Player Matchup

Cthulhu
Cthulhu
DatGuyFrmWrk
Cthulhu
Level 91
God Stats
31W - 26L
1,540 SR
Queue Stats
268W - 241L
1,460 Elo+
Solo
Eset
Eset
Hatsonfire
Eset
Level 140
God Stats
7W - 0L
1,906 SR
Queue Stats
113W - 108L
1,518 Elo+
Party 2
Fenrir
Fenrir
MehhK
Fenrir
Level 67
God Stats
16W - 6L
1,862 SR
Queue Stats
158W - 146L
1,555 Elo+
Party 2
Cernunnos
Cernunnos
The_Names_Doyle
Cernunnos
Level 64
God Stats
42W - 48L
1,521 SR
Queue Stats
119W - 128L
1,485 Elo+
Party 2
Loki
Loki
WeiQingChun666
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 100
1,666 SR
1,504 Elo+

VS

Team Averages
Level 80
1,516 SR
1,501 Elo+
Hachiman
Hachiman
Dawn Mark8384
Hachiman
Level 60
God Stats
30W - 31L
1,485 SR
Queue Stats
264W - 298L
1,438 Elo+
Solo
Thanatos
Thanatos
Ill1citly
Thanatos
Level 121
God Stats
23W - 15L
1,299 SR
Queue Stats
534W - 477L
1,504 Elo+
Party 1
Anubis
Anubis
Koi117
Anubis
Level 74
God Stats
23W - 18L
1,706 SR
Queue Stats
126W - 129L
1,536 Elo+
Solo
Bellona
Bellona
jnick12__
Bellona
Level 37
God Stats
76W - 71L
1,568 SR
Queue Stats
88W - 83L
1,520 Elo+
Party 1
Athena
Athena
mantar3500
Athena
Level 109
God Stats
38W - 44L
1,522 SR
Queue Stats
315W - 279L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DatGuyFrmWrk
Cthulhu
19
6 / 0 / 1
12,320
587
10,277
8,701
9,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 1 / 4
12,991
619
11,957
10,208
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
MehhK
Fenrir
17
3 / 3 / 10
11,193
533
7,533
10,796
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
The_Names_Doyle
Cernunnos
20
4 / 3 / 3
12,674
604
9,440
16,358
6,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 2 / 4
11,738
559
5,170
10,456
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dawn Mark8384
Hachiman
10
1 / 3 / 2
7,449
355
4,024
5,816
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Ill1citly
Thanatos
14
5 / 7 / 3
9,355
445
8,864
19,187
7,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Koi117
Anubis
16
1 / 6 / 2
9,538
454
7,655
12,317
6,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
jnick12__
Bellona
16
0 / 4 / 0
8,575
408
1,955
14,648
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
mantar3500
Athena
16
2 / 2 / 3
10,061
479
6,302
12,023
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
9
9
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DatGuyFrmWrk
Cthulhu
6
0
1
6.5
L
Hachiman
Dawn Mark8384
Hachiman
1
3
2
0.67
W
8
1
4
10
L
Thanatos
Ill1citly
Thanatos
5
7
3
0.93
L
Anubis
Koi117
Anubis
1
6
2
0.33
W
Fenrir
MehhK
Fenrir
3
3
10
2.67
W
Cernunnos
The_Names_Doyle
Cernunnos
4
3
3
1.83
W
1
2
4
1.5
L
Bellona
jnick12__
Bellona
0
4
0
0
L
Athena
mantar3500
Athena
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,377
Damage
28,800
56,519
Taken
63,991
31,847
Mitigated
31,501
25,968
Healing
24,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DatGuyFrmWrk
Cthulhu
10,277
361
0
3,247
8,701
9,107
0
2,266
6,435
74,644
0
L
Hachiman
Dawn Mark8384
Hachiman
4,024
1,847
0
987
5,816
1,568
190
0
5,816
0
25,919
W
11,957
615
752
4,199
10,208
4,127
1,145
4,394
5,814
97,244
0
L
Thanatos
Ill1citly
Thanatos
8,864
1,905
0
11,918
19,187
7,686
0
3,662
15,439
0
54,461
L
Anubis
Koi117
Anubis
7,655
152
0
4,630
12,317
6,679
39
6,730
5,587
66,145
0
W
Fenrir
MehhK
Fenrir
7,533
1,684
0
2,557
10,796
8,414
0
4,226
6,570
0
28,985
W
Cernunnos
The_Names_Doyle
Cernunnos
9,440
5,167
0
9,026
16,358
6,466
4,817
5,137
11,221
0
113,365
W
5,170
1,285
0
6,187
10,456
3,733
0
845
9,611
0
82,882
L
Bellona
jnick12__
Bellona
1,955
198
0
3,884
14,648
7,057
0
9,833
4,203
0
44,314
L
Athena
mantar3500
Athena
6,302
2,080
0
2,787
12,023
8,511
96
1,311
10,712
52,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,916
Gold Earned
44,978
669
Minions Killed
487
0
Camps Cleared
0
2,054,205
Distance Traveled
1,653,633
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,320
587
156
7
0
396,850
3
L
Hachiman
7,449
355
48
2
0
206,261
0
W
Eset
12,991
619
166
8
0
431,489
15
L
Thanatos
9,355
445
87
4
0
363,110
6
L
Anubis
9,538
454
118
6
0
329,413
1
W
Fenrir
11,193
533
35
2
0
431,087
3
W
Cernunnos
12,674
604
168
8
0
346,310
2
W
Loki
11,738
559
144
7
0
448,469
7
L
Bellona
8,575
408
124
6
0
346,263
4
L
Athena
10,061
479
110
5
0
408,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role