Player Matchup

Tiamat
Tiamat
Kinsys
Tiamat
Level 86
God Stats
16W - 9L
1,710 SR
Queue Stats
171W - 148L
1,632 Elo+
Party 1
Danzaburou
Danzaburou
Selta
Danzaburou
Level 109
God Stats
25W - 9L
1,844 SR
Queue Stats
260W - 188L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
TTV_xAKIRAx_67
Gilgamesh
Level 101
God Stats
8W - 9L
1,704 SR
Queue Stats
93W - 86L
1,770 Elo+
Party 1
Team Averages
Level 99
1,753 SR
1,664 Elo+

VS

Team Averages
Level 145
1,500 SR
1,543 Elo+
Gilgamesh
Gilgamesh
Ragnarok2740
Gilgamesh
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 125L
1,674 Elo+
Party 2
Chang'e
Chang'e
Shinjiwolf74
Chang'e
Level 160
God Stats
9W - 3L
1,500 SR
Queue Stats
85W - 108L
1,455 Elo+
Party 2
Sol
Sol
nightcapmaid
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kinsys
Tiamat
11
5 / 1 / 5
8,047
732
5,649
5,573
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Selta
Danzaburou
12
6 / 1 / 5
8,927
812
7,848
8,862
3,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
TTV_xAKIRAx_67
Gilgamesh
11
1 / 1 / 11
7,657
696
5,176
6,504
3,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ragnarok2740
Gilgamesh
10
2 / 5 / 0
7,236
658
6,888
9,934
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Shinjiwolf74
Chang'e
8
0 / 5 / 1
6,454
587
3,738
9,370
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
7,040
640
3,319
3,909
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
3
3
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Kinsys
Tiamat
5
1
5
7.5
L
Gilgamesh
Ragnarok2740
Gilgamesh
2
5
0
0.4
W
Danzaburou
Selta
Danzaburou
6
1
5
8.5
L
Chang'e
Shinjiwolf74
Chang'e
0
5
1
0.1
W
Gilgamesh
TTV_xAKIRAx_67
Gilgamesh
1
1
11
6.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
13,945
20,939
Taken
23,213
11,248
Mitigated
11,766
6,054
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Kinsys
Tiamat
5,649
690
86
1,608
5,573
4,852
180
1,675
3,898
19,894
0
L
Gilgamesh
Ragnarok2740
Gilgamesh
6,888
2,135
0
1,846
9,934
5,858
0
1,084
8,660
0
25,182
W
Danzaburou
Selta
Danzaburou
7,848
4,882
0
4,338
8,862
3,236
587
2,807
6,055
0
39,232
L
Chang'e
Shinjiwolf74
Chang'e
3,738
214
1,110
2,838
9,370
4,732
0
3,540
5,528
11,160
0
W
Gilgamesh
TTV_xAKIRAx_67
Gilgamesh
5,176
893
0
22
6,504
3,160
186
2,683
3,821
0
13,979
L
3,319
1,116
0
787
3,909
1,176
0
523
3,316
24,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
20,730
114
Minions Killed
109
0
Camps Cleared
0
639,795
Distance Traveled
530,553
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,047
732
34
3
0
212,032
1
L
Gilgamesh
7,236
658
41
4
0
197,161
3
W
Danzaburou
8,927
812
65
6
0
205,293
1
L
Chang'e
6,454
587
17
2
0
179,170
0
W
Gilgamesh
7,657
696
15
1
0
222,470
1
L
Sol
7,040
640
51
5
0
154,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role