Player Matchup

Gilgamesh
Gilgamesh
Pxrship-
Gilgamesh
Level 20
God Stats
2W - 2L
1,583 SR
Queue Stats
41W - 28L
1,590 Elo+
Solo
Baba Yaga
Baba Yaga
Y_DURAO_Y
Baba Yaga
Level 13
God Stats
7W - 5L
1,530 SR
Queue Stats
8W - 8L
1,473 Elo+
Solo
Loki
Loki
badlama1412
Loki
Level 5
God Stats
3W - 7L
1,764 SR
Queue Stats
6W - 10L
1,504 Elo+
Solo
Artemis
Artemis
iGRIIFA
Artemis
Level 24
God Stats
6W - 6L
1,225 SR
Queue Stats
67W - 68L
1,394 Elo+
Solo
Cthulhu
Cthulhu
zXLead KniFerXz
Cthulhu
Level 26
God Stats
45W - 54L
1,522 SR
Queue Stats
87W - 98L
1,459 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,484 Elo+

VS

Team Averages
Level 27
1,693 SR
1,391 Elo+
Apollo
Apollo
KAPTNBALU51
Apollo
Level 28
God Stats
3W - 1L
1,810 SR
Queue Stats
72W - 37L
1,449 Elo+
Solo
Ymir
Ymir
MK7mike7
Ymir
Level 28
God Stats
7W - 4L
1,804 SR
Queue Stats
142W - 138L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rubii_sk
Tsukuyomi
Level 28
God Stats
4W - 1L
1,850 SR
Queue Stats
227W - 230L
1,394 Elo+
Solo
Bellona
Bellona
TEAM_MERCY_FRAN
Bellona
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
189W - 214L
1,016 Elo+
Solo
Ra
Ra
xX RapTaGoN Xx
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pxrship-
Gilgamesh
14
7 / 4 / 0
8,384
559
10,801
13,902
6,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Y_DURAO_Y
Baba Yaga
5
0 / 3 / 0
4,786
319
965
4,062
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
7,011
467
2,924
7,968
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
iGRIIFA
Artemis
6
0 / 3 / 0
5,029
335
1,772
3,851
855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 2
6,497
433
4,580
8,978
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
5 / 1 / 6
8,362
557
5,542
6,619
3,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ymir
14
7 / 1 / 7
9,443
630
8,302
9,621
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Rubii_sk
Tsukuyomi
13
1 / 2 / 4
7,875
525
4,390
10,059
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 1 / 1
7,096
473
2,479
6,611
4,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 2
9,341
623
6,401
7,948
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
18
18
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
1
6
8
W
Ymir
7
1
7
10.5
L
Gilgamesh
Pxrship-
Gilgamesh
7
4
0
1.75
W
Tsukuyomi
Rubii_sk
Tsukuyomi
1
2
4
1.5
W
0
1
1
0.5
L
Baba Yaga
Y_DURAO_Y
Baba Yaga
0
3
0
0
L
0
3
2
0.33
L
Artemis
iGRIIFA
Artemis
0
3
0
0
W
5
2
2
3
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
27,114
38,761
Taken
40,858
18,599
Mitigated
24,281
7,433
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,542
3,471
0
1,531
6,619
3,141
1,790
1,657
4,882
0
40,409
W
Ymir
8,302
1,545
0
852
9,621
9,683
566
2,740
6,782
42,844
0
L
Gilgamesh
Pxrship-
Gilgamesh
10,801
2,954
0
2,973
13,902
6,638
0
5,846
7,840
0
51,628
W
Tsukuyomi
Rubii_sk
Tsukuyomi
4,390
1,293
679
4,693
10,059
3,819
1,735
281
9,678
0
38,723
W
2,479
411
0
1,162
6,611
4,366
1,326
0
6,261
5,261
21,369
L
Baba Yaga
Y_DURAO_Y
Baba Yaga
965
34
0
592
4,062
1,023
0
1,439
2,623
9,577
0
L
2,924
701
0
1,550
7,968
5,583
368
1,521
6,447
0
28,250
L
Artemis
iGRIIFA
Artemis
1,772
658
0
260
3,851
855
0
1,471
2,372
0
13,348
W
6,401
534
518
2,481
7,948
3,272
1,613
694
7,214
61,444
0
L
4,580
218
529
1,529
8,978
4,500
0
4,675
4,161
21,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
42,117
235
Minions Killed
408
0
Camps Cleared
0
1,073,536
Distance Traveled
1,492,641
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,362
557
69
5
0
284,394
1
W
Ymir
9,443
630
80
5
0
287,754
1
L
Gilgamesh
8,384
559
90
6
0
273,241
1
W
Tsukuyomi
7,875
525
83
6
0
293,591
4
W
Bellona
7,096
473
56
4
0
308,183
1
L
Baba Yaga
4,786
319
19
1
0
126,588
1
L
Loki
7,011
467
70
5
0
257,420
1
L
Artemis
5,029
335
30
2
0
172,775
0
W
Ra
9,341
623
120
8
0
318,719
1
L
Cthulhu
6,497
433
26
2
0
243,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role