Player Matchup

Fenrir
Fenrir
Masters
Astyaniax
Fenrir
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Medusa
Medusa
Masters
Daniik
Medusa
Masters
Level 160
God Stats
3W - 0L
1,737 SR
Queue Stats
249W - 231L
2,343 MMR
Solo
Thanatos
Thanatos
Diamond III
HqppyTree
Thanatos
Diamond III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Diamond IV
IamSexualFreak
Nike
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Masters
Pikarino
Merlin
Masters
Level 157
God Stats
4W - 4L
1,379 SR
Queue Stats
57W - 30L
2,586 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,523 SR
1,886 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,594 SR
1,973 MMR
Artio
Artio
Masters
Abyyssss
Artio
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
FisIoduflams
Scylla
Masters
Level 87
God Stats
15W - 17L
1,574 SR
Queue Stats
426W - 393L
2,407 MMR
Party 2
Anhur
Anhur
Diamond II
Rafynodon
Anhur
Diamond II
Level 150
God Stats
23W - 28L
1,645 SR
Queue Stats
230W - 216L
2,272 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
TheAshenOne
Guan Yu
Diamond IV
Level 80
God Stats
1W - 1L
1,751 SR
Queue Stats
67W - 44L
2,185 MMR
Solo
Susano
Susano
Masters
ViiVES
Susano
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Astyaniax
Fenrir
17
7 / 5 / 7
11,996
522
11,231
20,940
11,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Daniik
Medusa
19
7 / 5 / 6
12,559
546
15,134
16,529
5,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
HqppyTree
Thanatos
19
6 / 5 / 7
12,469
542
10,863
21,657
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 5 / 8
12,543
545
15,615
17,741
12,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Pikarino
Merlin
20
6 / 3 / 10
13,587
591
18,880
10,920
4,190
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ApolloSetSun WukongTsukuyomiAthena

VS

Bans
TiamatNemesisAwilixDanzaburouSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Abyyssss
Artio
18
3 / 8 / 10
13,269
577
14,914
31,565
31,433
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
20
7 / 4 / 5
13,545
589
13,074
13,122
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Rafynodon
Anhur
20
3 / 5 / 1
12,815
557
9,816
19,215
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
TheAshenOne
Guan Yu
18
4 / 2 / 5
12,289
534
10,398
17,053
14,338
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
ViiVES
Susano
19
6 / 8 / 4
13,060
568
13,059
20,455
8,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
27
Kills
23
23
Deaths
27
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artio
Abyyssss
Artio
3
8
10
1
W
Fenrir
Astyaniax
Fenrir
7
5
7
2.1
W
Medusa
Daniik
Medusa
7
5
6
2
L
Scylla
7
4
5
2.38
W
Thanatos
HqppyTree
Thanatos
6
5
7
1.9
W
1
5
8
1
W
Merlin
Pikarino
Merlin
6
3
10
3.67
L
Anhur
Rafynodon
Anhur
3
5
1
0.7
L
Guan Yu
TheAshenOne
Guan Yu
4
2
5
3.25
L
Susano
ViiVES
Susano
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,723
Damage
61,261
87,787
Taken
101,410
42,220
Mitigated
66,895
40,042
Healing
34,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Abyyssss
Artio
14,914
1,741
811
9,046
31,565
31,433
689
12,252
18,425
42,653
0
W
Fenrir
Astyaniax
Fenrir
11,231
3,537
0
6,848
20,940
11,791
988
8,895
11,131
0
47,504
W
Medusa
Daniik
Medusa
15,134
7,791
0
6,334
16,529
5,675
4,484
2,520
14,007
0
78,915
L
Scylla
13,074
2,031
0
3,019
13,122
5,349
739
2,313
10,566
103,658
0
W
Thanatos
HqppyTree
Thanatos
10,863
3,281
0
18,073
21,657
8,157
1,141
6,636
14,485
0
87,824
W
15,615
4,782
0
5,565
17,741
12,407
2,333
3,755
13,920
0
90,444
W
Merlin
Pikarino
Merlin
18,880
2,220
704
2,518
10,920
4,190
811
4,505
6,256
119,341
0
L
Anhur
Rafynodon
Anhur
9,816
4,835
0
8,577
19,215
7,408
4,945
2,388
16,827
0
96,221
L
Guan Yu
TheAshenOne
Guan Yu
10,398
2,273
1,238
6,592
17,053
14,338
0
1,576
15,477
0
75,077
L
Susano
ViiVES
Susano
13,059
3,010
0
5,237
20,455
8,367
837
3,645
16,719
0
78,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,154
Gold Earned
64,978
694
Minions Killed
687
0
Camps Cleared
0
2,196,281
Distance Traveled
2,131,188
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,269
577
56
2
0
436,780
9
W
Fenrir
11,996
522
58
3
0
448,159
5
W
Medusa
12,559
546
108
5
0
415,529
3
L
Scylla
13,545
589
177
8
0
444,063
9
W
Thanatos
12,469
542
139
6
0
467,659
1
W
Nike
12,543
545
183
8
0
417,334
4
W
Merlin
13,587
591
206
9
0
447,600
6
L
Anhur
12,815
557
177
8
0
396,974
5
L
Guan Yu
12,289
534
136
6
0
391,014
5
L
Susano
13,060
568
141
6
0
462,357
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role