Player Matchup

Artemis
Artemis
BattleGorge123
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,099 Elo+
Party 1
Da Ji
Da Ji
HealthGawth
Da Ji
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
269W - 337L
1,393 Elo+
Solo
Cthulhu
Cthulhu
N0DD
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,147 Elo+
Party 1
Merlin
Merlin
PsyLucid47
Merlin
Level 28
God Stats
1W - 2L
1,193 SR
Queue Stats
454W - 473L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
geo1raid2
Tsukuyomi
Level 16
God Stats
23W - 19L
1,406 SR
Queue Stats
28W - 32L
1,322 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,290 Elo+

VS

Team Averages
Level 21
1,445 SR
1,294 Elo+
Ymir
Ymir
ArestheWar
Ymir
Level 21
God Stats
0W - 1L
1,238 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Thanatos
Thanatos
KenNiOrenoChitsu
Thanatos
Level 29
God Stats
1W - 3L
1,267 SR
Queue Stats
91W - 115L
1,365 Elo+
Solo
Poseidon
Poseidon
Vyrawllxo
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,117 Elo+
Solo
Cu Chulainn
Cu Chulainn
kyx7136
Cu Chulainn
Level 25
God Stats
4W - 4L
1,721 SR
Queue Stats
5W - 6L
1,267 Elo+
Solo
Hou Yi
Hou Yi
wuyinhe
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 2
9,904
583
14,043
9,243
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 2 / 8
9,624
566
6,781
13,592
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
N0DD
Cthulhu
14
7 / 2 / 12
8,890
523
9,814
13,630
12,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
PsyLucid47
Merlin
16
6 / 3 / 5
9,786
576
12,762
9,930
4,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
geo1raid2
Tsukuyomi
15
7 / 2 / 8
8,985
529
11,818
11,101
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
7,095
417
4,202
13,829
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 4 / 3
8,704
512
6,691
12,834
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Vyrawllxo
Poseidon
12
2 / 8 / 2
7,976
469
8,243
13,043
5,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
kyx7136
Cu Chulainn
13
2 / 7 / 2
8,192
482
5,169
17,167
11,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
wuyinhe
Hou Yi
13
6 / 7 / 1
8,857
521
9,882
13,083
4,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
35
Kills
14
15
Deaths
35
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
9
6
2
1.67
W
6
2
8
5
L
4
4
3
1.38
W
Cthulhu
N0DD
Cthulhu
7
2
12
6.5
W
Merlin
PsyLucid47
Merlin
6
3
5
2.83
L
Poseidon
Vyrawllxo
Poseidon
2
8
2
0.38
W
Tsukuyomi
geo1raid2
Tsukuyomi
7
2
8
5.5
L
Cu Chulainn
kyx7136
Cu Chulainn
2
7
2
0.43
L
Hou Yi
wuyinhe
Hou Yi
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,218
Damage
34,187
57,496
Taken
69,956
30,662
Mitigated
35,156
13,603
Healing
20,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,202
411
0
983
13,829
9,877
120
4,108
9,504
20,281
0
W
14,043
7,955
0
180
9,243
4,835
3,786
613
8,630
0
52,806
W
6,781
1,911
0
4,982
13,592
5,423
0
2,726
10,866
0
56,591
L
6,691
841
105
9,210
12,834
4,842
100
3,484
9,275
0
37,341
W
Cthulhu
N0DD
Cthulhu
9,814
1,992
0
3,973
13,630
12,020
834
4,517
9,113
29,340
0
W
Merlin
PsyLucid47
Merlin
12,762
1,765
0
2,780
9,930
4,341
1,738
3,108
6,822
52,188
0
L
Poseidon
Vyrawllxo
Poseidon
8,243
1,532
0
3,609
13,043
5,141
180
6,323
6,695
45,200
0
W
Tsukuyomi
geo1raid2
Tsukuyomi
11,818
2,076
0
1,688
11,101
4,043
834
2,207
8,894
0
49,216
L
Cu Chulainn
kyx7136
Cu Chulainn
5,169
517
0
3,675
17,167
11,036
0
2,681
14,411
3,432
39,445
L
Hou Yi
wuyinhe
Hou Yi
9,882
4,765
0
3,286
13,083
4,260
53
5,417
7,495
0
35,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,189
Gold Earned
40,824
402
Minions Killed
350
0
Camps Cleared
0
1,548,909
Distance Traveled
1,424,497
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,095
417
28
2
0
266,992
2
W
Artemis
9,904
583
84
5
0
259,093
4
W
Da Ji
9,624
566
102
6
0
300,306
1
L
Thanatos
8,704
512
74
4
0
322,610
3
W
Cthulhu
8,890
523
37
2
0
325,781
2
W
Merlin
9,786
576
104
6
0
306,148
3
L
Poseidon
7,976
469
103
6
0
282,590
1
W
Tsukuyomi
8,985
529
75
4
0
357,581
2
L
Cu Chulainn
8,192
482
72
4
0
309,192
1
L
Hou Yi
8,857
521
73
4
0
243,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role