Player Matchup

Danzaburou
Danzaburou
DecapitateMercy
Danzaburou
Level 28
God Stats
43W - 58L
1,415 SR
Queue Stats
423W - 505L
1,403 Elo+
Party 1
Thor
Thor
LopusJ
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 105L
1,197 Elo+
Party 1
Cthulhu
Cthulhu
Triumphantwang
Cthulhu
Level 23
God Stats
6W - 3L
1,729 SR
Queue Stats
6W - 4L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
Warrior-or89
Gilgamesh
Level 17
God Stats
2W - 2L
1,438 SR
Queue Stats
5W - 8L
1,480 Elo+
Solo
Poseidon
Poseidon
jjfcz8f88e
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,130 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,362 Elo+

VS

Team Averages
Level 25
1,571 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Chattygrifn7
Baron Samedi
Level 11
God Stats
28W - 36L
1,425 SR
Queue Stats
33W - 37L
1,437 Elo+
Solo
Nike
Nike
ChronicPoo
Nike
Level 31
God Stats
1W - 1L
1,537 SR
Queue Stats
52W - 53L
1,545 Elo+
Solo
Thanatos
Thanatos
OneChipWonder69
Thanatos
Level 26
God Stats
9W - 8L
1,572 SR
Queue Stats
71W - 76L
1,488 Elo+
Solo
Bastet
Bastet
Sky Android3950
Bastet
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
38W - 50L
1,405 Elo+
Solo
Neith
Neith
UtterLoss
Neith
Level 28
God Stats
10W - 7L
1,606 SR
Queue Stats
14W - 8L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DecapitateMercy
Danzaburou
17
0 / 14 / 5
10,232
930
16,315
27,704
11,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thor
LopusJ
Thor
17
1 / 15 / 3
10,596
963
9,602
24,397
11,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
6 / 5 / 1
12,259
1,114
17,608
18,740
18,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Warrior-or89
Gilgamesh
17
0 / 10 / 7
10,562
960
11,919
25,147
16,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
jjfcz8f88e
Poseidon
13
0 / 2 / 0
8,706
791
140
1,388
232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chattygrifn7
Baron Samedi
19
2 / 0 / 25
11,849
1,077
9,350
11,083
7,831
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
17 / 1 / 16
14,016
1,274
20,370
13,626
14,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
19
9 / 1 / 21
12,646
1,150
17,806
10,527
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 4 / 17
10,728
975
9,832
12,009
5,331
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
UtterLoss
Neith
20
12 / 1 / 19
12,031
1,094
30,339
15,408
7,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
141
7
Kills
43
46
Deaths
7
16
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chattygrifn7
Baron Samedi
2
0
25
14.5
W
17
1
16
25
L
Danzaburou
DecapitateMercy
Danzaburou
0
14
5
0.18
L
Thor
LopusJ
Thor
1
15
3
0.17
W
Thanatos
9
1
21
19.5
W
3
4
17
2.88
L
6
5
1
1.3
W
Neith
UtterLoss
Neith
12
1
19
21.5
L
Gilgamesh
Warrior-or89
Gilgamesh
0
10
7
0.35
L
Poseidon
jjfcz8f88e
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,584
Damage
87,697
97,376
Taken
62,653
59,089
Mitigated
39,958
5,013
Healing
24,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chattygrifn7
Baron Samedi
9,350
706
3,481
4,239
11,083
7,831
0
3,341
7,742
31,044
0
W
20,370
6,113
0
1,285
13,626
14,335
0
2,596
11,030
0
36,672
L
Danzaburou
DecapitateMercy
Danzaburou
16,315
8,379
0
1,838
27,704
11,838
0
1,605
25,774
0
38,101
L
Thor
LopusJ
Thor
9,602
3,477
0
129
24,397
11,208
0
3,001
21,246
0
32,077
W
Thanatos
17,806
4,609
0
9,402
10,527
5,169
0
3,765
6,762
0
38,538
W
9,832
3,245
0
0
12,009
5,331
0
3,800
8,209
0
16,599
L
17,608
221
1,813
948
18,740
18,868
0
2,797
15,773
39,927
0
W
Neith
UtterLoss
Neith
30,339
18,042
0
6,057
15,408
7,292
0
4,893
10,515
0
49,479
L
Gilgamesh
Warrior-or89
Gilgamesh
11,919
1,393
0
285
25,147
16,943
0
1,902
23,120
672
19,752
L
Poseidon
jjfcz8f88e
Poseidon
140
140
0
0
1,388
232
0
45
1,293
480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,355
Gold Earned
61,270
158
Minions Killed
208
3
Camps Cleared
13
886,978
Distance Traveled
1,102,660
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,849
1,077
48
4
1
235,486
2
W
Nike
14,016
1,274
43
4
1
209,630
0
L
Danzaburou
10,232
930
38
3
1
194,838
0
L
Thor
10,596
963
52
5
1
194,227
0
W
Thanatos
12,646
1,150
38
3
11
249,692
1
W
Bastet
10,728
975
19
2
0
203,665
3
L
Cthulhu
12,259
1,114
49
4
1
253,476
0
W
Neith
12,031
1,094
60
5
0
204,187
1
L
Gilgamesh
10,562
960
19
2
0
222,902
0
L
Poseidon
8,706
791
0
0
0
21,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role