Player Matchup

Loki
Loki
Arоndight
Loki
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AtomicPanda69
Rama
Level 85
God Stats
31W - 26L
1,627 SR
Queue Stats
154W - 103L
1,601 Elo+
Solo
Camazotz
Camazotz
Kerbotr
Camazotz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
oscar189
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
serwer01
Ra
Level 103
God Stats
2W - 0L
1,315 SR
Queue Stats
17W - 15L
1,506 Elo+
Solo
Team Averages
Level 110
1,488 SR
1,521 Elo+

VS

Team Averages
Level 85
1,494 SR
1,518 Elo+
Awilix
Awilix
LegoLinak
Awilix
Level 121
God Stats
2W - 2L
1,178 SR
Queue Stats
39W - 31L
1,550 Elo+
Solo
Freya
Freya
MathildeTan
Freya
Level 88
God Stats
11W - 9L
1,255 SR
Queue Stats
194W - 191L
1,479 Elo+
Party 1
Ymir
Ymir
MyNewSixPath
Ymir
Level 38
God Stats
7W - 8L
1,625 SR
Queue Stats
24W - 27L
1,626 Elo+
Party 1
Scylla
Scylla
TCLainer
Scylla
Level 71
God Stats
29W - 22L
1,538 SR
Queue Stats
100W - 111L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
dbs1a
Baron Samedi
Level 106
God Stats
30W - 23L
1,875 SR
Queue Stats
133W - 129L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,806
629
8,229
7,873
4,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 1 / 6
8,234
588
5,655
7,821
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Kerbotr
Camazotz
13
3 / 0 / 6
7,915
565
4,664
11,600
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
oscar189
Cerberus
12
6 / 2 / 2
8,393
600
6,900
9,861
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 3 / 1
7,873
562
2,113
5,448
2,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LegoLinak
Awilix
12
3 / 3 / 1
7,200
514
5,278
10,771
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 1
5,614
401
1,381
6,767
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 2
5,499
393
3,474
7,663
3,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
TCLainer
Scylla
13
2 / 2 / 2
7,493
535
6,079
6,051
1,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
dbs1a
Baron Samedi
11
2 / 6 / 0
7,095
507
4,458
8,359
7,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
7
7
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
3
1
6
6
W
Camazotz
Kerbotr
Camazotz
3
0
6
6
L
Awilix
LegoLinak
Awilix
3
3
1
1.17
L
0
4
1
0.13
L
0
4
2
0.25
L
Scylla
TCLainer
Scylla
2
2
2
1.5
L
Baron Samedi
dbs1a
Baron Samedi
2
6
0
0.33
W
Cerberus
oscar189
Cerberus
6
2
2
3.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,561
Damage
20,670
42,603
Taken
39,611
18,777
Mitigated
18,500
20,672
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,229
1,970
0
3,104
7,873
4,577
440
3,538
4,335
0
42,568
W
5,655
3,926
0
4,160
7,821
2,522
1,853
2,481
5,340
0
47,632
W
Camazotz
Kerbotr
Camazotz
4,664
804
0
7,939
11,600
4,006
300
2,363
9,237
0
40,535
L
Awilix
LegoLinak
Awilix
5,278
2,545
0
2,864
10,771
3,530
0
1,649
9,122
0
34,613
L
1,381
821
0
1,033
6,767
1,939
0
530
6,237
13,109
0
L
3,474
760
131
1,630
7,663
3,540
0
3,445
4,218
14,958
0
L
Scylla
TCLainer
Scylla
6,079
378
0
250
6,051
1,784
202
3,389
2,662
46,887
0
L
Baron Samedi
dbs1a
Baron Samedi
4,458
217
270
2,013
8,359
7,707
185
0
8,359
32,930
0
W
Cerberus
oscar189
Cerberus
6,900
781
0
2,695
9,861
5,628
0
4,260
5,601
31,862
0
W
2,113
460
1,271
1,503
5,448
2,044
116
2,750
2,698
44,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,221
Gold Earned
32,901
410
Minions Killed
281
0
Camps Cleared
0
1,378,672
Distance Traveled
1,214,056
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,806
629
80
6
0
293,892
0
W
Rama
8,234
588
90
6
0
256,513
0
W
Camazotz
7,915
565
73
5
0
294,718
3
L
Awilix
7,200
514
72
5
0
316,456
0
L
Freya
5,614
401
27
2
0
214,429
0
L
Ymir
5,499
393
16
1
0
207,046
1
L
Scylla
7,493
535
98
7
0
248,426
3
L
Baron Samedi
7,095
507
68
5
0
227,699
3
W
Cerberus
8,393
600
78
6
0
274,997
7
W
Ra
7,873
562
89
6
0
258,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role