Player Matchup

Ymir
Ymir
EvadeAndPunish
Ymir
Level 149
God Stats
6W - 0L
1,754 SR
Queue Stats
377W - 46L
2,009 Elo+
Party 1
Chaac
Chaac
Juleк
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Mälekith
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 156
1,585 SR
1,670 Elo+

VS

Team Averages
Level 142
1,631 SR
1,713 Elo+
Merlin
Merlin
ApertureHela
Merlin
Level 159
God Stats
26W - 24L
1,604 SR
Queue Stats
137W - 108L
1,670 Elo+
Solo
Da Ji
Da Ji
MamadAmazing
Da Ji
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 132L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
pðpper
Gilgamesh
Level 146
God Stats
1W - 1L
1,788 SR
Queue Stats
98W - 29L
1,956 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
10,604
707
6,265
13,187
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Juleк
Chaac
15
7 / 1 / 6
10,997
733
14,683
17,204
13,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 7
10,866
724
8,314
13,742
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 1 / 2
10,298
687
18,126
4,581
1,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 8 / 2
9,864
658
4,655
15,703
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
pðpper
Gilgamesh
12
1 / 4 / 5
9,602
640
12,991
16,839
17,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
13
Kills
7
7
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
1
2
5
W
1
3
10
2
W
Chaac
Juleк
Chaac
7
1
6
10
L
2
8
2
0.38
W
5
3
7
2.83
L
Gilgamesh
pðpper
Gilgamesh
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,262
Damage
35,772
44,133
Taken
37,123
31,213
Mitigated
30,969
22,161
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
18,126
620
0
269
4,581
1,756
938
1,391
3,190
71,302
0
W
6,265
1,888
0
2,863
13,187
12,676
357
6,413
6,703
21,916
0
W
Chaac
Juleк
Chaac
14,683
4,623
0
7,540
17,204
13,546
975
8,110
8,964
0
50,509
L
4,655
553
0
2,971
15,703
11,924
440
6,574
9,129
0
14,870
W
8,314
1,234
3,965
7,793
13,742
4,991
717
3,758
9,759
69,924
0
L
Gilgamesh
pðpper
Gilgamesh
12,991
4,307
0
847
16,839
17,289
50
6,707
10,132
0
44,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
29,764
196
Minions Killed
183
0
Camps Cleared
0
851,921
Distance Traveled
826,451
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,298
687
112
7
0
298,991
2
W
Ymir
10,604
707
28
2
0
261,077
7
W
Chaac
10,997
733
53
4
0
314,228
2
L
Da Ji
9,864
658
23
2
0
251,166
2
W
Ra
10,866
724
115
8
0
276,616
1
L
Gilgamesh
9,602
640
48
3
0
276,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role