Player Matchup

Gilgamesh
Gilgamesh
Edg7772940
Gilgamesh
Level 28
God Stats
7W - 8L
1,486 SR
Queue Stats
465W - 464L
1,499 Elo+
Solo
Athena
Athena
Gorokozo
Athena
Level 29
God Stats
15W - 14L
1,627 SR
Queue Stats
160W - 176L
1,534 Elo+
Solo
Chang'e
Chang'e
LunarBunny696_
Chang'e
Level 29
God Stats
22W - 33L
1,445 SR
Queue Stats
118W - 121L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
stuckinbronzepls
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 91L
1,484 Elo+
Party 1
Zeus
Zeus
toniogaming76
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,347 Elo+
Solo
Team Averages
Level 25
1,512 SR
1,469 Elo+

VS

Team Averages
Level 27
1,523 SR
1,481 Elo+
Athena
Athena
DanielyBea27
Athena
Level 28
God Stats
6W - 11L
1,317 SR
Queue Stats
97W - 101L
1,406 Elo+
Solo
Ullr
Ullr
MrsJay x3
Ullr
Level 27
God Stats
14W - 8L
1,677 SR
Queue Stats
118W - 59L
1,636 Elo+
Solo
Chiron
Chiron
OHRNIR
Chiron
Level 29
God Stats
52W - 63L
1,548 SR
Queue Stats
178W - 225L
1,398 Elo+
Solo
Nemesis
Nemesis
lollogila2001
Nemesis
Level 23
God Stats
4W - 3L
1,592 SR
Queue Stats
43W - 30L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
zXLead KniFerXz
Cu Chulainn
Level 26
God Stats
22W - 22L
1,479 SR
Queue Stats
87W - 98L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Edg7772940
Gilgamesh
16
2 / 5 / 4
9,836
447
19,738
21,179
17,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Gorokozo
Athena
14
2 / 6 / 4
9,318
424
7,272
17,964
14,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 8 / 3
7,918
360
6,233
15,973
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
18
6 / 4 / 2
10,986
499
14,057
15,848
11,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 10 / 2
8,331
379
5,694
10,885
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
9 / 1 / 10
11,093
504
10,323
21,545
22,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
20
14 / 1 / 7
13,099
595
23,279
14,045
6,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
OHRNIR
Chiron
18
5 / 4 / 6
10,961
498
14,005
15,361
6,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
19
5 / 3 / 8
11,625
528
10,469
19,196
10,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
zXLead KniFerXz
Cu Chulainn
16
0 / 3 / 7
9,698
441
8,413
13,714
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
11
Kills
33
33
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Athena
9
1
10
14
L
Gilgamesh
Edg7772940
Gilgamesh
2
5
4
0.8
L
Athena
Gorokozo
Athena
2
6
4
0.67
L
1
8
3
0.31
W
Ullr
14
1
7
17.5
W
Chiron
OHRNIR
Chiron
5
4
6
2
W
Nemesis
5
3
8
3
L
Tsukuyomi
6
4
2
1.75
L
0
10
2
0.1
W
Cu Chulainn
zXLead KniFerXz
Cu Chulainn
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,994
Damage
66,489
81,849
Taken
83,861
51,289
Mitigated
57,858
15,531
Healing
22,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,323
2,148
0
4,236
21,545
22,544
393
6,633
14,486
32,778
0
L
Gilgamesh
Edg7772940
Gilgamesh
19,738
7,277
0
2,261
21,179
17,341
818
4,200
16,579
0
66,815
L
Athena
Gorokozo
Athena
7,272
1,154
0
2,189
17,964
14,560
0
2,941
14,948
34,023
0
L
6,233
736
3,090
4,370
15,973
4,786
0
2,538
13,410
28,696
0
W
Ullr
23,279
6,116
0
1,010
14,045
6,715
95
2,410
11,493
0
101,869
W
Chiron
OHRNIR
Chiron
14,005
4,469
358
7,652
15,361
6,279
1,801
4,101
11,054
0
83,699
W
Nemesis
10,469
4,160
684
6,156
19,196
10,198
473
2,568
16,456
0
90,895
L
Tsukuyomi
14,057
3,107
0
3,271
15,848
11,665
0
1,002
14,821
0
75,542
L
5,694
1,024
0
350
10,885
2,937
197
1,283
9,577
29,991
0
W
Cu Chulainn
zXLead KniFerXz
Cu Chulainn
8,413
944
0
2,662
13,714
12,122
266
2,451
11,139
5,007
36,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,389
Gold Earned
56,476
396
Minions Killed
553
0
Camps Cleared
0
1,989,495
Distance Traveled
2,093,957
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,093
504
35
2
0
451,468
4
L
Gilgamesh
9,836
447
100
5
0
402,315
0
L
Athena
9,318
424
55
3
0
398,994
4
L
Chang'e
7,918
360
62
3
0
381,065
0
W
Ullr
13,099
595
135
6
0
454,492
3
W
Chiron
10,961
498
130
6
0
345,958
2
W
Nemesis
11,625
528
171
8
0
465,779
1
L
Tsukuyomi
10,986
499
122
6
0
425,136
2
L
Zeus
8,331
379
57
3
0
381,985
6
W
Cu Chulainn
9,698
441
82
4
0
376,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role