Player Matchup

Medusa
Medusa
ChakatWhitetail
Medusa
Level 64
God Stats
16W - 8L
1,708 SR
Queue Stats
52W - 34L
1,677 Elo+
Party 1
King Arthur
King Arthur
MrTenryu
King Arthur
Level 110
God Stats
5W - 0L
1,830 SR
Queue Stats
92W - 50L
1,775 Elo+
Party 1
Sylvanus
Sylvanus
UrMomsFavoiteToy
Sylvanus
Level 17
God Stats
2W - 0L
1,805 SR
Queue Stats
37W - 5L
1,961 Elo+
Party 1
Team Averages
Level 64
1,781 SR
1,804 Elo+

VS

Team Averages
Level 31
1,689 SR
1,620 Elo+
Geb
Geb
DesolateOne697
Geb
Level 13
God Stats
1W - 2L
1,718 SR
Queue Stats
7W - 8L
1,630 Elo+
Party 2
Poseidon
Poseidon
DiffMePlox
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,600 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
colorwaves
Ah Muzen Cab
Level 55
God Stats
0W - 2L
1,850 SR
Queue Stats
23W - 22L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
8,243
824
7,060
6,710
2,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
MrTenryu
King Arthur
10
1 / 1 / 8
7,265
727
5,033
9,289
4,901
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 5
8,310
831
7,641
6,814
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,811
681
4,082
7,378
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
DiffMePlox
Poseidon
9
1 / 4 / 1
6,434
643
6,215
7,343
1,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
colorwaves
Ah Muzen Cab
10
1 / 6 / 1
6,698
670
5,186
8,579
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
2
2
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
0
2
2
0.5
L
Poseidon
DiffMePlox
Poseidon
1
4
1
0.38
W
King Arthur
MrTenryu
King Arthur
1
1
8
5
W
6
0
5
8.5
L
Ah Muzen Cab
colorwaves
Ah Muzen Cab
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,734
Damage
15,483
22,813
Taken
23,300
13,719
Mitigated
10,163
7,015
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,060
2,385
0
1,100
6,710
2,789
864
3,975
2,735
0
32,483
L
4,082
298
123
1,231
7,378
5,303
0
1,803
5,575
10,643
0
L
Poseidon
DiffMePlox
Poseidon
6,215
1,385
0
996
7,343
1,997
0
2,815
4,528
25,581
0
W
King Arthur
MrTenryu
King Arthur
5,033
745
0
1,547
9,289
4,901
57
3,244
6,045
0
22,350
W
7,641
1,906
1,046
3,322
6,814
6,029
0
3,166
3,648
24,873
4,253
L
Ah Muzen Cab
colorwaves
Ah Muzen Cab
5,186
1,766
0
1,552
8,579
2,863
0
2,775
5,804
0
26,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,818
Gold Earned
19,943
146
Minions Killed
112
0
Camps Cleared
0
573,924
Distance Traveled
550,752
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,243
824
51
5
0
209,614
1
L
Geb
6,811
681
23
2
0
194,480
2
L
Poseidon
6,434
643
38
4
0
176,541
2
W
King Arthur
7,265
727
39
4
0
190,220
4
W
Sylvanus
8,310
831
56
6
0
174,090
2
L
Ah Muzen Cab
6,698
670
51
5
0
179,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role