Player Matchup

Ao Kuang
Ao Kuang
Gold I
Aeronith
Ao Kuang
Gold I
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 44L
1,762 MMR
Solo
Janus
Janus
Platinum I
NNamso
Janus
Platinum I
Level 147
God Stats
30W - 40L
1,502 SR
Queue Stats
395W - 384L
2,011 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
Nucclii
Xbalanque
Platinum II
Level 146
God Stats
3W - 1L
1,923 SR
Queue Stats
146W - 123L
1,793 MMR
Solo
Bacchus
Bacchus
Platinum III
Rayy7d
Bacchus
Platinum III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,741 MMR
Solo
Horus
Horus
Gold III
unbeIixvable
Horus
Gold III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 236L
1,571 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,585 SR
1,776 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,624 SR
1,714 MMR
Cernunnos
Cernunnos
Gold I
Atlanimal TTV
Cernunnos
Gold I
Level 105
God Stats
1W - 4L
1,367 SR
Queue Stats
47W - 47L
1,644 MMR
Solo
Ymir
Ymir
Gold II
Chris_Gack
Ymir
Gold II
Level 160
God Stats
55W - 39L
1,755 SR
Queue Stats
478W - 474L
1,607 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
HaCker v Z
Cabrakan
Platinum IV
Level 125
God Stats
4W - 7L
1,724 SR
Queue Stats
116W - 109L
1,819 MMR
Solo
Vamana
Vamana
Platinum V
ShockW7ve
Vamana
Platinum V
Level 146
God Stats
344W - 295L
1,620 SR
Queue Stats
1,371W - 1,394L
1,687 MMR
Solo
Zhong Kui
Zhong Kui
Masters
YoungLexTown
Zhong Kui
Masters
Level 160
God Stats
49W - 35L
1,652 SR
Queue Stats
476W - 442L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aeronith
Ao Kuang
19
7 / 1 / 4
12,344
588
11,317
21,099
9,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
NNamso
Janus
17
4 / 3 / 7
11,853
564
12,223
10,012
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Nucclii
Xbalanque
20
5 / 0 / 6
14,223
677
19,621
13,963
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Rayy7d
Bacchus
20
8 / 0 / 4
13,401
638
15,487
13,544
16,804
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 3 / 12
10,671
508
6,884
20,875
20,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetAthenaCu ChulainnTiamatScylla

VS

Bans
ApolloTsukuyomiDanzaburouGuan YuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Atlanimal TTV
Cernunnos
15
0 / 5 / 0
9,129
435
6,695
15,611
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 4
9,274
442
6,973
16,726
10,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cabrakan
HaCker v Z
Cabrakan
15
2 / 7 / 4
9,538
454
9,337
18,526
13,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
ShockW7ve
Vamana
16
0 / 7 / 1
9,508
453
3,895
20,596
13,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
YoungLexTown
Zhong Kui
17
4 / 1 / 3
10,079
480
16,374
13,188
8,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
25
Kills
7
7
Deaths
25
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aeronith
Ao Kuang
7
1
4
9
L
Cernunnos
Atlanimal TTV
Cernunnos
0
5
0
0
L
1
5
4
0.6
L
Cabrakan
HaCker v Z
Cabrakan
2
7
4
0.57
W
Janus
NNamso
Janus
4
3
7
2.5
W
Xbalanque
Nucclii
Xbalanque
5
0
6
8
W
Bacchus
Rayy7d
Bacchus
8
0
4
10
L
Vamana
ShockW7ve
Vamana
0
7
1
0.07
L
Zhong Kui
YoungLexTown
Zhong Kui
4
1
3
5.5
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,532
Damage
43,274
79,493
Taken
84,647
59,151
Mitigated
50,342
33,581
Healing
25,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aeronith
Ao Kuang
11,317
1,979
0
11,179
21,099
9,102
2,127
11,399
9,700
84,877
0
L
Cernunnos
Atlanimal TTV
Cernunnos
6,695
1,973
0
5,380
15,611
4,782
0
2,855
12,676
0
63,459
L
6,973
1,314
0
2,560
16,726
10,045
0
7,424
8,989
28,250
0
L
Cabrakan
HaCker v Z
Cabrakan
9,337
1,701
0
5,344
18,526
13,619
0
9,054
9,251
67,363
0
W
Janus
NNamso
Janus
12,223
1,639
0
2,587
10,012
4,430
1,877
7,009
3,003
78,242
0
W
Xbalanque
Nucclii
Xbalanque
19,621
11,341
0
5,151
13,963
7,832
7,933
2,361
11,602
0
147,642
W
Bacchus
Rayy7d
Bacchus
15,487
2,551
0
6,991
13,544
16,804
332
4,014
9,530
74,536
0
L
Vamana
ShockW7ve
Vamana
3,895
2,333
0
5,842
20,596
13,063
728
12,953
6,689
0
62,203
L
Zhong Kui
YoungLexTown
Zhong Kui
16,374
636
256
6,079
13,188
8,833
1,004
4,981
8,015
82,009
0
W
6,884
3,152
1,046
6,627
20,875
20,983
507
11,042
9,833
0
21,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,492
Gold Earned
47,528
661
Minions Killed
548
0
Camps Cleared
0
2,059,345
Distance Traveled
1,909,185
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,344
588
135
6
0
440,454
3
L
Cernunnos
9,129
435
108
5
0
361,364
4
L
Ymir
9,274
442
41
2
0
414,412
7
L
Cabrakan
9,538
454
127
6
0
354,244
4
W
Janus
11,853
564
145
7
0
422,802
3
W
Xbalanque
14,223
677
218
10
0
385,796
6
W
Bacchus
13,401
638
139
7
0
410,512
1
L
Vamana
9,508
453
124
6
0
371,655
5
L
Zhong Kui
10,079
480
148
7
0
407,510
5
W
Horus
10,671
508
24
1
0
399,781
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role