Player Matchup

Danzaburou
Danzaburou
HideOrDie
Danzaburou
Level 29
God Stats
9W - 7L
1,603 SR
Queue Stats
30W - 21L
1,571 Elo+
Solo
Kali
Kali
Kapuga
Kali
Level 29
God Stats
3W - 3L
1,560 SR
Queue Stats
11W - 11L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Manasvin
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Shinzy
Athena
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
VeterokStark
Anubis
Level 18
God Stats
2W - 0L
1,953 SR
Queue Stats
4W - 1L
1,649 Elo+
Solo
Team Averages
Level 25
1,623 SR
1,548 Elo+

VS

Team Averages
Level 19
1,573 SR
1,542 Elo+
Gilgamesh
Gilgamesh
MTDSOUL
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 55L
1,590 Elo+
Solo
Ares
Ares
Owl2099
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Solo
Ullr
Ullr
WhereHaveYouBeen
Ullr
Level 17
God Stats
32W - 20L
1,651 SR
Queue Stats
32W - 20L
1,617 Elo+
Solo
Zeus
Zeus
jrjerh
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,475 Elo+
Solo
Guan Yu
Guan Yu
小名姜承禄
Guan Yu
Level 27
God Stats
2W - 2L
1,713 SR
Queue Stats
124W - 125L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HideOrDie
Danzaburou
17
7 / 0 / 6
11,022
648
9,416
10,805
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
Kapuga
Kali
16
3 / 0 / 6
9,941
585
3,187
10,015
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Manasvin
Sun Wukong
19
3 / 0 / 1
11,918
701
9,190
9,371
5,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Shinzy
Athena
14
4 / 2 / 11
9,850
579
4,277
10,497
7,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
17
9 / 2 / 3
11,223
660
13,551
9,010
4,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MTDSOUL
Gilgamesh
13
1 / 5 / 2
7,653
450
5,548
13,197
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Owl2099
Ares
9
0 / 9 / 1
6,248
368
1,209
12,241
6,717
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 0
7,179
422
5,153
12,190
4,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
jrjerh
Zeus
13
1 / 5 / 2
7,396
435
9,949
10,354
3,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 0
6,825
401
2,072
8,929
5,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
26
Kills
4
4
Deaths
27
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HideOrDie
Danzaburou
7
0
6
10
W
Kali
Kapuga
Kali
3
0
6
6
L
Gilgamesh
MTDSOUL
Gilgamesh
1
5
2
0.4
W
Sun Wukong
Manasvin
Sun Wukong
3
0
1
3.5
L
Ares
Owl2099
Ares
0
9
1
0.06
W
Athena
Shinzy
Athena
4
2
11
4.75
W
Anubis
9
2
3
5.25
L
1
5
0
0.2
L
Zeus
jrjerh
Zeus
1
5
2
0.4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,621
Damage
23,931
49,698
Taken
56,911
26,922
Mitigated
24,768
22,361
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HideOrDie
Danzaburou
9,416
5,504
0
8,086
10,805
4,133
2,465
1,734
9,071
0
82,655
W
Kali
Kapuga
Kali
3,187
1,668
0
3,861
10,015
4,441
1,335
494
9,521
0
65,889
L
Gilgamesh
MTDSOUL
Gilgamesh
5,548
1,818
0
2,703
13,197
5,075
0
5,295
7,902
0
48,032
W
Sun Wukong
Manasvin
Sun Wukong
9,190
2,454
0
4,738
9,371
5,941
475
584
8,787
0
90,176
L
Ares
Owl2099
Ares
1,209
345
0
150
12,241
6,717
52
4,592
7,649
11,160
0
W
Athena
Shinzy
Athena
4,277
1,730
0
706
10,497
7,592
590
3,835
6,662
13,652
0
W
Anubis
13,551
717
0
4,970
9,010
4,815
2,375
4,511
4,499
63,412
0
L
5,153
3,183
0
3,155
12,190
4,182
1,164
713
11,477
0
48,989
L
Zeus
jrjerh
Zeus
9,949
834
0
2,217
10,354
3,072
0
6,657
3,697
43,680
0
L
2,072
548
60
3,051
8,929
5,722
0
571
8,358
0
26,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,954
Gold Earned
35,301
587
Minions Killed
346
0
Camps Cleared
0
1,608,649
Distance Traveled
1,212,528
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,022
648
141
8
0
298,840
0
W
Kali
9,941
585
111
7
0
393,264
1
L
Gilgamesh
7,653
450
99
6
0
319,604
0
W
Sun Wukong
11,918
701
206
12
0
335,900
1
L
Ares
6,248
368
19
1
0
199,590
1
W
Athena
9,850
579
21
1
0
297,428
0
W
Anubis
11,223
660
108
6
0
283,217
5
L
Ullr
7,179
422
94
6
0
192,551
2
L
Zeus
7,396
435
66
4
0
279,826
5
L
Guan Yu
6,825
401
68
4
0
220,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role