Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArrowToTheNeith
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
QuackenQuak
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
adri_fever
Gilgamesh
Level 137
God Stats
15W - 8L
1,616 SR
Queue Stats
302W - 299L
1,549 Elo+
Solo
Merlin
Merlin
iNFiNiTYzthepoop
Merlin
Level 106
God Stats
49W - 44L
1,605 SR
Queue Stats
286W - 272L
1,478 Elo+
Solo
Team Averages
Level 130
1,544 SR
1,505 Elo+

VS

Team Averages
Level 112
1,453 SR
1,502 Elo+
Anubis
Anubis
Oi ALBINOBEN
Anubis
Level 59
God Stats
317W - 265L
1,546 SR
Queue Stats
454W - 441L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
Shun7105
Erlang Shen
Level 117
God Stats
2W - 4L
1,420 SR
Queue Stats
141W - 139L
1,542 Elo+
Solo
Pele
Pele
ThaWestOG
Pele
Level 109
God Stats
3W - 3L
1,461 SR
Queue Stats
215W - 219L
1,514 Elo+
Solo
Aphrodite
Aphrodite
Tsuuky
Aphrodite
Level 156
God Stats
126W - 100L
1,592 SR
Queue Stats
359W - 396L
1,465 Elo+
Solo
Odin
Odin
zcrick018
Odin
Level 119
God Stats
0W - 4L
1,247 SR
Queue Stats
181W - 186L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 1 / 5
5,568
557
3,774
4,816
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 0 / 2
6,497
650
1,594
3,199
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
QuackenQuak
Thanatos
9
1 / 0 / 3
5,209
521
1,205
5,268
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
adri_fever
Gilgamesh
10
1 / 0 / 1
6,231
623
1,615
4,827
1,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
8 / 0 / 3
6,213
621
3,986
4,150
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
5
0 / 10 / 0
3,772
377
869
5,947
1,818
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Erlang Shen
Shun7105
Erlang Shen
7
0 / 2 / 0
4,279
428
1,338
3,236
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Pele
5
0 / 2 / 0
3,978
398
208
4,232
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Tsuuky
Aphrodite
4
0 / 1 / 0
3,641
364
332
1,883
443
Shoes

Shoes

+6%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Odin
10
1 / 1 / 0
5,054
505
2,608
4,439
1,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
16
Kills
1
1
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
5
4.5
W
4
0
2
5
L
Anubis
0
10
0
0
W
Thanatos
QuackenQuak
Thanatos
1
0
3
2.5
L
Erlang Shen
Shun7105
Erlang Shen
0
2
0
0
L
Pele
0
2
0
0
L
Aphrodite
Tsuuky
Aphrodite
0
1
0
0
W
Gilgamesh
adri_fever
Gilgamesh
1
0
1
1.5
W
8
0
3
9.5
L
Odin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,174
Damage
5,355
22,260
Taken
19,737
7,266
Mitigated
6,362
11,437
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,774
1,760
533
2,678
4,816
2,180
634
370
4,446
25,259
6,078
W
1,594
895
0
500
3,199
865
1,566
0
3,199
0
39,338
L
Anubis
869
0
0
0
5,947
1,818
0
2,972
2,593
5,415
0
W
Thanatos
QuackenQuak
Thanatos
1,205
417
0
5,043
5,268
1,465
0
117
5,151
0
20,723
L
Erlang Shen
Shun7105
Erlang Shen
1,338
494
0
295
3,236
1,349
0
501
2,731
0
10,450
L
Pele
208
98
0
1,556
4,232
999
0
855
3,363
0
8,753
L
Aphrodite
Tsuuky
Aphrodite
332
0
133
446
1,883
443
0
833
1,018
3,368
0
W
Gilgamesh
adri_fever
Gilgamesh
1,615
319
0
1,599
4,827
1,608
0
532
4,295
0
22,552
W
3,986
254
0
1,084
4,150
1,148
244
182
3,968
22,937
0
L
Odin
2,608
732
0
1,040
4,439
1,753
0
1,774
2,617
0
25,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
20,724
302
Minions Killed
121
0
Camps Cleared
0
836,157
Distance Traveled
654,545
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,568
557
54
5
0
139,554
2
W
Izanami
6,497
650
95
10
0
167,975
0
L
Anubis
3,772
377
8
1
0
139,675
0
W
Thanatos
5,209
521
56
6
0
172,028
0
L
Erlang Shen
4,279
428
24
2
0
106,392
0
L
Pele
3,978
398
25
3
0
134,500
0
L
Aphrodite
3,641
364
8
1
0
76,666
1
W
Gilgamesh
6,231
623
57
6
0
175,930
1
W
Merlin
6,213
621
40
4
0
180,670
0
L
Odin
5,054
505
56
6
0
197,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role