Player Matchup

Yemoja
Yemoja
Cinematic_Wink
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,524 Elo+
Solo
Zeus
Zeus
Mr_RabbitX
Zeus
Level 38
God Stats
1W - 1L
1,293 SR
Queue Stats
116W - 92L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
NoobieAtSmite
Gilgamesh
Level 24
God Stats
39W - 36L
1,274 SR
Queue Stats
124W - 147L
1,551 Elo+
Solo
Pele
Pele
T2Pancham
Pele
Level 15
God Stats
14W - 2L
1,853 SR
Queue Stats
27W - 16L
1,631 Elo+
Party 1
Neith
Neith
stefaaannnyyy
Neith
Level 26
God Stats
6W - 7L
1,601 SR
Queue Stats
13W - 21L
1,391 Elo+
Party 1
Team Averages
Level 24
1,504 SR
1,526 Elo+

VS

Team Averages
Level 24
1,565 SR
1,526 Elo+
Thor
Thor
SynticThePro
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,761 Elo+
Party 2
Cthulhu
Cthulhu
WargutzTTV
Cthulhu
Level 15
God Stats
1W - 2L
1,508 SR
Queue Stats
1W - 4L
1,371 Elo+
Solo
Tiamat
Tiamat
anikisama_044
Tiamat
Level 28
God Stats
12W - 15L
1,793 SR
Queue Stats
74W - 81L
1,440 Elo+
Solo
Jing Wei
Jing Wei
mauriciolord
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,548 Elo+
Solo
Raijin
Raijin
sbbbbbb
Raijin
Level 62
God Stats
5W - 4L
1,525 SR
Queue Stats
138W - 158L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 12
8,321
438
9,582
13,981
7,442
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 2 / 3
10,947
576
9,442
9,193
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
NoobieAtSmite
Gilgamesh
16
3 / 1 / 3
9,914
522
8,730
15,759
9,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
20
19 / 0 / 4
13,398
705
18,657
12,730
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 3 / 4
8,715
459
5,174
9,005
3,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 0
7,617
401
3,892
13,521
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
WargutzTTV
Cthulhu
10
2 / 9 / 2
7,171
377
5,331
15,654
11,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 6 / 3
8,649
455
7,075
12,420
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
mauriciolord
Jing Wei
14
3 / 5 / 4
8,623
454
7,268
12,695
5,258
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
sbbbbbb
Raijin
16
5 / 5 / 3
10,254
540
10,888
13,444
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
33
Kills
13
13
Deaths
33
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
7
12
0.86
W
6
2
3
3.75
W
Gilgamesh
NoobieAtSmite
Gilgamesh
3
1
3
4.5
L
3
8
0
0.38
W
Pele
19
0
4
21
L
Cthulhu
WargutzTTV
Cthulhu
2
9
2
0.33
L
0
6
3
0.25
L
Jing Wei
mauriciolord
Jing Wei
3
5
4
1
L
Raijin
sbbbbbb
Raijin
5
5
3
1.3
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,585
Damage
34,454
60,668
Taken
67,734
29,382
Mitigated
31,872
20,639
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,582
3,544
1,132
2,123
13,981
7,442
220
4,826
8,955
31,618
0
W
9,442
2,043
0
4,998
9,193
3,354
1,692
3,467
5,574
81,864
0
W
Gilgamesh
NoobieAtSmite
Gilgamesh
8,730
2,557
12
3,130
15,759
9,656
1,053
6,060
9,055
0
55,817
L
3,892
1,932
0
592
13,521
3,805
0
493
13,028
0
32,087
W
Pele
18,657
6,503
0
7,986
12,730
5,756
414
3,488
9,146
0
111,901
L
Cthulhu
WargutzTTV
Cthulhu
5,331
1,355
0
0
15,654
11,986
385
5,742
9,758
20,826
0
L
7,075
783
0
4,117
12,420
6,071
358
4,011
8,235
52,436
0
L
Jing Wei
mauriciolord
Jing Wei
7,268
4,548
0
1,630
12,695
5,258
1,013
5,889
6,772
0
37,746
L
Raijin
sbbbbbb
Raijin
10,888
1,600
0
1,866
13,444
4,752
0
2,465
10,917
55,724
0
W
5,174
2,561
0
1,258
9,005
3,174
1,050
4,125
4,644
0
38,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,295
Gold Earned
42,314
588
Minions Killed
373
0
Camps Cleared
0
1,658,861
Distance Traveled
1,600,774
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,321
438
50
3
0
247,542
2
W
Zeus
10,947
576
153
8
0
322,093
5
W
Gilgamesh
9,914
522
110
6
0
369,288
5
L
Thor
7,617
401
52
3
0
317,221
1
W
Pele
13,398
705
187
10
0
437,809
1
L
Cthulhu
7,171
377
21
1
0
293,231
4
L
Tiamat
8,649
455
104
5
0
341,291
6
L
Jing Wei
8,623
454
88
5
0
333,356
0
L
Raijin
10,254
540
108
6
0
315,675
3
W
Neith
8,715
459
88
5
0
282,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role