Player Matchup

Gilgamesh
Gilgamesh
DARKKING105
Gilgamesh
Level 28
God Stats
9W - 13L
1,699 SR
Queue Stats
192W - 174L
1,565 Elo+
Solo
Chronos
Chronos
LarrenzTyler
Chronos
Level 22
God Stats
9W - 5L
1,759 SR
Queue Stats
65W - 30L
1,629 Elo+
Solo
Zeus
Zeus
SEYVANHEL
Zeus
Level 30
God Stats
26W - 24L
1,689 SR
Queue Stats
1,805W - 2,003L
1,342 Elo+
Party 1
Nike
Nike
SEYVANHEL2
Nike
Level 26
God Stats
5W - 5L
1,727 SR
Queue Stats
84W - 103L
1,316 Elo+
Party 1
Izanami
Izanami
primex12
Izanami
Level 28
God Stats
2W - 2L
1,399 SR
Queue Stats
2W - 3L
1,298 Elo+
Solo
Team Averages
Level 27
1,655 SR
1,430 Elo+

VS

Team Averages
Level 16
1,422 SR
1,468 Elo+
Yemoja
Yemoja
Fla13ulous
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HonorBound808
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 112L
1,407 Elo+
Solo
Xing Tian
Xing Tian
fort-85
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
neverComeDwn
Chaac
Level 17
God Stats
0W - 3L
1,315 SR
Queue Stats
71W - 36L
1,695 Elo+
Solo
Janus
Janus
wuyinhe
Janus
Level 7
God Stats
0W - 2L
1,294 SR
Queue Stats
19W - 22L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DARKKING105
Gilgamesh
11
3 / 2 / 5
6,531
594
5,918
8,683
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
LarrenzTyler
Chronos
10
5 / 0 / 5
6,305
573
6,033
5,019
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
9
6 / 2 / 1
6,006
546
2,998
2,582
630
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 5
5,012
456
2,515
6,073
1,866
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
primex12
Izanami
10
1 / 0 / 1
5,530
503
530
2,730
752
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fla13ulous
Yemoja
7
0 / 3 / 0
4,846
441
1,358
3,542
1,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
HonorBound808
Cu Chulainn
9
2 / 3 / 3
5,412
492
2,719
7,101
3,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
fort-85
Xing Tian
4
0 / 5 / 1
4,083
371
79
4,950
3,265
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
6,255
569
7,119
8,186
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
wuyinhe
Janus
9
4 / 5 / 1
6,077
552
2,829
5,645
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
8
8
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DARKKING105
Gilgamesh
3
2
5
2.75
L
Yemoja
Fla13ulous
Yemoja
0
3
0
0
L
Cu Chulainn
HonorBound808
Cu Chulainn
2
3
3
1.17
W
Chronos
LarrenzTyler
Chronos
5
0
5
7.5
W
Zeus
6
2
1
3.25
W
0
4
5
0.63
L
Xing Tian
fort-85
Xing Tian
0
5
1
0.1
L
2
1
0
2
W
Izanami
primex12
Izanami
1
0
1
1.5
L
Janus
wuyinhe
Janus
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,994
Damage
14,104
25,087
Taken
29,424
8,187
Mitigated
14,499
4,194
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DARKKING105
Gilgamesh
5,918
1,613
0
2,516
8,683
3,307
0
1,042
7,537
0
35,118
L
Yemoja
Fla13ulous
Yemoja
1,358
372
372
18
3,542
1,558
224
2,214
1,328
13,125
0
L
Cu Chulainn
HonorBound808
Cu Chulainn
2,719
1,126
0
1,498
7,101
3,891
401
2,081
5,020
415
14,073
W
Chronos
LarrenzTyler
Chronos
6,033
2,949
0
308
5,019
1,632
0
429
4,590
25,998
0
W
Zeus
2,998
1,599
0
0
2,582
630
1,118
572
1,944
15,470
0
W
2,515
1,338
0
0
6,073
1,866
328
1,687
4,080
0
15,671
L
Xing Tian
fort-85
Xing Tian
79
60
0
0
4,950
3,265
0
1,182
3,768
3,350
0
L
7,119
1,718
0
4,279
8,186
3,981
0
1,684
6,502
0
45,381
W
Izanami
primex12
Izanami
530
342
0
1,370
2,730
752
905
208
2,522
0
24,758
L
Janus
wuyinhe
Janus
2,829
239
0
500
5,645
1,804
831
1,870
3,775
25,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
26,673
240
Minions Killed
210
0
Camps Cleared
0
1,000,777
Distance Traveled
972,911
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,531
594
71
6
0
238,317
1
L
Yemoja
4,846
441
22
2
0
190,307
0
L
Cu Chulainn
5,412
492
28
3
0
203,073
1
W
Chronos
6,305
573
36
3
0
223,563
2
W
Zeus
6,006
546
44
4
0
191,634
3
W
Nike
5,012
456
28
3
0
171,965
0
L
Xing Tian
4,083
371
4
0
0
158,604
0
L
Chaac
6,255
569
94
9
0
236,413
2
W
Izanami
5,530
503
61
6
0
175,298
1
L
Janus
6,077
552
62
6
0
184,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role