Player Matchup

Ullr
Ullr
Atirr
Ullr
Level 125
God Stats
0W - 1L
1,552 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Cyberlox
Ah Puch
Level 43
God Stats
0W - 2L
1,421 SR
Queue Stats
57W - 50L
1,607 Elo+
Solo
Tyr
Tyr
FletcherElliott
Tyr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,438 Elo+
Solo
Bacchus
Bacchus
GlanTheWizard
Bacchus
Level 89
God Stats
0W - 1L
1,808 SR
Queue Stats
3W - 2L
1,677 Elo+
Party 3
Loki
Loki
MickleRick
Loki
Level 44
God Stats
3W - 1L
1,732 SR
Queue Stats
172W - 157L
1,506 Elo+
Solo
Team Averages
Level 68
1,603 SR
1,546 Elo+

VS

Team Averages
Level 105
1,420 SR
1,514 Elo+
Nu Wa
Nu Wa
BdsmLover
Nu Wa
Level 112
God Stats
11W - 6L
1,617 SR
Queue Stats
86W - 94L
1,548 Elo+
Party 1
Artemis
Artemis
Harumiko
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Majuub
Gilgamesh
Level 156
God Stats
52W - 42L
1,410 SR
Queue Stats
474W - 517L
1,511 Elo+
Party 2
Cerberus
Cerberus
SMITEIPARASHA
Cerberus
Level 65
God Stats
1W - 1L
1,075 SR
Queue Stats
21W - 20L
1,513 Elo+
Party 1
Da Ji
Da Ji
Ugljesaaa
Da Ji
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Atirr
Ullr
15
3 / 2 / 6
9,155
539
11,328
10,036
3,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Cyberlox
Ah Puch
13
1 / 6 / 5
8,231
484
6,553
11,457
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 11 / 1
7,620
448
2,535
17,189
8,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
14
10 / 3 / 4
10,050
591
8,928
12,188
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 4 / 4
10,280
605
8,238
13,683
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BdsmLover
Nu Wa
15
7 / 5 / 6
9,474
557
13,179
10,616
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Harumiko
Artemis
13
0 / 4 / 2
7,954
468
3,183
8,754
2,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Majuub
Gilgamesh
17
11 / 1 / 6
10,609
624
17,041
11,443
7,389
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
SMITEIPARASHA
Cerberus
13
1 / 3 / 12
8,718
513
6,634
10,511
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Ugljesaaa
Da Ji
13
7 / 6 / 3
8,916
524
5,997
11,906
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
19
Kills
26
26
Deaths
19
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ullr
Atirr
Ullr
3
2
6
3
W
Nu Wa
BdsmLover
Nu Wa
7
5
6
2
L
Ah Puch
Cyberlox
Ah Puch
1
6
5
0.58
L
1
11
1
0.14
L
Bacchus
10
3
4
4
W
Artemis
Harumiko
Artemis
0
4
2
0.25
W
Gilgamesh
Majuub
Gilgamesh
11
1
6
14
L
4
4
4
1.5
W
Cerberus
SMITEIPARASHA
Cerberus
1
3
12
2.33
W
Da Ji
Ugljesaaa
Da Ji
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,582
Damage
46,034
64,553
Taken
53,230
31,368
Mitigated
25,572
12,621
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Atirr
Ullr
11,328
3,970
0
901
10,036
3,103
580
4,328
5,708
0
82,314
W
Nu Wa
BdsmLover
Nu Wa
13,179
3,651
0
2,548
10,616
3,660
1,515
3,058
7,558
49,389
0
L
Ah Puch
Cyberlox
Ah Puch
6,553
378
0
2,693
11,457
3,546
176
4,790
6,667
38,593
0
L
2,535
524
0
2,162
17,189
8,718
0
4,038
13,151
0
34,790
L
Bacchus
8,928
924
0
2,157
12,188
11,162
0
3,289
8,899
37,912
0
W
Artemis
Harumiko
Artemis
3,183
1,257
0
2,102
8,754
2,498
852
2,170
6,584
0
41,683
W
Gilgamesh
Majuub
Gilgamesh
17,041
5,453
0
2,138
11,443
7,389
0
2,843
8,600
0
64,779
L
8,238
3,316
0
4,708
13,683
4,839
0
3,368
10,315
0
74,693
W
Cerberus
SMITEIPARASHA
Cerberus
6,634
329
0
2,183
10,511
7,624
161
3,565
6,946
19,718
0
W
Da Ji
Ugljesaaa
Da Ji
5,997
1,772
0
3,193
11,906
4,401
0
3,845
8,061
0
34,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
45,671
468
Minions Killed
409
0
Camps Cleared
0
1,589,789
Distance Traveled
1,700,156
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,155
539
122
7
0
324,136
0
W
Nu Wa
9,474
557
108
6
0
334,539
4
L
Ah Puch
8,231
484
83
5
0
257,532
3
L
Tyr
7,620
448
72
4
0
286,419
1
L
Bacchus
10,050
591
57
3
0
374,437
9
W
Artemis
7,954
468
80
5
0
318,142
8
W
Gilgamesh
10,609
624
118
7
0
361,019
5
L
Loki
10,280
605
134
8
0
347,265
0
W
Cerberus
8,718
513
35
2
0
363,355
9
W
Da Ji
8,916
524
68
4
0
323,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role