Player Matchup

Gilgamesh
Gilgamesh
DaddyGojo
Gilgamesh
Level 29
God Stats
33W - 28L
1,559 SR
Queue Stats
205W - 203L
1,465 Elo+
Solo
Scylla
Scylla
ImGonnaGetYou
Scylla
Level 21
God Stats
32W - 26L
1,578 SR
Queue Stats
52W - 47L
1,521 Elo+
Solo
Athena
Athena
RoninSamurai22
Athena
Level 28
God Stats
2W - 1L
1,490 SR
Queue Stats
31W - 20L
1,585 Elo+
Party 2
Ravana
Ravana
THESPUD69
Ravana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,775 Elo+
Solo
Izanami
Izanami
Ziggurat126
Izanami
Level 18
God Stats
2W - 2L
1,546 SR
Queue Stats
26W - 18L
1,571 Elo+
Party 2
Team Averages
Level 21
1,534 SR
1,583 Elo+

VS

Team Averages
Level 22
1,538 SR
1,599 Elo+
Ah Muzen Cab
Ah Muzen Cab
DocThiccestBoy
Ah Muzen Cab
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 95L
1,735 Elo+
Party 1
Fenrir
Fenrir
ErenYaegar
Fenrir
Level 25
God Stats
1W - 1L
1,811 SR
Queue Stats
14W - 15L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Stoupid
Gilgamesh
Level 16
God Stats
2W - 2L
1,204 SR
Queue Stats
53W - 69L
1,575 Elo+
Solo
Yemoja
Yemoja
UmberTrousers
Yemoja
Level 28
God Stats
8W - 8L
1,604 SR
Queue Stats
158W - 177L
1,503 Elo+
Solo
Ra
Ra
notfinenotokay
Ra
Level 28
God Stats
4W - 5L
1,571 SR
Queue Stats
130W - 100L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyGojo
Gilgamesh
20
7 / 3 / 8
13,048
652
13,585
16,487
14,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 5 / 3
11,392
570
7,123
8,747
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 5
10,502
525
4,041
16,572
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
THESPUD69
Ravana
20
11 / 1 / 4
12,858
643
13,558
10,048
4,989
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Ziggurat126
Izanami
17
3 / 4 / 8
10,626
531
7,270
13,181
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DocThiccestBoy
Ah Muzen Cab
19
4 / 3 / 5
11,280
564
12,823
14,994
6,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
ErenYaegar
Fenrir
16
4 / 9 / 6
9,834
492
7,126
18,084
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Stoupid
Gilgamesh
14
3 / 8 / 0
9,168
458
7,773
15,040
8,662
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
5,308
265
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
6 / 5 / 0
11,684
584
11,806
14,527
5,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
25
Kills
17
18
Deaths
25
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaddyGojo
Gilgamesh
7
3
8
3.67
L
Ah Muzen Cab
DocThiccestBoy
Ah Muzen Cab
4
3
5
2.17
L
Fenrir
ErenYaegar
Fenrir
4
9
6
0.78
W
2
5
3
0.7
W
2
5
5
0.9
L
Gilgamesh
Stoupid
Gilgamesh
3
8
0
0.38
W
Ravana
THESPUD69
Ravana
11
1
4
13
L
0
0
0
0
W
Izanami
Ziggurat126
Izanami
3
4
8
1.75
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,577
Damage
39,528
65,035
Taken
62,645
36,012
Mitigated
28,499
23,958
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaddyGojo
Gilgamesh
13,585
4,045
0
7,198
16,487
14,534
4,600
825
15,640
0
96,585
L
Ah Muzen Cab
DocThiccestBoy
Ah Muzen Cab
12,823
6,870
0
6,434
14,994
6,511
535
3,039
11,915
0
91,764
L
Fenrir
ErenYaegar
Fenrir
7,126
1,805
0
3,348
18,084
7,372
288
2,750
15,274
0
39,311
W
7,123
570
0
1,274
8,747
3,080
1,606
3,118
5,479
56,399
0
W
4,041
1,196
0
4,674
16,572
9,202
328
2,342
14,118
26,836
0
L
Gilgamesh
Stoupid
Gilgamesh
7,773
2,922
0
1,727
15,040
8,662
0
918
14,062
0
34,672
W
Ravana
THESPUD69
Ravana
13,558
3,070
0
4,877
10,048
4,989
0
3,165
6,752
0
97,915
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Ziggurat126
Izanami
7,270
4,083
609
5,326
13,181
4,207
1,754
1,835
11,240
0
71,065
L
11,806
1,258
927
4,554
14,527
5,954
823
4,015
10,230
94,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,426
Gold Earned
47,274
661
Minions Killed
485
0
Camps Cleared
0
1,877,235
Distance Traveled
1,450,467
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,048
652
182
9
0
341,053
1
L
Ah Muzen Cab
11,280
564
163
8
0
357,821
6
L
Fenrir
9,834
492
63
3
0
356,818
1
W
Scylla
11,392
570
135
7
0
362,799
1
W
Athena
10,502
525
50
3
0
399,846
6
L
Gilgamesh
9,168
458
55
3
0
347,698
1
W
Ravana
12,858
643
145
7
0
428,735
8
L
Yemoja
5,308
265
0
0
0
8,735
0
W
Izanami
10,626
531
149
7
0
344,802
4
L
Ra
11,684
584
204
10
0
379,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role