Player Matchup

Fenrir
Fenrir
Alex_96_22
Fenrir
Level 147
God Stats
15W - 11L
1,693 SR
Queue Stats
788W - 724L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
BDesave17
Gilgamesh
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 214L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Headshotsurvive
Danzaburou
Level 129
God Stats
34W - 26L
1,689 SR
Queue Stats
571W - 546L
1,605 Elo+
Solo
Thoth
Thoth
TP-Jmb37
Thoth
Level 91
God Stats
4W - 9L
1,434 SR
Queue Stats
499W - 468L
1,581 Elo+
Solo
Bacchus
Bacchus
logan69350
Bacchus
Level 118
God Stats
10W - 3L
1,649 SR
Queue Stats
161W - 176L
1,590 Elo+
Solo
Team Averages
Level 128
1,593 SR
1,569 Elo+

VS

Team Averages
Level 114
1,661 SR
1,649 Elo+
Gilgamesh
Gilgamesh
AnAsKun01
Gilgamesh
Level 81
God Stats
4W - 5L
1,500 SR
Queue Stats
117W - 105L
1,604 Elo+
Party 1
Ao Kuang
Ao Kuang
JMDestroyer1
Ao Kuang
Level 106
God Stats
7W - 12L
1,455 SR
Queue Stats
428W - 413L
1,631 Elo+
Party 1
Chiron
Chiron
King_Curimson
Chiron
Level 112
God Stats
4W - 2L
1,742 SR
Queue Stats
540W - 507L
1,611 Elo+
Solo
Horus
Horus
Takezo1453
Horus
Level 112
God Stats
1W - 1L
1,818 SR
Queue Stats
6W - 6L
1,804 Elo+
Solo
Persephone
Persephone
hPersephone
Persephone
Level 160
God Stats
84W - 73L
1,792 SR
Queue Stats
230W - 193L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alex_96_22
Fenrir
15
5 / 1 / 6
9,060
604
8,281
10,691
6,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
BDesave17
Gilgamesh
14
2 / 6 / 3
8,530
569
10,132
15,671
10,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Headshotsurvive
Danzaburou
15
5 / 1 / 3
9,286
619
6,764
10,269
3,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
TP-Jmb37
Thoth
15
5 / 2 / 4
8,957
597
10,616
6,545
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
logan69350
Bacchus
13
1 / 3 / 7
7,889
526
5,640
12,179
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnAsKun01
Gilgamesh
15
8 / 4 / 1
8,884
592
11,742
15,657
8,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
JMDestroyer1
Ao Kuang
13
4 / 6 / 4
8,058
537
8,642
14,233
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 1
7,249
483
5,904
9,354
3,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Horus
12
1 / 3 / 6
7,598
507
2,905
10,401
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
hPersephone
Persephone
14
0 / 2 / 4
8,085
539
5,279
7,025
2,285
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
18
Kills
13
13
Deaths
18
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alex_96_22
Fenrir
5
1
6
8
L
Gilgamesh
AnAsKun01
Gilgamesh
8
4
1
2.13
W
Gilgamesh
BDesave17
Gilgamesh
2
6
3
0.58
W
Danzaburou
Headshotsurvive
Danzaburou
5
1
3
6.5
L
Ao Kuang
JMDestroyer1
Ao Kuang
4
6
4
1
L
0
3
1
0.17
W
Thoth
TP-Jmb37
Thoth
5
2
4
3.5
L
Horus
1
3
6
1.33
L
Persephone
hPersephone
Persephone
0
2
4
1
W
Bacchus
logan69350
Bacchus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,433
Damage
34,472
55,355
Taken
56,670
33,244
Mitigated
23,699
17,762
Healing
17,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alex_96_22
Fenrir
8,281
2,058
0
1,783
10,691
6,608
0
2,624
8,067
0
53,547
L
Gilgamesh
AnAsKun01
Gilgamesh
11,742
4,044
0
5,141
15,657
8,124
80
3,552
12,105
0
46,561
W
Gilgamesh
BDesave17
Gilgamesh
10,132
3,050
0
3,009
15,671
10,202
200
3,604
12,067
0
52,677
W
Danzaburou
Headshotsurvive
Danzaburou
6,764
3,171
0
6,848
10,269
3,587
134
1,563
8,706
0
72,302
L
Ao Kuang
JMDestroyer1
Ao Kuang
8,642
2,358
0
2,770
14,233
5,098
0
3,198
11,035
53,423
0
L
5,904
2,398
196
2,810
9,354
3,164
0
2,839
6,426
0
50,384
W
Thoth
TP-Jmb37
Thoth
10,616
881
0
2,482
6,545
2,191
491
2,807
3,738
62,198
0
L
Horus
2,905
1,506
823
4,473
10,401
5,028
0
3,239
7,162
0
19,663
L
Persephone
hPersephone
Persephone
5,279
231
0
904
7,025
2,285
1,241
3,391
3,632
58,055
0
W
Bacchus
logan69350
Bacchus
5,640
1,075
0
3,640
12,179
10,656
63
3,323
8,856
26,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,722
Gold Earned
39,874
466
Minions Killed
429
0
Camps Cleared
0
1,497,173
Distance Traveled
1,377,461
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,060
604
95
6
0
332,567
2
L
Gilgamesh
8,884
592
83
6
0
272,181
4
W
Gilgamesh
8,530
569
84
6
0
291,335
0
W
Danzaburou
9,286
619
123
8
0
276,639
7
L
Ao Kuang
8,058
537
93
6
0
259,421
2
L
Chiron
7,249
483
105
7
0
260,180
2
W
Thoth
8,957
597
123
8
0
305,706
5
L
Horus
7,598
507
33
2
0
317,434
10
L
Persephone
8,085
539
115
8
0
268,245
3
W
Bacchus
7,889
526
41
3
0
290,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role