ghσst
Guan Yu
3
2
7
3.25
W
4
1
2
5
L
Ganesha
MeloSoo23
Ganesha
0
7
4
0.29
L
Cupid
Ryzhard
Cupid
1
4
1
0.38
L
3
8
2
0.5
W
Cerberus
bulent6789
Cerberus
4
3
14
3.67
L
Janus
1
4
0
0.25
L
Osiris
sb678
Osiris
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,084
Damage
58,542
75,664
Taken
78,610
32,772
Mitigated
52,681
18,900
Healing
36,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BANGLANGELO
Izanami
12,976
10,046
0
4,955
11,113
5,165
6,571
981
10,128
0
104,815
W
14,828
1,255
2,386
3,765
9,152
3,678
2,190
3,668
5,288
72,432
0
W
Guan Yu
Ghσst
Guan Yu
12,958
1,025
1,965
6,735
19,103
16,042
57
3,637
15,452
314
61,891
W
7,073
2,126
0
8,625
15,999
6,636
130
2,358
13,553
0
68,058
L
Ganesha
MeloSoo23
Ganesha
6,480
629
0
2,369
16,723
7,821
0
6,223
10,403
15,392
0
L
Cupid
Ryzhard
Cupid
5,593
2,833
337
2,971
10,057
3,277
1,080
4,094
5,889
0
48,967
L
7,535
2,359
0
5,188
18,189
6,260
0
6,249
11,589
0
47,441
W
Cerberus
bulent6789
Cerberus
10,707
422
0
7,613
23,243
21,160
1,090
7,330
15,807
35,241
0
L
Janus
8,082
176
0
1,605
9,661
2,718
198
4,133
5,362
69,503
0
L
Osiris
sb678
Osiris
12,394
6,168
0
6,430
21,034
12,696
0
4,887
16,040
0
46,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
56,085
412
Minions Killed
600
0
Camps Cleared
0
1,630,166
Distance Traveled
1,642,219
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,874
660
179
10
0
292,716
5
W
Eset
11,791
655
137
8
0
341,186
6
W
Guan Yu
11,065
615
124
7
0
344,802
7
W
Nike
10,571
587
113
6
0
326,447
6
L
Ganesha
7,431
413
5
0
0
311,566
7
L
Cupid
8,229
457
109
6
0
291,048
6
L
Ne Zha
8,546
475
76
4
0
339,661
4
W
Cerberus
10,784
599
47
3
0
337,068
9
L
Janus
8,887
494
150
8
0
350,824
11
L
Osiris
8,987
499
72
4
0
337,067
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role