Player Matchup

Scylla
Scylla
Masters
Hirashima
Scylla
Masters
Level 160
God Stats
44W - 22L
1,790 SR
Queue Stats
253W - 248L
2,491 MMR
Solo
Tyr
Tyr
Gold II
KaMoo256
Tyr
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
Simbaar269
Xing Tian
Silver I
Level 137
God Stats
0W - 1L
1,553 SR
Queue Stats
4W - 3L
1,540 MMR
Solo
Fenrir
Fenrir
Gold IV
betaplaye86
Fenrir
Gold IV
Level 109
God Stats
7W - 10L
1,719 SR
Queue Stats
18W - 21L
1,628 MMR
Solo
Chiron
Chiron
Silver II
killzoneTroller
Chiron
Silver II
Level 122
God Stats
0W - 2L
1,443 SR
Queue Stats
10W - 15L
1,515 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,601 SR
1,735 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,610 SR
1,826 MMR
Loki
Loki
Gold III
GrooteS
Loki
Gold III
Level 138
God Stats
25W - 12L
1,720 SR
Queue Stats
122W - 126L
1,455 MMR
Party 1
Ullr
Ullr
Masters
JustLion
Ullr
Masters
Level 145
God Stats
75W - 44L
1,714 SR
Queue Stats
204W - 150L
3,197 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Nedelq
Sun Wukong
Silver I
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,493 MMR
Solo
Kukulkan
Kukulkan
Gold III
ShadowSidd
Kukulkan
Gold III
Level 144
God Stats
1W - 2L
1,304 SR
Queue Stats
224W - 217L
1,412 MMR
Party 1
Geb
Geb
Platinum V
xxchainsaw
Geb
Platinum V
Level 159
God Stats
4W - 4L
1,811 SR
Queue Stats
309W - 299L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hirashima
Scylla
17
6 / 3 / 2
10,056
529
8,036
8,793
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 4
9,613
506
7,603
13,383
11,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
Simbaar269
Xing Tian
13
1 / 0 / 5
8,926
470
2,349
9,697
5,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
14
3 / 3 / 3
8,851
466
7,681
14,285
9,570
13
0 / 6 / 4
8,294
437
3,091
10,307
3,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeSetTiamatApolloAthena

VS

Bans
TsukuyomiHeimdallrGuan YuAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
GrooteS
Loki
17
5 / 4 / 0
10,679
562
7,411
13,087
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
20
7 / 0 / 2
12,363
651
15,139
10,706
5,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Nedelq
Sun Wukong
16
0 / 3 / 2
10,047
529
4,285
11,560
5,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
ShadowSidd
Kukulkan
16
1 / 1 / 3
10,078
530
6,121
6,503
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 4
9,147
481
4,471
10,522
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
10
Kills
14
15
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
GrooteS
Loki
5
4
0
1.25
L
Scylla
Hirashima
Scylla
6
3
2
2.33
W
Ullr
7
0
2
8
L
0
3
4
0.67
W
Sun Wukong
Nedelq
Sun Wukong
0
3
2
0.33
W
Kukulkan
ShadowSidd
Kukulkan
1
1
3
2.5
L
Xing Tian
Simbaar269
Xing Tian
1
0
5
3.5
L
Fenrir
3
3
3
1.5
L
0
6
4
0.33
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,760
Damage
37,427
56,465
Taken
52,378
33,105
Mitigated
25,871
15,972
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
GrooteS
Loki
7,411
2,154
0
4,829
13,087
4,847
0
2,537
10,550
0
67,382
L
Scylla
Hirashima
Scylla
8,036
1,294
0
1,099
8,793
3,253
0
1,578
7,215
81,565
0
W
Ullr
15,139
5,652
0
1,085
10,706
5,345
3,110
308
10,398
0
123,348
L
7,603
1,152
0
4,592
13,383
11,171
650
1,165
12,218
277
66,553
W
Sun Wukong
Nedelq
Sun Wukong
4,285
664
0
4,149
11,560
5,256
486
1,392
10,168
0
56,288
W
Kukulkan
ShadowSidd
Kukulkan
6,121
519
0
2,158
6,503
2,763
0
2,908
3,595
70,218
0
L
Xing Tian
Simbaar269
Xing Tian
2,349
158
0
1,050
9,697
5,911
0
4,083
5,614
23,155
0
L
Fenrir
7,681
1,415
0
5,736
14,285
9,570
0
2,252
12,033
0
52,584
L
3,091
976
600
2,895
10,307
3,200
762
1,514
8,793
0
50,582
W
4,471
319
0
2,019
10,522
7,660
169
3,497
7,025
18,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,740
Gold Earned
52,314
536
Minions Killed
639
0
Camps Cleared
0
1,863,778
Distance Traveled
1,930,674
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,679
562
113
6
0
389,190
9
L
Scylla
10,056
529
164
9
0
344,165
8
W
Ullr
12,363
651
220
12
0
359,622
6
L
Tyr
9,613
506
141
7
0
386,653
3
W
Sun Wukong
10,047
529
125
7
0
381,069
3
W
Kukulkan
10,078
530
166
9
0
375,615
5
L
Xing Tian
8,926
470
23
1
0
397,328
10
L
Fenrir
8,851
466
99
5
0
384,356
8
L
Chiron
8,294
437
109
6
0
351,276
3
W
Geb
9,147
481
15
1
0
425,178
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role