Player Matchup

Cerberus
Cerberus
Silver II
DRLongMeat
Cerberus
Silver II
Level 48
God Stats
4W - 8L
1,457 SR
Queue Stats
79W - 96L
1,062 MMR
Solo
Cernunnos
Cernunnos
Silver III
ExoTicSasuke
Cernunnos
Silver III
Level 66
God Stats
3W - 5L
1,449 SR
Queue Stats
39W - 50L
937 MMR
Solo
Arachne
Arachne
Bronze IV
LuksJung
Arachne
Bronze IV
Level 131
God Stats
8W - 14L
1,534 SR
Queue Stats
34W - 56L
955 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Secretly Hated
Kukulkan
Silver IV
Level 144
God Stats
1W - 2L
1,830 SR
Queue Stats
264W - 282L
826 MMR
Solo
Loki
Loki
Bronze II
UngluedCupid75
Loki
Bronze II
Level 36
God Stats
100W - 102L
1,447 SR
Queue Stats
166W - 177L
928 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,543 SR
942 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,618 SR
1,034 MMR
Amaterasu
Amaterasu
Silver I
Dull7048
Amaterasu
Silver I
Level 69
God Stats
92W - 87L
1,566 SR
Queue Stats
156W - 161L
1,204 MMR
Solo
Nu Wa
Nu Wa
Silver II
FYC-OniDaGreat
Nu Wa
Silver II
Level 103
God Stats
13W - 9L
1,588 SR
Queue Stats
167W - 163L
1,068 MMR
Solo
Neith
Neith
Silver III
KGETW
Neith
Silver III
Level 45
God Stats
7W - 10L
1,396 SR
Queue Stats
52W - 78L
958 MMR
Solo
Fafnir
Fafnir
Silver II
Yeesuuus
Fafnir
Silver II
Level 127
God Stats
5W - 2L
1,840 SR
Queue Stats
296W - 314L
912 MMR
Solo
Ganesha
Ganesha
Silver III
penpoint93
Ganesha
Silver III
Level 143
God Stats
10W - 4L
1,699 SR
Queue Stats
190W - 209L
1,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DRLongMeat
Cerberus
19
11 / 6 / 4
14,348
531
18,245
35,039
41,479
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
ExoTicSasuke
Cernunnos
18
4 / 8 / 10
11,998
444
19,109
24,113
8,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
LuksJung
Arachne
19
5 / 10 / 3
13,241
490
9,872
29,413
9,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
20
3 / 10 / 8
13,047
483
21,608
20,548
6,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 11 / 1
12,232
453
6,392
23,482
7,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ChaacTsukuyomiCu ChulainnDanzaburouCthulhu

VS

Bans
TiamatScyllaBastetKing ArthurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dull7048
Amaterasu
20
17 / 3 / 4
16,187
600
25,036
26,964
19,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
18 / 7 / 7
16,334
605
39,783
17,921
7,419
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
KGETW
Neith
18
2 / 5 / 16
12,140
450
15,821
15,813
7,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Yeesuuus
Fafnir
19
7 / 3 / 14
14,408
534
15,057
24,423
36,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
penpoint93
Ganesha
19
1 / 6 / 12
12,765
473
9,162
21,983
12,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
24
Kills
45
45
Deaths
24
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DRLongMeat
Cerberus
11
6
4
2.17
W
Amaterasu
Dull7048
Amaterasu
17
3
4
6.33
L
Cernunnos
ExoTicSasuke
Cernunnos
4
8
10
1.13
W
18
7
7
3.07
W
Neith
KGETW
Neith
2
5
16
2
L
Arachne
LuksJung
Arachne
5
10
3
0.65
L
Kukulkan
3
10
8
0.7
L
1
11
1
0.14
W
Fafnir
Yeesuuus
Fafnir
7
3
14
4.67
W
Ganesha
penpoint93
Ganesha
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,226
Damage
104,859
132,595
Taken
107,104
73,256
Mitigated
83,068
26,764
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DRLongMeat
Cerberus
18,245
1,056
0
6,158
35,039
41,479
0
19,212
15,386
42,863
0
W
Amaterasu
Dull7048
Amaterasu
25,036
7,966
0
5,816
26,964
19,504
7,099
6,853
20,044
14,011
83,473
L
Cernunnos
ExoTicSasuke
Cernunnos
19,109
7,199
0
6,296
24,113
8,900
281
12,981
10,880
0
83,575
W
39,783
8,581
0
389
17,921
7,419
4,265
9,109
8,538
108,926
0
W
Neith
KGETW
Neith
15,821
8,820
801
4,522
15,813
7,119
4,334
7,187
8,586
0
64,105
L
Arachne
LuksJung
Arachne
9,872
6,226
0
9,925
29,413
9,842
297
12,949
16,158
0
71,808
L
Kukulkan
21,608
2,331
0
1,250
20,548
6,027
0
14,006
6,132
95,156
0
L
6,392
1,967
0
3,135
23,482
7,008
359
7,896
15,444
0
74,240
W
Fafnir
Yeesuuus
Fafnir
15,057
3,907
0
4,689
24,423
36,138
726
9,561
14,630
36,917
0
W
Ganesha
penpoint93
Ganesha
9,162
941
0
4,693
21,983
12,888
223
6,256
15,453
73,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,866
Gold Earned
71,834
620
Minions Killed
560
0
Camps Cleared
0
2,019,559
Distance Traveled
2,373,969
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,348
531
63
2
0
431,199
2
W
Amaterasu
16,187
600
162
6
0
497,195
2
L
Cernunnos
11,998
444
127
5
0
392,153
2
W
Nu Wa
16,334
605
155
6
0
451,951
5
W
Neith
12,140
450
87
3
0
464,484
2
L
Arachne
13,241
490
116
4
0
410,331
4
L
Kukulkan
13,047
483
175
6
0
359,487
1
L
Loki
12,232
453
139
5
0
426,389
4
W
Fafnir
14,408
534
56
2
0
499,939
4
W
Ganesha
12,765
473
100
4
0
460,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role