Player Matchup

Apollo
Apollo
Dranels
Apollo
Level 4
God Stats
0W - 2L
1,680 SR
Queue Stats
1W - 6L
1,683 Elo+
Party 3
Cthulhu
Cthulhu
Reclusis
Cthulhu
Level 22
God Stats
0W - 2L
1,329 SR
Queue Stats
4W - 12L
1,397 Elo+
Party 3
Poseidon
Poseidon
Shredald
Poseidon
Level 8
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 13L
1,397 Elo+
Party 3
Artemis
Artemis
TheRonaldMoment
Artemis
Level 26
God Stats
1W - 2L
1,559 SR
Queue Stats
11W - 15L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
xCrodx
Gilgamesh
Level 18
God Stats
4W - 6L
1,591 SR
Queue Stats
34W - 23L
1,725 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,510 Elo+

VS

Team Averages
Level 21
1,665 SR
1,636 Elo+
Gilgamesh
Gilgamesh
DiscouragedGamer
Gilgamesh
Level 33
God Stats
10W - 3L
1,965 SR
Queue Stats
92W - 26L
1,842 Elo+
Party 2
Susano
Susano
Eunsoul
Susano
Level 7
God Stats
2W - 1L
1,202 SR
Queue Stats
6W - 5L
1,369 Elo+
Party 1
Apollo
Apollo
HarumachiHDDT
Apollo
Level 7
God Stats
14W - 13L
1,527 SR
Queue Stats
95W - 65L
1,743 Elo+
Party 2
Merlin
Merlin
Nutkyky
Merlin
Level 31
God Stats
2W - 0L
1,678 SR
Queue Stats
7W - 6L
1,369 Elo+
Party 1
Athena
Athena
wookiepi
Athena
Level 28
God Stats
46W - 20L
1,951 SR
Queue Stats
603W - 283L
1,857 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dranels
Apollo
10
0 / 10 / 2
7,264
330
3,686
13,635
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Reclusis
Cthulhu
10
0 / 10 / 0
7,009
319
4,256
15,478
12,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Shredald
Poseidon
14
4 / 8 / 2
9,238
420
9,073
13,334
4,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 1
8,971
408
8,150
11,900
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
xCrodx
Gilgamesh
17
7 / 10 / 2
10,864
494
15,907
23,634
12,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
12 / 0 / 6
14,794
672
13,516
15,843
15,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
Eunsoul
Susano
16
0 / 5 / 4
11,029
501
1,210
15,254
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
27 / 0 / 13
16,891
768
35,160
28,276
16,010
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Nutkyky
Merlin
18
5 / 6 / 7
12,316
560
6,973
11,489
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
wookiepi
Athena
16
1 / 4 / 26
12,519
569
10,760
22,379
26,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
101
13
Kills
45
45
Deaths
15
7
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
12
0
6
15
L
Apollo
Dranels
Apollo
0
10
2
0.1
W
Susano
Eunsoul
Susano
0
5
4
0.4
W
27
0
13
33.5
W
Merlin
Nutkyky
Merlin
5
6
7
1.42
L
Cthulhu
Reclusis
Cthulhu
0
10
0
0
L
Poseidon
Shredald
Poseidon
4
8
2
0.63
L
2
7
1
0.36
W
Athena
wookiepi
Athena
1
4
26
3.5
L
Gilgamesh
xCrodx
Gilgamesh
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,072
Damage
67,619
77,981
Taken
93,241
38,647
Mitigated
68,018
8,556
Healing
33,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
13,516
3,620
0
3,598
15,843
15,050
2,455
1,456
12,131
0
97,753
L
Apollo
Dranels
Apollo
3,686
1,586
369
997
13,635
3,920
0
986
12,639
0
26,258
W
Susano
Eunsoul
Susano
1,210
178
0
5,123
15,254
5,569
447
576
14,678
0
67,367
W
35,160
21,626
0
21,244
28,276
16,010
8,036
3,342
24,766
0
181,584
W
Merlin
Nutkyky
Merlin
6,973
278
0
1,806
11,489
5,077
2,228
2,102
9,387
64,874
0
L
Cthulhu
Reclusis
Cthulhu
4,256
613
0
534
15,478
12,459
0
4,895
10,501
14,878
0
L
Poseidon
Shredald
Poseidon
9,073
1,764
438
1,784
13,334
4,675
618
4,307
8,825
47,267
0
L
8,150
3,414
0
60
11,900
5,427
175
4,005
7,803
0
38,249
W
Athena
wookiepi
Athena
10,760
3,958
0
2,173
22,379
26,312
542
5,408
15,943
28,014
0
L
Gilgamesh
xCrodx
Gilgamesh
15,907
4,890
0
4,374
23,634
12,166
0
3,002
20,480
0
77,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,346
Gold Earned
67,549
374
Minions Killed
665
0
Camps Cleared
0
1,892,448
Distance Traveled
2,088,336
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,794
672
159
7
0
425,194
1
L
Apollo
7,264
330
53
2
0
405,359
3
W
Susano
11,029
501
105
5
0
347,406
1
W
Apollo
16,891
768
240
11
0
454,923
2
W
Merlin
12,316
560
135
6
0
373,527
2
L
Cthulhu
7,009
319
15
1
0
411,606
2
L
Poseidon
9,238
420
87
4
0
363,747
1
L
Artemis
8,971
408
78
4
0
333,264
4
W
Athena
12,519
569
26
1
0
487,286
8
L
Gilgamesh
10,864
494
141
6
0
378,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role