Player Matchup

Anubis
Anubis
MocnyCecek
Anubis
Level 26
God Stats
9W - 3L
1,637 SR
Queue Stats
96W - 100L
1,414 Elo+
Solo
Bacchus
Bacchus
carrotcakes2020
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,306 Elo+
Solo
Medusa
Medusa
golextbb
Medusa
Level 21
God Stats
23W - 19L
1,609 SR
Queue Stats
158W - 151L
1,396 Elo+
Solo
Bakasura
Bakasura
mich14
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,407 Elo+
Solo
Loki
Loki
xTheGanjaManx
Loki
Level 25
God Stats
33W - 23L
1,324 SR
Queue Stats
110W - 107L
1,369 Elo+
Solo
Team Averages
Level 25
1,514 SR
1,378 Elo+

VS

Team Averages
Level 19
1,553 SR
1,328 Elo+
Baba Yaga
Baba Yaga
DuckVader1234508
Baba Yaga
Level 16
God Stats
0W - 2L
1,736 SR
Queue Stats
124W - 130L
1,203 Elo+
Solo
Tsukuyomi
Tsukuyomi
K100
Tsukuyomi
Level 29
God Stats
1W - 2L
1,744 SR
Queue Stats
6W - 4L
1,623 Elo+
Solo
Artio
Artio
LunarChildren
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,175 Elo+
Party 1
Jing Wei
Jing Wei
kenobihawkeye
Jing Wei
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 8L
1,355 Elo+
Party 1
Pele
Pele
寂风丶PXC
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MocnyCecek
Anubis
17
14 / 5 / 9
11,534
577
19,912
15,827
9,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 15
9,496
475
10,977
16,204
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
golextbb
Medusa
16
15 / 6 / 10
11,552
578
17,230
12,061
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
mich14
Bakasura
13
1 / 8 / 17
8,585
429
2,402
14,233
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 2 / 12
10,857
543
8,715
10,457
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
15
7 / 10 / 7
10,840
542
11,467
16,608
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
K100
Tsukuyomi
15
8 / 6 / 3
9,990
500
8,488
13,039
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 11 / 9
9,180
459
6,056
23,993
15,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
kenobihawkeye
Jing Wei
17
5 / 8 / 9
10,456
523
12,455
14,616
4,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 4
9,085
454
2,648
13,674
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
40
Kills
26
27
Deaths
40
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
7
10
7
1.05
L
Tsukuyomi
K100
Tsukuyomi
8
6
3
1.58
L
5
11
9
0.86
W
Anubis
MocnyCecek
Anubis
14
5
9
3.7
W
2
6
15
1.58
W
Medusa
golextbb
Medusa
15
6
10
3.33
L
Jing Wei
kenobihawkeye
Jing Wei
5
8
9
1.19
W
Bakasura
mich14
Bakasura
1
8
17
1.19
W
8
2
12
7
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,236
Damage
41,114
68,782
Taken
81,930
36,401
Mitigated
33,633
15,942
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
11,467
667
0
1,749
16,608
5,223
0
8,416
8,057
41,593
0
L
Tsukuyomi
K100
Tsukuyomi
8,488
1,734
0
1,881
13,039
4,153
590
3,984
8,832
0
35,235
L
6,056
599
755
3,970
23,993
15,491
0
10,264
13,579
30,071
0
W
Anubis
MocnyCecek
Anubis
19,912
278
0
6,463
15,827
9,050
2,716
5,498
9,917
65,723
0
W
10,977
2,051
0
3,112
16,204
13,595
702
4,865
11,267
23,077
0
W
Medusa
golextbb
Medusa
17,230
9,341
0
336
12,061
4,019
3,457
2,535
9,400
0
63,584
L
Jing Wei
kenobihawkeye
Jing Wei
12,455
8,943
0
0
14,616
4,816
171
5,511
9,105
0
61,110
W
Bakasura
mich14
Bakasura
2,402
1,428
0
741
14,233
6,171
400
2,546
11,655
0
17,601
W
8,715
2,221
1,279
4,011
10,457
3,566
715
1,412
9,020
0
54,807
L
2,648
417
0
5,595
13,674
3,950
1,324
2,714
10,960
0
60,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,024
Gold Earned
49,551
350
Minions Killed
388
0
Camps Cleared
0
1,704,434
Distance Traveled
1,677,935
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,840
542
73
4
0
321,320
0
L
Tsukuyomi
9,990
500
67
3
0
272,870
2
L
Artio
9,180
459
26
1
0
362,235
1
W
Anubis
11,534
577
89
4
0
279,897
6
W
Bacchus
9,496
475
24
1
0
368,446
4
W
Medusa
11,552
578
108
5
0
329,971
0
L
Jing Wei
10,456
523
110
6
0
351,067
3
W
Bakasura
8,585
429
29
1
0
314,764
0
W
Loki
10,857
543
100
5
0
411,356
3
L
Pele
9,085
454
112
6
0
370,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role