Player Matchup

Gilgamesh
Gilgamesh
KaiNuyoloolo
Gilgamesh
Level 22
God Stats
1W - 1L
1,748 SR
Queue Stats
30W - 37L
1,381 Elo+
Party 4
Poseidon
Poseidon
OrphanKrippler
Poseidon
Level 29
God Stats
0W - 2L
1,247 SR
Queue Stats
131W - 180L
1,327 Elo+
Party 2
Danzaburou
Danzaburou
house_of_homos
Danzaburou
Level 28
God Stats
17W - 19L
1,258 SR
Queue Stats
181W - 225L
1,289 Elo+
Solo
Loki
Loki
im_hyunB
Loki
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 189L
1,438 Elo+
Party 4
Neith
Neith
supportkrippler
Neith
Level 28
God Stats
67W - 111L
1,425 SR
Queue Stats
117W - 157L
1,327 Elo+
Party 2
Team Averages
Level 30
1,436 SR
1,352 Elo+

VS

Team Averages
Level 24
1,416 SR
1,379 Elo+
Cthulhu
Cthulhu
Kahootz
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,330 Elo+
Party 1
Fenrir
Fenrir
Salttybunny
Fenrir
Level 17
God Stats
17W - 15L
1,402 SR
Queue Stats
26W - 26L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
UndeadArrow1
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Vantosh
Heimdallr
Level 28
God Stats
3W - 3L
1,165 SR
Queue Stats
41W - 40L
1,262 Elo+
Party 3
Cernunnos
Cernunnos
xBluntFatherx420
Cernunnos
Level 25
God Stats
37W - 35L
1,511 SR
Queue Stats
62W - 62L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KaiNuyoloolo
Gilgamesh
14
0 / 6 / 2
7,849
413
4,603
12,967
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
15
5 / 7 / 5
9,633
507
13,077
11,736
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
house_of_homos
Danzaburou
16
6 / 4 / 5
9,850
518
6,532
13,097
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
16
6 / 6 / 3
9,954
524
6,653
14,061
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 4
7,785
410
2,226
12,346
3,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kahootz
Cthulhu
13
3 / 7 / 5
8,725
459
5,939
11,733
11,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
17
10 / 2 / 2
10,702
563
10,005
11,304
6,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
UndeadArrow1
Gilgamesh
18
8 / 1 / 1
11,766
619
12,225
12,702
12,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Vantosh
Heimdallr
16
4 / 6 / 3
10,122
533
9,252
11,448
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
17
6 / 3 / 3
10,644
560
9,661
11,692
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
18
Kills
31
31
Deaths
19
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Kahootz
Cthulhu
3
7
5
0.79
L
Gilgamesh
KaiNuyoloolo
Gilgamesh
0
6
2
0.17
L
Poseidon
5
7
5
1.07
W
Fenrir
10
2
2
5.5
W
Gilgamesh
UndeadArrow1
Gilgamesh
8
1
1
8.5
W
Heimdallr
Vantosh
Heimdallr
4
6
3
0.92
L
Danzaburou
house_of_homos
Danzaburou
6
4
5
2.13
L
Loki
6
6
3
1.25
L
1
8
4
0.38
W
Cernunnos
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,091
Damage
47,082
64,207
Taken
58,879
24,912
Mitigated
39,408
6,587
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Kahootz
Cthulhu
5,939
332
171
494
11,733
11,607
256
2,751
8,793
25,365
0
L
Gilgamesh
KaiNuyoloolo
Gilgamesh
4,603
1,433
0
1,223
12,967
8,326
682
612
12,305
0
32,488
L
Poseidon
13,077
1,006
0
0
11,736
3,564
105
852
10,809
53,410
0
W
Fenrir
10,005
1,876
0
2,742
11,304
6,078
92
2,680
8,460
0
57,734
W
Gilgamesh
UndeadArrow1
Gilgamesh
12,225
2,614
0
3,385
12,702
12,249
2,715
691
11,965
0
62,158
W
Heimdallr
Vantosh
Heimdallr
9,252
3,187
0
2,337
11,448
3,774
2,768
4,541
6,567
0
54,831
L
Danzaburou
house_of_homos
Danzaburou
6,532
2,646
0
1,063
13,097
4,246
0
1,778
11,269
0
32,448
L
Loki
6,653
1,409
0
2,539
14,061
5,107
726
409
13,627
0
57,992
L
2,226
674
0
1,762
12,346
3,669
1,105
2,038
10,258
0
28,583
W
Cernunnos
9,661
4,849
0
1,805
11,692
5,700
2,133
1,599
10,017
0
78,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
51,959
346
Minions Killed
524
0
Camps Cleared
0
1,690,198
Distance Traveled
1,565,316
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,725
459
47
2
0
320,214
2
L
Gilgamesh
7,849
413
69
4
0
317,140
1
L
Poseidon
9,633
507
68
4
0
336,145
3
W
Fenrir
10,702
563
104
5
0
326,370
2
W
Gilgamesh
11,766
619
128
7
0
305,881
0
W
Heimdallr
10,122
533
107
6
0
292,535
0
L
Danzaburou
9,850
518
53
3
0
348,648
0
L
Loki
9,954
524
110
6
0
374,299
0
L
Neith
7,785
410
46
2
0
313,966
0
W
Cernunnos
10,644
560
138
7
0
320,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role