Player Matchup

Janus
Janus
BahtiyarAnestezi
Janus
Level 159
God Stats
7W - 8L
1,515 SR
Queue Stats
493W - 457L
1,646 Elo+
Party 1
Fenrir
Fenrir
Devilhead
Fenrir
Level 149
God Stats
3W - 0L
1,788 SR
Queue Stats
232W - 204L
1,575 Elo+
Solo
Jing Wei
Jing Wei
Gurrangoo
Jing Wei
Level 138
God Stats
5W - 4L
1,513 SR
Queue Stats
335W - 346L
1,575 Elo+
Solo
Artio
Artio
Lord0ofWar
Artio
Level 147
God Stats
5W - 1L
1,910 SR
Queue Stats
190W - 185L
1,620 Elo+
Solo
Pele
Pele
umutçevik
Pele
Level 135
God Stats
8W - 12L
1,487 SR
Queue Stats
903W - 904L
1,606 Elo+
Party 1
Team Averages
Level 146
1,643 SR
1,605 Elo+

VS

Team Averages
Level 150
1,450 SR
1,520 Elo+
Freya
Freya
MooWA
Freya
Level 160
God Stats
5W - 12L
1,287 SR
Queue Stats
475W - 462L
1,449 Elo+
Solo
Da Ji
Da Ji
Refinement
Da Ji
Level 117
God Stats
1W - 3L
1,464 SR
Queue Stats
170W - 182L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Yammyn
Kukulkan
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 81L
1,677 Elo+
Solo
King Arthur
King Arthur
dáviiid
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
xTheHealer
Fafnir
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
835W - 890L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
9,114
829
11,447
8,117
3,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Devilhead
Fenrir
17
6 / 4 / 13
10,147
922
7,791
14,065
12,150
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
Gurrangoo
Jing Wei
18
10 / 2 / 10
10,999
1,000
16,818
10,493
5,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
16
3 / 3 / 17
10,652
968
8,628
17,918
19,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 4 / 11
9,506
864
8,921
10,513
4,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
MooWA
Freya
15
2 / 4 / 10
8,946
813
7,769
11,164
4,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
14
3 / 6 / 7
8,950
814
9,080
9,476
4,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Yammyn
Kukulkan
17
4 / 3 / 10
9,995
909
15,176
8,194
3,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
dáviiid
King Arthur
16
7 / 8 / 7
9,739
885
11,995
24,408
16,488
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
xTheHealer
Fafnir
15
1 / 3 / 13
9,923
902
4,078
11,493
12,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
64
24
Kills
17
17
Deaths
24
60
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
Fenrir
Devilhead
Fenrir
6
4
13
3.13
W
Jing Wei
Gurrangoo
Jing Wei
10
2
10
7.5
W
Artio
3
3
17
3.83
L
Freya
MooWA
Freya
2
4
10
1.75
L
Da Ji
3
6
7
1.08
L
Kukulkan
Yammyn
Kukulkan
4
3
10
3
L
King Arthur
dáviiid
King Arthur
7
8
7
1.31
W
3
4
11
2.13
L
Fafnir
xTheHealer
Fafnir
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,605
Damage
48,098
61,106
Taken
64,735
44,455
Mitigated
41,720
23,500
Healing
20,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,447
209
1,774
1,136
8,117
3,025
1,139
3,877
4,240
23,312
0
W
Fenrir
Devilhead
Fenrir
7,791
252
1,170
1,429
14,065
12,150
1,621
7,403
6,662
0
13,569
W
Jing Wei
Gurrangoo
Jing Wei
16,818
12,320
1,565
3,079
10,493
5,325
2,993
4,368
6,125
0
37,601
W
Artio
8,628
134
4,184
5,788
17,918
19,444
332
6,506
11,412
17,395
0
L
Freya
MooWA
Freya
7,769
2,403
811
2,904
11,164
4,727
1,807
4,694
6,470
17,677
0
L
Da Ji
9,080
1,722
1,563
801
9,476
4,332
636
3,609
5,867
0
9,668
L
Kukulkan
Yammyn
Kukulkan
15,176
963
0
1,530
8,194
3,904
500
2,099
6,095
40,786
0
L
King Arthur
dáviiid
King Arthur
11,995
2,229
1,080
6,826
24,408
16,488
0
7,326
17,082
0
18,650
W
8,921
1,209
1,431
1,944
10,513
4,511
419
4,869
5,644
0
18,261
L
Fafnir
xTheHealer
Fafnir
4,078
633
1,869
3,387
11,493
12,269
643
2,347
9,146
7,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,418
Gold Earned
47,553
114
Minions Killed
111
0
Camps Cleared
0
1,111,334
Distance Traveled
912,028
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,114
829
32
3
0
243,132
0
W
Fenrir
10,147
922
10
1
0
217,625
0
W
Jing Wei
10,999
1,000
37
3
0
191,366
1
W
Artio
10,652
968
17
2
0
226,398
2
L
Freya
8,946
813
32
3
0
186,537
2
L
Da Ji
8,950
814
0
0
0
162,078
0
L
Kukulkan
9,995
909
60
5
0
190,422
2
L
King Arthur
9,739
885
12
1
0
191,849
2
W
Pele
9,506
864
18
2
0
232,813
3
L
Fafnir
9,923
902
7
1
0
181,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role