Player Matchup

Cthulhu
Cthulhu
AndroidApollo
Cthulhu
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 86L
1,695 Elo+
Party 2
Chaac
Chaac
DarkShot32
Chaac
Level 69
God Stats
12W - 9L
1,850 SR
Queue Stats
93W - 86L
1,695 Elo+
Party 2
Eset
Eset
Devil6120
Eset
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 86L
1,695 Elo+
Party 2
Serqet
Serqet
FeudalSun13
Serqet
Level 108
God Stats
2W - 3L
1,525 SR
Queue Stats
140W - 135L
1,514 Elo+
Solo
Chronos
Chronos
TylerJL23
Chronos
Level 101
God Stats
243W - 221L
1,468 SR
Queue Stats
515W - 501L
1,487 Elo+
Solo
Team Averages
Level 85
1,569 SR
1,617 Elo+

VS

Team Averages
Level 100
1,525 SR
1,510 Elo+
Xing Tian
Xing Tian
Atlas2798
Xing Tian
Level 25
God Stats
7W - 2L
1,727 SR
Queue Stats
25W - 24L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
AxonAndroidCM
Zhong Kui
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
105W - 99L
1,533 Elo+
Party 1
Chiron
Chiron
CosmicNocturne
Chiron
Level 106
God Stats
4W - 5L
1,501 SR
Queue Stats
248W - 218L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Dakweon
Gilgamesh
Level 138
God Stats
26W - 22L
1,500 SR
Queue Stats
391W - 400L
1,499 Elo+
Solo
Ravana
Ravana
iLongbow
Ravana
Level 108
God Stats
8W - 8L
1,396 SR
Queue Stats
106W - 105L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
1 / 2 / 5
4,674
467
2,654
6,914
3,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
9
0 / 3 / 0
4,825
483
2,876
7,498
4,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Eset
9
1 / 2 / 2
5,282
528
3,395
5,346
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
8
2 / 2 / 2
5,000
500
2,603
5,674
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
TylerJL23
Chronos
9
1 / 1 / 1
4,738
474
3,623
5,051
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Atlas2798
Xing Tian
7
0 / 2 / 1
4,843
484
1,424
6,453
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
AxonAndroidCM
Zhong Kui
9
4 / 2 / 1
5,784
578
5,269
5,610
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 0
4,948
495
2,451
4,822
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Dakweon
Gilgamesh
12
4 / 0 / 1
6,550
655
5,346
5,965
2,482
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
iLongbow
Ravana
7
1 / 2 / 1
4,921
492
1,621
3,732
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
5
Kills
10
10
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
2
5
1.75
W
Xing Tian
Atlas2798
Xing Tian
0
2
1
0.25
W
Zhong Kui
AxonAndroidCM
Zhong Kui
4
2
1
2.25
W
1
0
0
1
W
Gilgamesh
Dakweon
Gilgamesh
4
0
1
4.5
L
Chaac
0
3
0
0
L
Eset
1
2
2
1
L
Serqet
2
2
2
1.5
L
Chronos
TylerJL23
Chronos
1
1
1
1.5
W
Ravana
iLongbow
Ravana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,151
Damage
16,111
30,483
Taken
26,582
12,270
Mitigated
10,558
9,591
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,654
446
59
1,447
6,914
3,118
0
2,028
4,886
13,947
0
W
Xing Tian
Atlas2798
Xing Tian
1,424
181
0
2,214
6,453
2,843
138
2,131
4,222
6,837
0
W
Zhong Kui
AxonAndroidCM
Zhong Kui
5,269
414
0
1,511
5,610
2,843
0
2,956
2,214
20,537
0
W
2,451
950
682
3,306
4,822
1,421
489
3,034
1,738
0
26,223
W
Gilgamesh
Dakweon
Gilgamesh
5,346
1,409
0
1,688
5,965
2,482
0
143
5,386
0
36,153
L
Chaac
2,876
1,082
0
3,053
7,498
4,538
0
0
7,498
0
20,940
L
Eset
3,395
492
0
1,604
5,346
1,634
0
2,801
2,545
23,198
0
L
Serqet
2,603
683
0
750
5,674
1,657
0
565
5,109
0
21,872
L
Chronos
TylerJL23
Chronos
3,623
675
0
2,678
5,051
1,323
0
1,299
3,752
25,862
0
W
Ravana
iLongbow
Ravana
1,621
366
0
1,543
3,732
969
0
676
2,824
0
16,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
27,046
216
Minions Killed
225
0
Camps Cleared
0
887,523
Distance Traveled
932,027
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,674
467
21
2
0
200,467
0
W
Xing Tian
4,843
484
13
1
0
169,945
0
W
Zhong Kui
5,784
578
37
4
0
199,244
3
W
Chiron
4,948
495
55
6
0
160,130
2
W
Gilgamesh
6,550
655
77
8
0
199,965
0
L
Chaac
4,825
483
50
5
0
154,032
1
L
Eset
5,282
528
63
6
0
185,140
0
L
Serqet
5,000
500
47
5
0
187,110
2
L
Chronos
4,738
474
35
4
0
160,774
1
W
Ravana
4,921
492
43
4
0
202,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role