Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Likwuid09
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,453 Elo+
Solo
Artemis
Artemis
Neverfayd
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
TheOriginalBrick
Thor
Level 139
God Stats
2W - 0L
1,850 SR
Queue Stats
116W - 91L
1,624 Elo+
Solo
Freya
Freya
vG peynut
Freya
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,571 Elo+
Solo
Team Averages
Level 124
1,570 SR
1,530 Elo+

VS

Team Averages
Level 122
1,559 SR
1,452 Elo+
Horus
Horus
Krunkaholik
Horus
Level 160
God Stats
9W - 3L
1,623 SR
Queue Stats
516W - 446L
1,547 Elo+
Party 1
Cerberus
Cerberus
Tuxlyboo
Cerberus
Level 66
God Stats
0W - 1L
1,506 SR
Queue Stats
9W - 25L
1,289 Elo+
Party 1
Skadi
Skadi
WHO G0T NEXT
Skadi
Level 124
God Stats
1W - 2L
1,666 SR
Queue Stats
67W - 61L
1,421 Elo+
Party 2
Raijin
Raijin
Who Took Notes
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,415 Elo+
Party 2
Xing Tian
Xing Tian
bunnytush
Xing Tian
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 138L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 2 / 13
9,408
784
16,612
8,030
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
5 / 5 / 13
9,771
814
12,699
9,794
3,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Neverfayd
Artemis
18
10 / 5 / 13
11,138
928
17,472
13,683
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 5 / 15
10,274
856
13,530
13,289
10,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
vG peynut
Freya
17
3 / 2 / 17
9,862
822
11,248
9,287
3,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 17
9,520
793
8,707
19,873
19,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Tuxlyboo
Cerberus
15
4 / 6 / 4
9,300
775
5,905
22,706
23,514
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 4 / 11
9,804
817
11,620
14,229
6,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 6 / 7
8,341
695
7,205
12,460
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
bunnytush
Xing Tian
16
6 / 5 / 12
10,073
839
11,347
18,112
18,910
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
70
26
Kills
19
19
Deaths
26
71
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
13
3.75
L
1
5
17
1.9
W
5
5
13
2.3
W
Artemis
Neverfayd
Artemis
10
5
13
3.3
W
7
5
15
2.9
L
Cerberus
Tuxlyboo
Cerberus
4
6
4
1
L
6
4
11
2.88
L
2
6
7
0.92
L
Xing Tian
bunnytush
Xing Tian
6
5
12
2.4
W
Freya
vG peynut
Freya
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,561
Damage
44,784
54,083
Taken
87,380
25,490
Mitigated
74,117
23,309
Healing
26,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,612
7,905
1,701
1,596
8,030
2,441
1,789
3,812
4,218
29,031
0
L
8,707
2,433
5,192
6,283
19,873
19,987
548
9,798
10,075
0
16,044
W
12,699
742
6,951
1,919
9,794
3,430
630
5,324
4,470
25,623
0
W
Artemis
Neverfayd
Artemis
17,472
8,024
373
3,036
13,683
5,147
1,975
6,042
7,641
0
34,364
W
13,530
3,554
3,047
1,867
13,289
10,806
547
5,997
7,292
0
17,854
L
Cerberus
Tuxlyboo
Cerberus
5,905
51
942
3,226
22,706
23,514
207
10,639
12,067
17,393
0
L
11,620
4,092
1,094
3,490
14,229
6,183
1,357
7,363
6,866
0
44,087
L
7,205
366
507
1,701
12,460
5,523
853
5,313
7,147
19,475
0
L
Xing Tian
bunnytush
Xing Tian
11,347
1,094
1,952
2,055
18,112
18,910
252
7,446
10,666
23,324
0
W
Freya
vG peynut
Freya
11,248
4,099
1,019
1,800
9,287
3,666
802
3,282
6,005
24,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,453
Gold Earned
47,038
130
Minions Killed
138
0
Camps Cleared
0
1,098,770
Distance Traveled
992,026
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,408
784
33
3
0
234,734
0
L
Horus
9,520
793
7
1
0
199,433
0
W
Ra
9,771
814
27
2
0
211,538
0
W
Artemis
11,138
928
33
3
0
202,540
1
W
Thor
10,274
856
11
1
0
226,925
0
L
Cerberus
9,300
775
13
1
0
213,835
1
L
Skadi
9,804
817
55
5
0
187,182
1
L
Raijin
8,341
695
34
3
0
201,149
0
L
Xing Tian
10,073
839
29
2
0
190,427
0
W
Freya
9,862
822
26
2
0
223,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role