Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
FireMan950
Cernunnos
Level 45
God Stats
8W - 8L
1,521 SR
Queue Stats
461W - 487L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maeiyu
Tsukuyomi
Level 27
God Stats
20W - 32L
1,413 SR
Queue Stats
38W - 56L
1,355 Elo+
Party 2
Poseidon
Poseidon
Tsugikuni
Poseidon
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
werty64
Aphrodite
Level 37
God Stats
0W - 2L
1,161 SR
Queue Stats
2W - 8L
1,255 Elo+
Solo
Team Averages
Level 53
1,419 SR
1,426 Elo+

VS

Team Averages
Level 81
1,579 SR
1,510 Elo+
Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Hatesaurus
Nu Wa
Level 87
God Stats
23W - 9L
1,655 SR
Queue Stats
37W - 21L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
KingDon1Keala
Gilgamesh
Level 128
God Stats
2W - 1L
1,618 SR
Queue Stats
59W - 50L
1,535 Elo+
Party 1
Izanami
Izanami
LuciiPrince
Izanami
Level 39
God Stats
18W - 6L
1,625 SR
Queue Stats
49W - 27L
1,486 Elo+
Party 1
Odin
Odin
SirBoh
Odin
Level 69
God Stats
4W - 7L
1,497 SR
Queue Stats
262W - 329L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 3
6,445
496
5,652
6,268
3,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
FireMan950
Cernunnos
9
1 / 5 / 1
5,749
442
5,435
7,805
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Maeiyu
Tsukuyomi
9
2 / 1 / 1
5,919
455
3,616
6,766
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Tsugikuni
Poseidon
14
3 / 2 / 0
8,162
628
3,999
5,873
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
werty64
Aphrodite
9
0 / 3 / 2
5,901
454
2,935
6,067
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 6
7,240
557
5,551
9,704
5,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
14
3 / 0 / 1
7,681
591
4,854
3,950
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
KingDon1Keala
Gilgamesh
13
1 / 2 / 1
7,238
557
4,763
8,426
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
LuciiPrince
Izanami
13
5 / 1 / 5
8,013
616
5,770
5,426
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
SirBoh
Odin
10
0 / 3 / 1
5,894
453
1,214
7,924
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
12
12
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
3
2.5
W
Ymir
 
Ymir
3
1
6
6
L
Cernunnos
FireMan950
Cernunnos
1
5
1
0.3
W
Nu Wa
3
0
1
3.5
W
Gilgamesh
KingDon1Keala
Gilgamesh
1
2
1
0.75
W
Izanami
LuciiPrince
Izanami
5
1
5
7.5
L
Tsukuyomi
Maeiyu
Tsukuyomi
2
1
1
2.5
W
Odin
SirBoh
Odin
0
3
1
0.17
L
Poseidon
Tsugikuni
Poseidon
3
2
0
1.5
L
Aphrodite
werty64
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,637
Damage
22,152
32,779
Taken
35,430
12,350
Mitigated
15,278
11,099
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,652
2,809
160
2,978
6,268
3,684
0
505
5,472
0
28,563
W
Ymir
 
Ymir
5,551
1,805
0
3,407
9,704
5,025
225
2,527
7,134
33,816
0
L
Cernunnos
FireMan950
Cernunnos
5,435
2,059
0
680
7,805
2,420
0
3,248
4,487
0
22,582
W
Nu Wa
4,854
796
0
1,367
3,950
1,146
664
874
2,930
45,879
0
W
Gilgamesh
KingDon1Keala
Gilgamesh
4,763
1,113
0
3,655
8,426
3,446
174
768
7,588
0
46,799
W
Izanami
LuciiPrince
Izanami
5,770
2,751
0
2,276
5,426
1,726
459
1,947
3,428
0
45,531
L
Tsukuyomi
Maeiyu
Tsukuyomi
3,616
1,162
0
1,661
6,766
2,040
401
1,497
5,151
0
23,553
W
Odin
SirBoh
Odin
1,214
237
171
2,727
7,924
3,935
542
468
7,416
0
20,072
L
Poseidon
Tsugikuni
Poseidon
3,999
616
0
1,720
5,873
1,797
0
2,159
3,636
57,964
0
L
Aphrodite
werty64
Aphrodite
2,935
641
1,459
2,441
6,067
2,409
0
2,564
3,403
20,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
36,066
317
Minions Killed
387
0
Camps Cleared
0
1,226,223
Distance Traveled
1,248,047
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,445
496
43
3
0
213,788
4
W
Ymir
7,240
557
45
3
0
231,737
3
L
Cernunnos
5,749
442
56
4
0
225,891
2
W
Nu Wa
7,681
591
101
8
0
259,429
3
W
Gilgamesh
7,238
557
101
8
0
276,001
6
W
Izanami
8,013
616
101
8
0
237,770
0
L
Tsukuyomi
5,919
455
54
4
0
283,136
7
W
Odin
5,894
453
39
3
0
243,110
0
L
Poseidon
8,162
628
133
10
0
251,741
6
L
Aphrodite
5,901
454
31
2
0
251,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role