Player Matchup

Zeus
Zeus
JONY MOKETT
Zeus
Level 23
God Stats
66W - 61L
1,280 SR
Queue Stats
89W - 90L
1,337 Elo+
Party 1
Cu Chulainn
Cu Chulainn
McToTheGyver
Cu Chulainn
Level 17
God Stats
1W - 1L
1,730 SR
Queue Stats
13W - 22L
1,361 Elo+
Solo
Fenrir
Fenrir
Tiagtoss09
Fenrir
Level 17
God Stats
23W - 19L
1,427 SR
Queue Stats
63W - 65L
1,306 Elo+
Party 1
Ymir
Ymir
allan_jar
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,272 Elo+
Solo
Thanatos
Thanatos
balaceador
Thanatos
Level 17
God Stats
2W - 2L
1,703 SR
Queue Stats
10W - 11L
1,420 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,339 Elo+

VS

Team Averages
Level 15
1,434 SR
1,409 Elo+
Gilgamesh
Gilgamesh
Dregann85
Gilgamesh
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 38L
1,269 Elo+
Solo
Scylla
Scylla
GenruVuno03
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,564 Elo+
Solo
Fenrir
Fenrir
GermanRankok
Fenrir
Level 24
God Stats
17W - 14L
1,170 SR
Queue Stats
18W - 15L
1,276 Elo+
Solo
Ares
Ares
HighLordRevan
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
azazellus
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 13
15,372
1,182
35,229
19,966
8,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
McToTheGyver
Cu Chulainn
19
4 / 5 / 12
13,075
1,006
10,500
29,666
26,245
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Tiagtoss09
Fenrir
19
8 / 11 / 10
14,340
1,103
20,771
23,195
23,974
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
18
0 / 3 / 12
11,656
897
514
13,801
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
balaceador
Thanatos
19
8 / 14 / 9
14,074
1,083
14,679
22,591
10,281
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dregann85
Gilgamesh
20
1 / 4 / 24
12,596
969
6,973
18,188
8,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
20
12 / 3 / 22
16,067
1,236
27,737
16,392
6,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
20
13 / 10 / 17
15,293
1,176
26,888
21,887
14,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 6 / 22
13,782
1,060
12,676
20,142
24,424
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
azazellus
Cupid
20
12 / 6 / 21
15,522
1,194
26,671
13,926
6,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
149
29
Kills
43
43
Deaths
29
56
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dregann85
Gilgamesh
1
4
24
3.25
W
Scylla
12
3
22
7.67
W
Fenrir
13
10
17
2.15
W
5
6
22
2.67
L
9
10
13
1.55
L
Cu Chulainn
McToTheGyver
Cu Chulainn
4
5
12
2
L
Fenrir
Tiagtoss09
Fenrir
8
11
10
1.18
L
Ymir
0
3
12
2
W
Cupid
azazellus
Cupid
12
6
21
3.75
L
Thanatos
balaceador
Thanatos
8
14
9
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,693
Damage
100,945
109,219
Taken
90,535
76,141
Mitigated
60,545
13,038
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dregann85
Gilgamesh
6,973
1,851
0
403
18,188
8,456
0
8,519
9,669
0
17,668
W
Scylla
27,737
1,971
763
5,742
16,392
6,469
0
7,220
9,172
61,815
0
W
Fenrir
26,888
17,706
672
3,920
21,887
14,485
0
6,103
15,784
0
38,779
W
12,676
1,511
0
584
20,142
24,424
0
8,858
11,284
25,141
0
L
35,229
3,597
0
1,143
19,966
8,149
0
9,976
9,833
87,714
0
L
Cu Chulainn
McToTheGyver
Cu Chulainn
10,500
1,853
0
5,391
29,666
26,245
0
10,816
18,425
2,118
22,553
L
Fenrir
Tiagtoss09
Fenrir
20,771
3,937
0
990
23,195
23,974
0
4,957
17,846
10
31,024
L
Ymir
514
147
0
12
13,801
7,492
0
4,694
8,932
7,807
0
W
Cupid
azazellus
Cupid
26,671
14,177
545
1,307
13,926
6,711
0
6,056
7,870
0
58,707
L
Thanatos
balaceador
Thanatos
14,679
3,027
0
5,502
22,591
10,281
0
9,345
12,946
0
32,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,517
Gold Earned
73,260
208
Minions Killed
230
3
Camps Cleared
7
1,080,970
Distance Traveled
1,189,831
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,596
969
24
2
0
256,973
0
W
Scylla
16,067
1,236
99
8
1
256,278
0
W
Fenrir
15,293
1,176
23
2
4
222,794
0
W
Ares
13,782
1,060
11
1
1
217,452
2
L
Zeus
15,372
1,182
105
8
1
224,422
1
L
Cu Chulainn
13,075
1,006
25
2
0
224,069
0
L
Fenrir
14,340
1,103
25
2
0
241,481
0
L
Ymir
11,656
897
18
1
2
179,595
0
W
Cupid
15,522
1,194
73
6
1
236,334
0
L
Thanatos
14,074
1,083
35
3
0
211,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role