Player Matchup

Arachne
Arachne
ArxFatal
Arachne
Level 104
God Stats
7W - 3L
1,830 SR
Queue Stats
31W - 29L
1,566 Elo+
Solo
Hel
Hel
Irongar
Hel
Level 69
God Stats
52W - 40L
1,500 SR
Queue Stats
63W - 58L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
TobySpirit
Cu Chulainn
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 174L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Yondos
Heimdallr
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 164L
1,550 Elo+
Solo
Nu Wa
Nu Wa
drakonus98
Nu Wa
Level 125
God Stats
20W - 26L
1,535 SR
Queue Stats
484W - 467L
1,547 Elo+
Solo
Team Averages
Level 95
1,573 SR
1,512 Elo+

VS

Team Averages
Level 116
1,570 SR
1,596 Elo+
Tiamat
Tiamat
DarknessGypsy
Tiamat
Level 104
God Stats
62W - 65L
1,546 SR
Queue Stats
319W - 324L
1,542 Elo+
Solo
Yemoja
Yemoja
Dooza
Yemoja
Level 160
God Stats
5W - 4L
1,706 SR
Queue Stats
406W - 389L
1,622 Elo+
Solo
Medusa
Medusa
Fielmur
Medusa
Level 109
God Stats
2W - 0L
1,592 SR
Queue Stats
285W - 257L
1,475 Elo+
Solo
Poseidon
Poseidon
RICHWHITE
Poseidon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,725 Elo+
Solo
Gilgamesh
Gilgamesh
skriket22
Gilgamesh
Level 144
God Stats
14W - 6L
1,507 SR
Queue Stats
127W - 111L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArxFatal
Arachne
16
3 / 10 / 4
10,551
879
8,792
23,260
14,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
18
1 / 4 / 6
10,914
910
7,548
18,088
11,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
TobySpirit
Cu Chulainn
16
1 / 8 / 5
10,122
844
10,522
33,658
29,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Yondos
Heimdallr
18
3 / 5 / 9
12,265
1,022
19,059
18,678
8,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
18
4 / 3 / 8
12,494
1,041
25,115
11,938
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

94

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 20
11,725
977
16,731
10,832
10,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Dooza
Yemoja
18
0 / 2 / 17
10,775
898
3,500
11,157
9,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Fielmur
Medusa
19
12 / 6 / 14
12,991
1,083
33,047
20,652
7,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
RICHWHITE
Poseidon
18
5 / 1 / 12
12,199
1,017
22,175
14,634
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
skriket22
Gilgamesh
19
11 / 3 / 14
13,951
1,163
26,596
19,517
20,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
12
Kills
30
30
Deaths
12
32
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Arachne
ArxFatal
Arachne
3
10
4
0.5
W
2
0
20
12
W
Yemoja
Dooza
Yemoja
0
2
17
4.25
W
Medusa
Fielmur
Medusa
12
6
14
3.17
L
Hel
1
4
6
1
W
Poseidon
RICHWHITE
Poseidon
5
1
12
11
L
Cu Chulainn
TobySpirit
Cu Chulainn
1
8
5
0.44
L
Heimdallr
Yondos
Heimdallr
3
5
9
1.5
L
Nu Wa
4
3
8
2.67
W
Gilgamesh
skriket22
Gilgamesh
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,036
Damage
102,049
105,622
Taken
76,792
68,151
Mitigated
53,071
23,332
Healing
20,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ArxFatal
Arachne
8,792
5,856
0
2,118
23,260
14,548
0
6,746
16,207
117
16,332
W
16,731
1,446
0
1,710
10,832
10,064
0
4,279
6,553
36,548
0
W
Yemoja
Dooza
Yemoja
3,500
1,026
9,104
2,998
11,157
9,931
0
6,189
4,968
18,535
0
W
Medusa
Fielmur
Medusa
33,047
20,596
0
5,632
20,652
7,832
0
7,209
13,443
0
44,842
L
Hel
7,548
416
9,064
6,402
18,088
11,475
0
8,066
9,585
20,589
0
W
Poseidon
RICHWHITE
Poseidon
22,175
1,960
0
1,023
14,634
4,763
0
7,808
6,826
52,988
0
L
Cu Chulainn
TobySpirit
Cu Chulainn
10,522
1,948
0
4,434
33,658
29,273
0
13,053
19,849
437
17,515
L
Heimdallr
Yondos
Heimdallr
19,059
8,596
0
1,033
18,678
8,375
0
7,243
11,034
0
50,628
L
Nu Wa
25,115
5,643
0
281
11,938
4,480
0
5,105
6,468
65,987
0
W
Gilgamesh
skriket22
Gilgamesh
26,596
8,271
0
320
19,517
20,481
0
7,646
11,871
737
55,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,346
Gold Earned
61,641
221
Minions Killed
262
9
Camps Cleared
5
1,180,636
Distance Traveled
1,216,276
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,551
879
9
1
3
233,732
1
W
Tiamat
11,725
977
62
5
2
283,187
1
W
Yemoja
10,775
898
25
2
1
210,292
0
W
Medusa
12,991
1,083
27
2
0
253,416
0
L
Hel
10,914
910
30
3
1
246,435
1
W
Poseidon
12,199
1,017
98
8
2
229,161
0
L
Cu Chulainn
10,122
844
12
1
0
224,907
0
L
Heimdallr
12,265
1,022
65
5
3
239,591
1
L
Nu Wa
12,494
1,041
105
9
2
235,971
4
W
Gilgamesh
13,951
1,163
50
4
0
240,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role