Player Matchup

Anubis
Anubis
ARKUHTEKT
Anubis
Level 27
God Stats
10W - 5L
1,725 SR
Queue Stats
33W - 13L
1,764 Elo+
Party 1
Jing Wei
Jing Wei
DALT11
Jing Wei
Level 115
God Stats
5W - 1L
1,685 SR
Queue Stats
64W - 26L
1,786 Elo+
Party 1
Odin
Odin
IML007
Odin
Level 128
God Stats
5W - 1L
1,718 SR
Queue Stats
62W - 22L
1,764 Elo+
Party 1
Team Averages
Level 90
1,709 SR
1,771 Elo+

VS

Team Averages
Level 42
1,566 SR
1,524 Elo+
Hel
Hel
Cornbread-Dead
Hel
Level 29
God Stats
7W - 3L
1,651 SR
Queue Stats
99W - 76L
1,566 Elo+
Party 2
Awilix
Awilix
SHAMGODS_WRATH
Awilix
Level 69
God Stats
1W - 2L
1,525 SR
Queue Stats
80W - 62L
1,586 Elo+
Party 2
Ares
Ares
Volutate
Ares
Level 27
God Stats
6W - 8L
1,523 SR
Queue Stats
315W - 293L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ARKUHTEKT
Anubis
14
4 / 2 / 13
10,403
743
8,325
6,581
3,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
DALT11
Jing Wei
14
6 / 1 / 11
10,432
745
20,236
9,443
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
IML007
Odin
14
8 / 2 / 9
10,644
760
11,593
11,304
8,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 2
7,827
559
5,551
15,609
4,553
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 1
8,997
643
8,520
13,193
7,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
12
0 / 3 / 5
8,932
638
4,898
19,321
18,872
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
18
Kills
4
5
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
ARKUHTEKT
Anubis
4
2
13
5.25
L
0
10
2
0.1
W
Jing Wei
DALT11
Jing Wei
6
1
11
11.5
W
Odin
IML007
Odin
8
2
9
6.25
L
4
5
1
0.9
L
Ares
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,154
Damage
18,969
27,328
Taken
48,123
14,711
Mitigated
30,467
9,233
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ARKUHTEKT
Anubis
8,325
494
307
3,048
6,581
3,094
802
3,043
3,538
59,066
0
L
5,551
127
2,827
3,116
15,609
4,553
0
1,959
13,425
27,448
0
W
Jing Wei
DALT11
Jing Wei
20,236
18,111
0
3,981
9,443
3,169
1,183
4,196
5,247
0
57,902
W
Odin
IML007
Odin
11,593
4,219
0
1,897
11,304
8,448
408
3,240
8,064
0
30,324
L
8,520
4,205
0
130
13,193
7,042
0
1,863
11,155
0
35,497
L
Ares
4,898
304
0
755
19,321
18,872
0
4,599
14,447
20,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,479
Gold Earned
25,756
183
Minions Killed
121
0
Camps Cleared
0
740,222
Distance Traveled
750,184
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,403
743
84
6
0
204,419
4
L
Hel
7,827
559
51
4
0
220,998
1
W
Jing Wei
10,432
745
63
5
0
249,544
2
W
Odin
10,644
760
36
3
0
286,259
0
L
Awilix
8,997
643
47
3
0
264,996
3
L
Ares
8,932
638
23
2
0
264,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role