Player Matchup

Hachiman
Hachiman
Bronze IV
HankHokageHill
Hachiman
Bronze IV
Level 40
God Stats
1W - 4L
1,213 SR
Queue Stats
2W - 9L
1,087 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze III
RxMagicMush
Baba Yaga
Bronze III
Level 110
God Stats
1W - 0L
1,712 SR
Queue Stats
2W - 4L
1,386 MMR
Party 1
Geb
Geb
Bronze III
xDrbonginsteinx
Geb
Bronze III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,345 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,475 SR
1,273 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,593 SR
1,232 MMR
Kukulkan
Kukulkan
Silver II
JCGHRS
Kukulkan
Silver II
Level 97
God Stats
4W - 5L
1,742 SR
Queue Stats
284W - 339L
1,259 MMR
Solo
Sylvanus
Sylvanus
Gold III
ToughChucklez
Sylvanus
Gold III
Level 147
God Stats
19W - 24L
1,535 SR
Queue Stats
190W - 207L
1,129 MMR
Solo
Set
Set
Silver III
theSKEEGZ
Set
Silver III
Level 127
God Stats
13W - 15L
1,502 SR
Queue Stats
209W - 261L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
10 / 1 / 3
14,259
713
22,667
17,284
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
RxMagicMush
Baba Yaga
17
5 / 4 / 10
13,363
668
18,560
15,951
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 9
11,209
560
4,897
21,505
23,794
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeYmirPersephoneTiamatCthulhu

VS

Bans
ZeusChaacMedusaOdinSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JCGHRS
Kukulkan
16
2 / 3 / 5
11,543
577
14,181
11,414
3,754
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
ToughChucklez
Sylvanus
14
3 / 7 / 6
11,577
579
11,683
24,864
24,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 5 / 4
12,857
643
14,737
17,173
10,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
15
Kills
11
12
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
10
1
3
11.5
L
Kukulkan
JCGHRS
Kukulkan
2
3
5
1.5
W
Baba Yaga
RxMagicMush
Baba Yaga
5
4
10
2.5
L
Sylvanus
ToughChucklez
Sylvanus
3
7
6
0.86
L
6
5
4
1.6
W
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,124
Damage
40,601
54,740
Taken
53,451
36,237
Mitigated
38,458
12,621
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
22,667
16,585
0
7,067
17,284
6,439
2,800
8,235
9,049
0
86,628
L
Kukulkan
JCGHRS
Kukulkan
14,181
541
829
1,947
11,414
3,754
438
7,267
4,147
57,814
0
W
Baba Yaga
RxMagicMush
Baba Yaga
18,560
426
0
3,212
15,951
6,004
744
7,532
8,419
50,972
0
L
Sylvanus
ToughChucklez
Sylvanus
11,683
1,535
1,164
5,165
24,864
24,384
0
8,417
16,447
51,620
13,720
L
14,737
4,984
445
2,623
17,173
10,320
465
7,885
9,288
0
51,168
W
4,897
779
1,405
937
21,505
23,794
418
9,868
11,637
19,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
35,977
192
Minions Killed
228
0
Camps Cleared
0
1,043,596
Distance Traveled
982,289
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,259
713
113
6
0
316,124
0
L
Kukulkan
11,543
577
95
5
0
331,087
0
W
Baba Yaga
13,363
668
50
3
0
357,948
5
L
Sylvanus
11,577
579
63
3
0
294,257
3
L
Set
12,857
643
70
4
0
356,945
0
W
Geb
11,209
560
29
1
0
369,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role