Player Matchup

Chiron
Chiron
 
Chiron
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IndigoSoze
Danzaburou
Level 159
God Stats
24W - 27L
1,687 SR
Queue Stats
305W - 285L
1,547 Elo+
Party 2
Bacchus
Bacchus
Panda_Devotion_
Bacchus
Level 62
God Stats
2W - 2L
1,308 SR
Queue Stats
325W - 337L
1,442 Elo+
Solo
Nu Wa
Nu Wa
musevini
Nu Wa
Level 125
God Stats
22W - 21L
1,381 SR
Queue Stats
183W - 205L
1,501 Elo+
Party 2
Team Averages
Level 96
1,475 SR
1,498 Elo+

VS

Team Averages
Level 85
1,470 SR
1,362 Elo+
Bellona
Bellona
BlameLatency
Bellona
Level 87
God Stats
12W - 12L
1,419 SR
Queue Stats
125W - 121L
1,399 Elo+
Party 1
Aphrodite
Aphrodite
Chapman1282
Aphrodite
Level 84
God Stats
18W - 18L
1,484 SR
Queue Stats
147W - 177L
1,376 Elo+
Solo
Xbalanque
Xbalanque
YFNSwerv
Xbalanque
Level 88
God Stats
29W - 36L
1,437 SR
Queue Stats
681W - 742L
1,336 Elo+
Party 1
Hera
Hera
sNn SlimShady
Hera
Level 57
God Stats
4W - 7L
1,592 SR
Queue Stats
257W - 311L
1,335 Elo+
Party 1
Gilgamesh
Gilgamesh
xXTru_KingXx
Gilgamesh
Level 107
God Stats
3W - 1L
1,418 SR
Queue Stats
48W - 61L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 5 / 3
8,210
456
9,951
10,830
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
 
Da Ji
12
4 / 8 / 3
7,953
442
6,356
13,907
5,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
IndigoSoze
Danzaburou
13
4 / 8 / 5
8,746
486
11,086
17,028
6,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 6 / 7
7,597
422
4,959
16,442
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
musevini
Nu Wa
17
6 / 3 / 1
10,439
580
17,322
10,114
7,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlameLatency
Bellona
15
3 / 2 / 7
8,665
481
6,361
14,233
9,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Chapman1282
Aphrodite
15
6 / 4 / 9
9,300
517
7,632
15,760
5,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
YFNSwerv
Xbalanque
14
1 / 4 / 3
8,393
466
3,870
12,835
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 6 / 6
9,316
518
8,076
10,586
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xXTru_KingXx
Gilgamesh
17
12 / 4 / 8
11,047
614
17,593
16,949
9,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
18
Kills
28
30
Deaths
20
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
5
3
1.1
L
Da Ji
 
Da Ji
4
8
3
0.69
W
Bellona
BlameLatency
Bellona
3
2
7
3.25
W
Aphrodite
Chapman1282
Aphrodite
6
4
9
2.63
L
Danzaburou
IndigoSoze
Danzaburou
4
8
5
0.81
L
0
6
7
0.58
W
Xbalanque
YFNSwerv
Xbalanque
1
4
3
0.63
L
Nu Wa
musevini
Nu Wa
6
3
1
2.17
W
6
6
6
1.5
W
Gilgamesh
xXTru_KingXx
Gilgamesh
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,674
Damage
43,532
68,321
Taken
70,363
36,513
Mitigated
32,176
12,648
Healing
21,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,951
4,414
748
2,297
10,830
3,837
678
1,625
9,199
0
41,798
L
Da Ji
 
Da Ji
6,356
1,029
0
1,982
13,907
5,444
62
4,050
9,739
0
38,006
W
Bellona
BlameLatency
Bellona
6,361
1,193
0
1,250
14,233
9,837
662
5,737
8,068
0
39,936
W
Aphrodite
Chapman1282
Aphrodite
7,632
811
1,821
8,665
15,760
5,832
720
4,494
11,050
39,552
0
L
Danzaburou
IndigoSoze
Danzaburou
11,086
4,715
0
4,383
17,028
6,094
180
3,743
12,989
0
49,394
L
4,959
421
0
2,059
16,442
13,912
56
3,324
13,082
25,223
0
W
Xbalanque
YFNSwerv
Xbalanque
3,870
1,748
0
3,631
12,835
3,676
2,452
3,119
9,566
0
46,189
L
Nu Wa
musevini
Nu Wa
17,322
3,839
0
1,179
10,114
7,226
1,303
2,382
7,604
76,144
0
W
8,076
1,313
104
3,043
10,586
2,981
72
3,495
6,869
33,882
0
W
Gilgamesh
xXTru_KingXx
Gilgamesh
17,593
6,530
0
3,088
16,949
9,850
3,686
4,170
12,529
0
66,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,945
Gold Earned
46,721
402
Minions Killed
381
0
Camps Cleared
0
1,523,295
Distance Traveled
1,659,646
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,210
456
78
4
0
317,172
5
L
Da Ji
7,953
442
59
3
0
333,096
5
W
Bellona
8,665
481
61
3
0
375,852
0
W
Aphrodite
9,300
517
67
4
0
335,590
0
L
Danzaburou
8,746
486
80
4
0
276,132
1
L
Bacchus
7,597
422
34
2
0
315,034
4
W
Xbalanque
8,393
466
96
5
0
279,809
1
L
Nu Wa
10,439
580
151
8
0
281,861
4
W
Hera
9,316
518
63
4
0
331,428
2
W
Gilgamesh
11,047
614
94
5
0
336,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role