Player Matchup

Neith
Neith
OriginalPeduncle
Neith
Level 8
God Stats
3W - 5L
1,344 SR
Queue Stats
64W - 142L
1,098 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SnizDiver
Kumbhakarna
Level 51
God Stats
2W - 2L
1,349 SR
Queue Stats
4W - 29L
1,098 Elo+
Party 2
Gilgamesh
Gilgamesh
Studder
Gilgamesh
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 255L
1,479 Elo+
Solo
Team Averages
Level 65
1,398 SR
1,225 Elo+

VS

Team Averages
Level 142
1,588 SR
1,759 Elo+
Gilgamesh
Gilgamesh
Héroes
Gilgamesh
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 54L
1,748 Elo+
Party 1
Tiamat
Tiamat
MattZer0
Tiamat
Level 158
God Stats
12W - 5L
1,546 SR
Queue Stats
174W - 104L
1,688 Elo+
Party 1
Kuzenbo
Kuzenbo
nigtacular
Kuzenbo
Level 123
God Stats
3W - 2L
1,718 SR
Queue Stats
198W - 110L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
8,549
658
5,816
10,023
2,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
SnizDiver
Kumbhakarna
10
1 / 7 / 3
8,587
661
2,415
17,096
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Studder
Gilgamesh
12
3 / 11 / 2
9,233
710
6,178
15,875
9,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Héroes
Gilgamesh
13
4 / 1 / 14
10,873
836
10,017
10,809
8,596
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
MattZer0
Tiamat
16
13 / 1 / 7
11,478
883
18,521
9,231
7,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
nigtacular
Kuzenbo
11
5 / 3 / 8
9,411
724
6,667
8,854
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
22
22
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Héroes
Gilgamesh
4
1
14
11
L
Tiamat
MattZer0
Tiamat
13
1
7
16.5
W
1
4
4
0.75
W
Kumbhakarna
SnizDiver
Kumbhakarna
1
7
3
0.36
W
Gilgamesh
Studder
Gilgamesh
3
11
2
0.36
L
Kuzenbo
nigtacular
Kuzenbo
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,409
Damage
35,205
42,994
Taken
28,894
25,275
Mitigated
21,181
4,562
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Héroes
Gilgamesh
10,017
2,962
0
3,254
10,809
8,596
1,176
1,470
8,922
0
31,184
L
Tiamat
MattZer0
Tiamat
18,521
2,564
0
2,930
9,231
7,513
376
491
8,740
61,490
0
W
5,816
1,839
0
1,662
10,023
2,881
0
8,159
1,397
0
24,344
W
Kumbhakarna
SnizDiver
Kumbhakarna
2,415
255
0
2,468
17,096
12,693
0
8,260
8,258
8,421
0
W
Gilgamesh
Studder
Gilgamesh
6,178
1,617
0
432
15,875
9,701
0
7,327
8,051
0
37,164
L
Kuzenbo
nigtacular
Kuzenbo
6,667
1,822
0
474
8,854
5,072
513
610
8,244
21,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,369
Gold Earned
31,762
100
Minions Killed
165
0
Camps Cleared
0
615,250
Distance Traveled
725,662
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,873
836
40
3
0
264,100
1
L
Tiamat
11,478
883
95
7
0
251,377
4
W
Neith
8,549
658
40
3
0
195,877
4
W
Kumbhakarna
8,587
661
13
1
0
215,268
1
W
Gilgamesh
9,233
710
47
4
0
204,105
0
L
Kuzenbo
9,411
724
30
2
0
210,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role