Player Matchup

Gilgamesh
Gilgamesh
PitySexting
Gilgamesh
Level 131
God Stats
6W - 4L
1,500 SR
Queue Stats
124W - 89L
1,640 Elo+
Party 1
Ares
Ares
PovegIia
Ares
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 23L
1,978 Elo+
Party 1
Danzaburou
Danzaburou
zeroshinespike
Danzaburou
Level 117
God Stats
2W - 0L
1,315 SR
Queue Stats
12W - 6L
1,640 Elo+
Party 1
Team Averages
Level 129
1,438 SR
1,753 Elo+

VS

Team Averages
Level 94
1,569 SR
1,565 Elo+
Medusa
Medusa
Entrepihado
Medusa
Level 85
God Stats
17W - 23L
1,557 SR
Queue Stats
178W - 196L
1,542 Elo+
Solo
King Arthur
King Arthur
StormScar o
King Arthur
Level 129
God Stats
0W - 3L
1,233 SR
Queue Stats
72W - 81L
1,513 Elo+
Solo
Zeus
Zeus
TheNobleWolf777
Zeus
Level 69
God Stats
13W - 3L
1,915 SR
Queue Stats
732W - 510L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PitySexting
Gilgamesh
14
5 / 3 / 10
11,009
734
11,341
15,797
9,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
14
6 / 2 / 7
11,339
756
8,491
13,952
14,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
zeroshinespike
Danzaburou
14
5 / 3 / 9
11,368
758
8,483
11,682
4,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 7 / 3
9,665
644
6,384
11,317
4,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
StormScar o
King Arthur
11
1 / 7 / 5
9,069
605
8,126
15,623
13,694
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 4
10,311
687
16,449
6,796
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
8
8
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
7
3
0.64
W
Gilgamesh
PitySexting
Gilgamesh
5
3
10
3.33
W
Ares
6
2
7
4.75
L
King Arthur
StormScar o
King Arthur
1
7
5
0.5
L
4
2
4
3
W
Danzaburou
zeroshinespike
Danzaburou
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
30,959
41,431
Taken
33,736
28,322
Mitigated
20,087
7,269
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,384
2,996
0
1,794
11,317
4,134
611
2,661
8,456
0
29,211
W
Gilgamesh
PitySexting
Gilgamesh
11,341
2,903
0
4,133
15,797
9,288
1,203
8,378
7,419
77
37,794
W
Ares
8,491
1,895
0
1,788
13,952
14,183
472
3,976
9,976
29,826
0
L
King Arthur
StormScar o
King Arthur
8,126
1,874
372
1,831
15,623
13,694
44
5,268
10,206
0
31,340
L
16,449
3,801
0
410
6,796
2,259
1,045
683
6,013
41,838
0
W
Danzaburou
zeroshinespike
Danzaburou
8,483
5,888
0
1,348
11,682
4,851
1,433
4,214
7,468
0
43,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,716
Gold Earned
29,045
150
Minions Killed
150
0
Camps Cleared
0
792,981
Distance Traveled
722,003
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,665
644
28
2
0
226,168
4
W
Gilgamesh
11,009
734
40
3
0
297,506
3
W
Ares
11,339
756
35
2
0
243,338
5
L
King Arthur
9,069
605
46
3
0
255,092
2
L
Zeus
10,311
687
76
5
0
240,743
4
W
Danzaburou
11,368
758
75
5
0
252,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role