Player Matchup

Bacchus
Bacchus
GooseDaWeirdo
Bacchus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 173L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
HipsterJ3sus
Gilgamesh
Level 88
God Stats
15W - 9L
1,431 SR
Queue Stats
116W - 132L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
RobinDaWeirdo
Guan Yu
Level 90
God Stats
1W - 2L
1,362 SR
Queue Stats
198W - 197L
1,472 Elo+
Party 1
Chernobog
Chernobog
Teixeira25
Chernobog
Level 69
God Stats
9W - 5L
1,561 SR
Queue Stats
109W - 99L
1,546 Elo+
Solo
Athena
Athena
Warumned
Athena
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,464 Elo+
Solo
Team Averages
Level 89
1,471 SR
1,479 Elo+

VS

Team Averages
Level 100
1,597 SR
1,535 Elo+
Artio
Artio
Benihiime
Artio
Level 150
God Stats
6W - 6L
1,323 SR
Queue Stats
219W - 237L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Bukgur
Danzaburou
Level 89
God Stats
8W - 8L
1,515 SR
Queue Stats
13W - 15L
1,529 Elo+
Party 2
Anubis
Anubis
FzKarma
Anubis
Level 107
God Stats
122W - 78L
1,571 SR
Queue Stats
303W - 246L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZzRafal
Tsukuyomi
Level 87
God Stats
1W - 1L
1,758 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Bacchus
Bacchus
raeghor
Bacchus
Level 65
God Stats
4W - 2L
1,819 SR
Queue Stats
27W - 26L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
9 / 4 / 1
8,377
644
9,517
10,349
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
HipsterJ3sus
Gilgamesh
14
4 / 1 / 0
8,147
627
8,495
11,411
5,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
14
3 / 1 / 3
8,176
629
2,901
10,247
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Teixeira25
Chernobog
11
1 / 2 / 3
6,490
499
5,900
8,768
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Warumned
Athena
11
1 / 1 / 2
7,066
544
4,016
10,391
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Benihiime
Artio
10
0 / 3 / 1
5,918
455
4,827
9,725
6,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Bukgur
Danzaburou
11
1 / 2 / 2
6,744
519
7,697
7,647
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
FzKarma
Anubis
12
2 / 7 / 0
6,749
519
6,916
8,809
3,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ZzRafal
Tsukuyomi
12
3 / 5 / 0
7,003
539
5,550
11,179
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
raeghor
Bacchus
11
2 / 1 / 2
6,623
509
3,938
7,605
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
18
Kills
8
9
Deaths
18
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
Benihiime
Artio
0
3
1
0.17
L
Danzaburou
Bukgur
Danzaburou
1
2
2
1
L
Anubis
FzKarma
Anubis
2
7
0
0.29
W
Bacchus
9
4
1
2.38
W
Gilgamesh
HipsterJ3sus
Gilgamesh
4
1
0
4
W
Guan Yu
3
1
3
4.5
W
Chernobog
Teixeira25
Chernobog
1
2
3
1.25
W
Athena
Warumned
Athena
1
1
2
2
L
Tsukuyomi
ZzRafal
Tsukuyomi
3
5
0
0.6
L
Bacchus
raeghor
Bacchus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,829
Damage
28,928
51,166
Taken
44,965
21,066
Mitigated
23,845
20,465
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Benihiime
Artio
4,827
725
136
4,499
9,725
6,374
0
0
9,725
27,923
0
L
Danzaburou
Bukgur
Danzaburou
7,697
3,614
0
2,129
7,647
2,692
0
2,439
5,208
0
43,294
L
Anubis
FzKarma
Anubis
6,916
515
0
2,398
8,809
3,925
0
6,694
2,115
38,379
0
W
Bacchus
9,517
1,301
0
2,883
10,349
4,521
590
5,883
4,466
36,511
0
W
Gilgamesh
HipsterJ3sus
Gilgamesh
8,495
2,830
0
2,657
11,411
5,120
1,044
4,036
6,847
0
51,838
W
Guan Yu
2,901
566
290
5,538
10,247
4,269
324
1,498
8,737
0
56,798
W
Chernobog
Teixeira25
Chernobog
5,900
3,756
0
4,064
8,768
2,580
139
2,558
6,210
0
41,407
W
Athena
Warumned
Athena
4,016
1,092
0
5,033
10,391
4,576
78
1,166
9,225
19,728
0
L
Tsukuyomi
ZzRafal
Tsukuyomi
5,550
1,852
0
2,964
11,179
3,823
0
2,028
9,151
0
31,917
L
Bacchus
raeghor
Bacchus
3,938
488
0
1,773
7,605
7,031
0
2,372
5,233
17,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
33,037
402
Minions Killed
320
0
Camps Cleared
0
1,256,204
Distance Traveled
1,156,541
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,918
455
58
4
0
210,125
2
L
Danzaburou
6,744
519
83
6
0
223,999
3
L
Anubis
6,749
519
72
6
0
223,018
5
W
Bacchus
8,377
644
60
5
0
241,609
1
W
Gilgamesh
8,147
627
109
8
0
264,562
0
W
Guan Yu
8,176
629
117
9
0
285,200
1
W
Chernobog
6,490
499
80
6
0
211,619
3
W
Athena
7,066
544
36
3
0
253,214
7
L
Tsukuyomi
7,003
539
81
6
0
253,381
1
L
Bacchus
6,623
509
26
2
0
246,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role