Player Matchup

Ah Puch
Ah Puch
ClássifiedDivine
Ah Puch
Level 26
God Stats
5W - 3L
1,584 SR
Queue Stats
58W - 72L
1,530 Elo+
Solo
Sobek
Sobek
Feartiz
Sobek
Level 32
God Stats
6W - 2L
1,575 SR
Queue Stats
18W - 22L
1,444 Elo+
Solo
Tiamat
Tiamat
Huskkay
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,392 Elo+
Solo
Neith
Neith
Jakejz
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kali
Kali
terminatorra
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,491 Elo+
Solo
Team Averages
Level 28
1,532 SR
1,471 Elo+

VS

Team Averages
Level 28
1,595 SR
1,515 Elo+
Ares
Ares
Berkut328
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Chernobog
Chernobog
Fiverlic
Chernobog
Level 27
God Stats
111W - 80L
1,500 SR
Queue Stats
411W - 359L
1,599 Elo+
Solo
Gilgamesh
Gilgamesh
InquisitorIvory
Gilgamesh
Level 18
God Stats
8W - 3L
2,012 SR
Queue Stats
73W - 64L
1,613 Elo+
Solo
Thoth
Thoth
M0PC
Thoth
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 92L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
W-e-s-t-h-a-u-n
Nu Wa
Level 46
God Stats
3W - 2L
1,461 SR
Queue Stats
52W - 51L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 17
12,756
981
14,894
9,604
3,695
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Feartiz
Sobek
20
8 / 0 / 23
13,747
1,057
15,590
17,718
16,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
Huskkay
Tiamat
19
7 / 2 / 15
12,993
999
14,398
12,031
11,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Jakejz
Neith
18
4 / 4 / 12
11,743
903
10,308
9,854
4,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 5 / 13
13,587
1,045
12,932
19,824
7,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 8 / 5
10,907
839
4,847
14,953
10,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Fiverlic
Chernobog
18
5 / 8 / 5
12,732
979
23,234
21,645
8,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
InquisitorIvory
Gilgamesh
15
1 / 3 / 2
10,420
802
4,589
8,751
3,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
M0PC
Thoth
18
2 / 6 / 6
11,632
895
14,549
16,520
6,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 7 / 5
12,103
931
13,601
12,216
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
34
32
Kills
11
11
Deaths
32
80
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
0
8
5
0.31
W
5
0
17
13.5
W
Sobek
Feartiz
Sobek
8
0
23
19.5
L
Chernobog
Fiverlic
Chernobog
5
8
5
0.94
W
Tiamat
Huskkay
Tiamat
7
2
15
7.25
L
Gilgamesh
InquisitorIvory
Gilgamesh
1
3
2
0.67
W
Neith
Jakejz
Neith
4
4
12
2.5
L
Thoth
M0PC
Thoth
2
6
6
0.83
L
3
7
5
0.79
W
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,122
Damage
60,820
69,031
Taken
74,085
43,502
Mitigated
33,932
17,928
Healing
2,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,847
269
0
0
14,953
10,857
0
10,468
4,485
8,026
0
W
14,894
398
473
5,194
9,604
3,695
0
2,806
6,485
62,015
0
W
Sobek
Feartiz
Sobek
15,590
1,557
0
2,625
17,718
16,401
0
7,977
9,068
30,797
0
L
Chernobog
Fiverlic
Chernobog
23,234
14,183
0
660
21,645
8,930
0
12,784
8,861
0
54,102
W
Tiamat
Huskkay
Tiamat
14,398
1,257
0
1,567
12,031
11,306
0
6,484
5,162
35,029
0
L
Gilgamesh
InquisitorIvory
Gilgamesh
4,589
972
0
90
8,751
3,844
0
3,141
5,610
0
11,435
W
Neith
Jakejz
Neith
10,308
5,283
0
1,442
9,854
4,118
0
3,566
6,029
0
27,345
L
Thoth
M0PC
Thoth
14,549
1,189
107
1,121
16,520
6,190
0
11,118
5,402
29,693
0
L
13,601
2,904
0
316
12,216
4,111
0
7,371
4,845
37,879
0
W
12,932
6,597
0
6,627
19,824
7,982
0
9,913
9,290
0
32,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,826
Gold Earned
57,794
267
Minions Killed
226
7
Camps Cleared
3
1,171,244
Distance Traveled
912,976
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,907
839
8
1
0
119,286
0
W
Ah Puch
12,756
981
118
9
3
258,773
1
W
Sobek
13,747
1,057
21
2
0
288,496
2
L
Chernobog
12,732
979
68
5
0
235,886
0
W
Tiamat
12,993
999
61
5
0
223,288
0
L
Gilgamesh
10,420
802
22
2
2
110,757
0
W
Neith
11,743
903
24
2
2
182,644
1
L
Thoth
11,632
895
43
3
1
237,553
0
L
Nu Wa
12,103
931
85
7
0
209,494
0
W
Kali
13,587
1,045
43
3
2
218,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role