Player Matchup

Cupid
Cupid
Halo1999315
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,473 Elo+
Party 2
Tiamat
Tiamat
UnknownBane1
Tiamat
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,473 Elo+
Party 2
Odin
Odin
manualvarez44
Odin
Level 11
God Stats
3W - 0L
1,715 SR
Queue Stats
15W - 21L
1,356 Elo+
Solo
Team Averages
Level 76
1,572 SR
1,434 Elo+

VS

Team Averages
Level 41
1,349 SR
1,348 Elo+
Susano
Susano
DemonZabuza666
Susano
Level 21
God Stats
27W - 41L
1,443 SR
Queue Stats
72W - 121L
1,422 Elo+
Solo
Pele
Pele
LoleyLord
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 45L
1,167 Elo+
Party 1
Ra
Ra
MuffinStuffer72
Ra
Level 88
God Stats
5W - 14L
1,104 SR
Queue Stats
412W - 463L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,417
742
4,999
6,003
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
11
4 / 1 / 4
7,786
779
3,757
4,157
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 6
6,395
640
2,196
8,461
2,879
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
6,697
670
7,841
8,163
2,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
7
1 / 3 / 3
6,257
626
2,574
4,502
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 1
7,174
717
3,108
2,460
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
7
Kills
7
7
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
3
2
4
2.5
L
Pele
1
3
3
0.83
L
4
0
1
4.5
W
Tiamat
4
1
4
6
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,952
Damage
13,523
18,621
Taken
15,125
8,164
Mitigated
5,169
5,980
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,841
2,425
0
1,529
8,163
2,909
44
1,839
6,324
0
15,765
W
4,999
3,534
1,808
2,794
6,003
1,980
888
767
5,110
0
26,064
L
Pele
2,574
866
0
272
4,502
1,429
126
847
3,655
0
9,171
L
3,108
120
90
1,109
2,460
831
0
1,107
1,353
25,360
0
W
Tiamat
3,757
295
0
1,378
4,157
3,305
414
866
3,238
25,869
0
W
2,196
1,550
0
0
8,461
2,879
0
1,294
7,051
0
9,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
20,128
117
Minions Killed
82
0
Camps Cleared
0
469,470
Distance Traveled
453,755
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,697
670
22
2
0
171,004
0
W
Cupid
7,417
742
53
5
0
140,155
3
L
Pele
6,257
626
14
1
0
120,202
0
L
Ra
7,174
717
46
5
0
162,549
1
W
Tiamat
7,786
779
47
5
0
162,470
1
W
Odin
6,395
640
17
2
0
166,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role