Player Matchup

Gilgamesh
Gilgamesh
Jeriko_562
Gilgamesh
Level 144
God Stats
3W - 12L
1,062 SR
Queue Stats
310W - 333L
1,463 Elo+
Party 4
Kuzenbo
Kuzenbo
KyoumaGG
Kuzenbo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 35L
1,824 Elo+
Party 3
Neith
Neith
Old_man_relz
Neith
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
128W - 69L
1,613 Elo+
Party 3
Kukulkan
Kukulkan
Tjtoeuy69
Kukulkan
Level 12
God Stats
18W - 27L
1,425 SR
Queue Stats
27W - 38L
1,417 Elo+
Party 4
Nu Wa
Nu Wa
kingkingF520
Nu Wa
Level 15
God Stats
13W - 11L
1,541 SR
Queue Stats
25W - 21L
1,506 Elo+
Solo
Team Averages
Level 45
1,406 SR
1,564 Elo+

VS

Team Averages
Level 23
1,540 SR
1,473 Elo+
Kukulkan
Kukulkan
Huizizzle480
Kukulkan
Level 23
God Stats
4W - 4L
1,628 SR
Queue Stats
4W - 4L
1,526 Elo+
Party 1
Kali
Kali
Mr_Kludgymilk20
Kali
Level 28
God Stats
10W - 14L
1,432 SR
Queue Stats
84W - 112L
1,418 Elo+
Party 2
Sol
Sol
aemjr6
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 115L
1,475 Elo+
Party 2
Da Ji
Da Ji
bidoof2
Da Ji
Level 24
God Stats
18W - 13L
1,636 SR
Queue Stats
129W - 101L
1,593 Elo+
Solo
Ares
Ares
hsanbo99
Ares
Level 12
God Stats
3W - 6L
1,505 SR
Queue Stats
33W - 36L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jeriko_562
Gilgamesh
20
8 / 1 / 18
14,177
1,091
23,152
18,788
16,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
KyoumaGG
Kuzenbo
20
5 / 0 / 16
14,364
1,105
23,286
15,182
13,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 1 / 16
13,342
1,026
23,141
9,708
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tjtoeuy69
Kukulkan
17
1 / 4 / 10
11,075
852
7,246
9,246
3,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 2 / 16
13,616
1,047
26,793
10,362
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

208

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Huizizzle480
Kukulkan
17
1 / 1 / 4
11,442
880
20,205
18,652
7,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 6 / 4
10,910
839
6,465
22,077
8,894
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sol
aemjr6
Sol
17
2 / 8 / 4
11,537
887
13,594
22,966
8,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
bidoof2
Da Ji
17
4 / 7 / 2
11,677
898
9,627
18,458
8,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ares
18
0 / 6 / 6
11,077
852
7,528
28,179
28,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
28
Kills
8
8
Deaths
28
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Huizizzle480
Kukulkan
1
1
4
3
W
Gilgamesh
Jeriko_562
Gilgamesh
8
1
18
17
W
Kuzenbo
KyoumaGG
Kuzenbo
5
0
16
13
L
1
6
4
0.5
W
7
1
16
15
W
Kukulkan
Tjtoeuy69
Kukulkan
1
4
10
1.5
L
Sol
aemjr6
Sol
2
8
4
0.5
L
Da Ji
bidoof2
Da Ji
4
7
2
0.71
L
Ares
0
6
6
0.5
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,618
Damage
57,419
63,286
Taken
110,332
40,097
Mitigated
61,418
11,556
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Huizizzle480
Kukulkan
20,205
1,314
0
0
18,652
7,479
0
10,991
7,661
76,848
0
W
Gilgamesh
Jeriko_562
Gilgamesh
23,152
4,782
0
2,985
18,788
16,034
0
14,068
4,720
0
42,933
W
Kuzenbo
KyoumaGG
Kuzenbo
23,286
6,528
182
3,817
15,182
13,235
0
7,098
8,084
46,569
0
L
6,465
2,499
714
1,694
22,077
8,894
0
10,309
11,768
0
22,928
W
23,141
15,923
0
2,986
9,708
3,800
0
6,633
3,075
0
41,221
W
Kukulkan
Tjtoeuy69
Kukulkan
7,246
691
0
150
9,246
3,571
0
6,343
2,903
22,522
0
L
Sol
aemjr6
Sol
13,594
932
243
4,674
22,966
8,027
0
11,387
11,579
53,404
0
L
Da Ji
bidoof2
Da Ji
9,627
1,738
0
378
18,458
8,550
0
8,616
9,842
0
22,413
L
Ares
7,528
318
0
0
28,179
28,468
0
16,022
12,157
33,855
0
W
26,793
9,239
0
1,436
10,362
3,457
0
7,185
2,416
56,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,574
Gold Earned
56,643
270
Minions Killed
298
12
Camps Cleared
5
1,219,193
Distance Traveled
1,159,963
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,442
880
119
9
0
233,206
0
W
Gilgamesh
14,177
1,091
53
4
2
270,795
0
W
Kuzenbo
14,364
1,105
36
3
9
277,956
1
L
Kali
10,910
839
31
2
1
230,026
0
W
Neith
13,342
1,026
65
5
1
230,333
0
W
Kukulkan
11,075
852
52
4
0
206,844
0
L
Sol
11,537
887
92
7
2
255,810
0
L
Da Ji
11,677
898
18
1
1
213,530
0
L
Ares
11,077
852
38
3
1
227,391
1
W
Nu Wa
13,616
1,047
64
5
0
233,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role