Player Matchup

Da Ji
Da Ji
Emilia14
Da Ji
Level 8
God Stats
3W - 4L
1,369 SR
Queue Stats
63W - 59L
1,412 Elo+
Solo
Merlin
Merlin
IIPurpIe
Merlin
Level 20
God Stats
2W - 6L
1,459 SR
Queue Stats
25W - 26L
1,267 Elo+
Solo
Medusa
Medusa
TOXICLAB
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 139L
1,308 Elo+
Solo
Ares
Ares
iMudkipz
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
peskeybikes5
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,393 Elo+

VS

Team Averages
Level 15
1,269 SR
1,351 Elo+
Tiamat
Tiamat
DoomedBurritos
Tiamat
Level 8
God Stats
1W - 3L
1,317 SR
Queue Stats
24W - 29L
1,200 Elo+
Party 1
Ares
Ares
Regalif
Ares
Level 27
God Stats
1W - 5L
1,360 SR
Queue Stats
37W - 38L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
joe1j3
Gilgamesh
Level 7
God Stats
2W - 9L
1,071 SR
Queue Stats
9W - 14L
1,565 Elo+
Solo
Discordia
Discordia
maydaayy
Discordia
Level 31
God Stats
3W - 6L
1,096 SR
Queue Stats
64W - 74L
1,324 Elo+
Party 1
Neith
Neith
严格的啤酒
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Emilia14
Da Ji
16
6 / 0 / 5
8,996
600
6,675
10,634
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
IIPurpIe
Merlin
13
1 / 3 / 0
7,713
514
4,668
5,313
1,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
TOXICLAB
Medusa
12
2 / 0 / 5
7,281
485
5,985
7,978
2,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
13
4 / 2 / 4
8,041
536
5,693
7,233
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
peskeybikes5
Gilgamesh
13
4 / 2 / 1
7,757
517
6,312
11,081
7,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,962
464
1,991
6,919
3,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Regalif
Ares
11
1 / 6 / 0
6,961
464
5,165
12,924
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
joe1j3
Gilgamesh
12
5 / 0 / 1
7,905
527
6,317
9,039
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
maydaayy
Discordia
11
0 / 5 / 2
6,768
451
5,167
8,423
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 2
6,458
431
5,023
6,568
1,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
7
7
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Da Ji
Emilia14
Da Ji
6
0
5
8.5
W
Merlin
IIPurpIe
Merlin
1
3
0
0.33
L
Ares
Regalif
Ares
1
6
0
0.17
W
Medusa
TOXICLAB
Medusa
2
0
5
4.5
W
Ares
4
2
4
3
L
Gilgamesh
joe1j3
Gilgamesh
5
0
1
5.5
L
Discordia
maydaayy
Discordia
0
5
2
0.2
W
Gilgamesh
peskeybikes5
Gilgamesh
4
2
1
2.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,333
Damage
23,663
42,239
Taken
43,873
20,864
Mitigated
19,806
13,456
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,991
90
0
1,658
6,919
3,018
0
2,373
4,532
31,036
0
W
Da Ji
Emilia14
Da Ji
6,675
1,591
0
5,529
10,634
4,350
378
2,103
8,531
0
63,366
W
Merlin
IIPurpIe
Merlin
4,668
268
0
488
5,313
1,783
1,429
1,152
4,161
39,492
0
L
Ares
Regalif
Ares
5,165
103
0
1,827
12,924
8,221
0
3,664
9,260
32,750
0
W
Medusa
TOXICLAB
Medusa
5,985
3,192
0
3,112
7,978
2,693
2,025
3,632
4,346
0
34,701
W
Ares
5,693
250
0
1,072
7,233
4,332
980
1,278
5,955
34,813
0
L
Gilgamesh
joe1j3
Gilgamesh
6,317
1,884
0
616
9,039
4,493
165
1,930
6,984
0
38,822
L
Discordia
maydaayy
Discordia
5,167
555
0
2,214
8,423
2,079
634
0
8,048
30,969
0
W
Gilgamesh
peskeybikes5
Gilgamesh
6,312
1,060
0
3,255
11,081
7,706
267
4,158
6,923
0
31,403
L
5,023
2,654
0
1,428
6,568
1,995
0
2,394
4,174
0
25,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,788
Gold Earned
35,054
376
Minions Killed
287
0
Camps Cleared
0
1,444,508
Distance Traveled
1,376,132
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,962
464
66
4
0
255,766
4
W
Da Ji
8,996
600
107
7
0
304,252
0
W
Merlin
7,713
514
93
6
0
276,252
4
L
Ares
6,961
464
36
2
0
247,171
1
W
Medusa
7,281
485
71
5
0
295,331
5
W
Ares
8,041
536
45
3
0
276,058
0
L
Gilgamesh
7,905
527
71
5
0
324,233
0
L
Discordia
6,768
451
65
4
0
266,659
4
W
Gilgamesh
7,757
517
60
4
0
292,615
1
L
Neith
6,458
431
49
3
0
282,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role