Player Matchup

Scylla
Scylla
SmokyHax
Scylla
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 15L
1,737 Elo+
Party 2
Gilgamesh
Gilgamesh
gabbewiss02
Gilgamesh
Level 84
God Stats
5W - 1L
1,723 SR
Queue Stats
23W - 16L
1,830 Elo+
Party 2
Ymir
Ymir
gsggbstk1
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,691 Elo+
Solo
Team Averages
Level 71
1,574 SR
1,753 Elo+

VS

Team Averages
Level 83
1,500 SR
1,448 Elo+
Tyr
Tyr
AshOrigin
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CharkoCharko
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 1
Merlin
Merlin
Kaczuchaa
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SmokyHax
Scylla
11
3 / 2 / 14
8,610
718
6,195
5,971
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
gabbewiss02
Gilgamesh
14
17 / 1 / 2
10,842
904
15,223
13,167
9,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
2 / 0 / 17
9,259
772
5,334
12,381
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
8,445
704
8,416
12,561
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 10 / 2
7,105
592
4,585
11,902
4,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Kaczuchaa
Merlin
12
1 / 6 / 1
8,166
681
8,401
8,228
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
22
Kills
3
3
Deaths
22
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
0
10
2
0.1
L
Merlin
Kaczuchaa
Merlin
1
6
1
0.25
W
Scylla
SmokyHax
Scylla
3
2
14
5
W
Gilgamesh
gabbewiss02
Gilgamesh
17
1
2
18
W
Ymir
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,752
Damage
21,402
31,519
Taken
32,691
22,487
Mitigated
15,318
3,313
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,416
1,033
0
3,206
12,561
7,700
0
6,161
6,400
0
29,946
L
4,585
1,559
0
0
11,902
4,495
28
4,655
7,247
0
11,514
L
Merlin
Kaczuchaa
Merlin
8,401
1,217
0
832
8,228
3,123
427
2,316
5,912
41,851
0
W
Scylla
SmokyHax
Scylla
6,195
1,185
0
1,337
5,971
1,578
648
1,250
4,721
23,088
0
W
Gilgamesh
gabbewiss02
Gilgamesh
15,223
3,551
0
392
13,167
9,989
492
3,099
10,068
6,876
36,007
W
Ymir
5,334
1,031
0
1,584
12,381
10,920
0
4,118
8,263
12,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,711
Gold Earned
23,716
96
Minions Killed
124
0
Camps Cleared
0
706,019
Distance Traveled
616,191
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,445
704
34
3
0
258,274
0
L
Thor
7,105
592
17
1
0
183,076
1
L
Merlin
8,166
681
73
6
0
174,841
3
W
Scylla
8,610
718
35
3
0
226,921
0
W
Gilgamesh
10,842
904
47
4
0
256,550
0
W
Ymir
9,259
772
14
1
0
222,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role