Player Matchup

Janus
Janus
Andrej0ne
Janus
Level 147
God Stats
1W - 3L
1,268 SR
Queue Stats
440W - 484L
1,507 Elo+
Solo
Da Ji
Da Ji
MisioKnut
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 147L
1,529 Elo+
Solo
Tyr
Tyr
Samlolpeace
Tyr
Level 98
God Stats
7W - 9L
1,505 SR
Queue Stats
155W - 144L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxKiTxX
Ah Muzen Cab
Level 104
God Stats
1W - 4L
1,177 SR
Queue Stats
11W - 11L
1,345 Elo+
Solo
Khepri
Khepri
xxMOPxx
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 112
1,390 SR
1,491 Elo+

VS

Team Averages
Level 93
1,537 SR
1,405 Elo+
Gilgamesh
Gilgamesh
Bunthorne
Gilgamesh
Level 97
God Stats
8W - 5L
1,575 SR
Queue Stats
245W - 280L
1,312 Elo+
Solo
Nox
Nox
MermaidMotel
Nox
Level 77
God Stats
1W - 1L
1,175 SR
Queue Stats
4W - 4L
1,247 Elo+
Solo
Cupid
Cupid
RagingPookieBear
Cupid
Level 102
God Stats
7W - 5L
1,580 SR
Queue Stats
267W - 261L
1,553 Elo+
Solo
Ne Zha
Ne Zha
SpadeKing7
Ne Zha
Level 126
God Stats
6W - 1L
1,925 SR
Queue Stats
97W - 96L
1,564 Elo+
Solo
Ymir
Ymir
jonaaazzz
Ymir
Level 64
God Stats
29W - 33L
1,430 SR
Queue Stats
178W - 204L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andrej0ne
Janus
12
2 / 8 / 2
7,541
539
3,337
10,112
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MisioKnut
Da Ji
11
3 / 8 / 3
7,343
525
6,225
11,600
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
4 / 5 / 1
8,676
620
7,778
11,039
6,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
XxKiTxX
Ah Muzen Cab
9
0 / 7 / 1
5,716
408
3,029
7,961
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
xxMOPxx
Khepri
10
1 / 5 / 1
6,038
431
4,031
7,260
2,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bunthorne
Gilgamesh
13
4 / 3 / 2
8,339
596
4,969
10,177
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 4 / 7
8,459
604
7,351
7,928
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 0 / 3
9,191
657
8,426
10,458
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
SpadeKing7
Ne Zha
15
11 / 1 / 5
9,709
694
11,441
9,134
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
13
5 / 2 / 9
8,555
611
4,557
10,145
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
32
33
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
Andrej0ne
Janus
2
8
2
0.38
W
Gilgamesh
Bunthorne
Gilgamesh
4
3
2
1.67
W
5
4
7
2.13
L
Da Ji
MisioKnut
Da Ji
3
8
3
0.56
W
7
0
3
8.5
L
4
5
1
0.9
W
Ne Zha
SpadeKing7
Ne Zha
11
1
5
13.5
L
Ah Muzen Cab
XxKiTxX
Ah Muzen Cab
0
7
1
0.07
W
Ymir
5
2
9
4.75
L
Khepri
xxMOPxx
Khepri
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
36,744
47,972
Taken
47,842
17,303
Mitigated
28,512
7,628
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Andrej0ne
Janus
3,337
152
0
1,140
10,112
2,578
532
1,638
8,336
40,209
0
W
Gilgamesh
Bunthorne
Gilgamesh
4,969
1,298
0
2,116
10,177
7,032
816
0
10,177
0
38,735
W
7,351
797
0
1,784
7,928
3,149
1,210
2,308
5,620
39,215
0
L
Da Ji
MisioKnut
Da Ji
6,225
2,046
0
2,452
11,600
4,135
0
3,920
7,584
0
28,391
W
8,426
4,488
168
8,118
10,458
3,670
34
1,632
8,826
0
79,435
L
7,778
938
0
2,228
11,039
6,196
1,178
1,999
8,992
24
42,839
W
Ne Zha
SpadeKing7
Ne Zha
11,441
4,962
0
2,043
9,134
5,435
432
1,240
7,894
0
66,422
L
Ah Muzen Cab
XxKiTxX
Ah Muzen Cab
3,029
988
0
1,757
7,961
1,870
0
1,515
6,388
0
19,893
W
Ymir
4,557
1,139
0
1,833
10,145
9,226
214
2,212
7,933
18,954
0
L
Khepri
xxMOPxx
Khepri
4,031
361
0
51
7,260
2,524
21
2,480
4,764
27,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,314
Gold Earned
44,253
296
Minions Killed
429
0
Camps Cleared
0
1,209,243
Distance Traveled
1,314,323
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,541
539
85
6
0
244,699
5
W
Gilgamesh
8,339
596
70
5
0
256,854
2
W
Nox
8,459
604
72
5
0
254,100
2
L
Da Ji
7,343
525
58
4
0
237,011
3
W
Cupid
9,191
657
141
10
0
254,636
1
L
Tyr
8,676
620
82
6
0
253,380
1
W
Ne Zha
9,709
694
122
9
0
286,940
2
L
Ah Muzen Cab
5,716
408
36
3
0
207,090
2
W
Ymir
8,555
611
24
2
0
261,793
4
L
Khepri
6,038
431
35
3
0
267,063
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role