Player Matchup

Gilgamesh
Gilgamesh
INeverSoldDrugz
Gilgamesh
Level 20
God Stats
4W - 5L
1,519 SR
Queue Stats
78W - 48L
1,598 Elo+
Solo
Anhur
Anhur
Nadass24
Anhur
Level 29
God Stats
45W - 64L
1,358 SR
Queue Stats
353W - 444L
1,356 Elo+
Solo
Yemoja
Yemoja
Sugoi_Jagaimo
Yemoja
Level 12
God Stats
9W - 11L
1,549 SR
Queue Stats
11W - 12L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Vgerena
Kukulkan
Level 7
God Stats
5W - 4L
1,675 SR
Queue Stats
9W - 6L
1,640 Elo+
Solo
He Bo
He Bo
bulskiii
He Bo
Level 29
God Stats
5W - 5L
1,826 SR
Queue Stats
171W - 179L
1,532 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,520 Elo+

VS

Team Averages
Level 16
1,599 SR
1,502 Elo+
Ares
Ares
Daddy_Gilgamesh
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,311 Elo+
Solo
Tiamat
Tiamat
SSovy
Tiamat
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 33L
1,714 Elo+
Solo
Eset
Eset
Sun Princess478
Eset
Level 28
God Stats
26W - 13L
1,756 SR
Queue Stats
126W - 109L
1,610 Elo+
Solo
Achilles
Achilles
cris_Snp99
Achilles
Level 4
God Stats
2W - 1L
1,738 SR
Queue Stats
2W - 1L
1,641 Elo+
Solo
Cupid
Cupid
yoGoldie
Cupid
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 63L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
INeverSoldDrugz
Gilgamesh
14
9 / 3 / 0
8,579
613
12,212
15,821
7,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Nadass24
Anhur
10
1 / 4 / 1
6,604
472
3,543
9,899
2,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 3
5,734
410
1,461
6,731
2,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Vgerena
Kukulkan
12
2 / 5 / 1
7,401
529
6,767
8,510
3,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
bulskiii
He Bo
10
1 / 3 / 2
6,440
460
2,877
8,992
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,249
518
5,952
8,908
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
SSovy
Tiamat
14
3 / 2 / 5
8,420
601
7,079
9,766
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
10 / 0 / 4
9,037
646
9,595
6,969
2,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
cris_Snp99
Achilles
12
1 / 6 / 2
6,985
499
3,026
10,377
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
yoGoldie
Cupid
11
2 / 4 / 5
6,860
490
4,518
6,846
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
13
Kills
19
19
Deaths
13
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Gilgamesh
INeverSoldDrugz
Gilgamesh
9
3
0
3
L
Anhur
Nadass24
Anhur
1
4
1
0.38
W
Tiamat
SSovy
Tiamat
3
2
5
2.75
L
0
4
3
0.38
W
10
0
4
12
L
Kukulkan
Vgerena
Kukulkan
2
5
1
0.5
L
He Bo
bulskiii
He Bo
1
3
2
0.67
W
Achilles
cris_Snp99
Achilles
1
6
2
0.33
W
Cupid
yoGoldie
Cupid
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,860
Damage
30,170
49,953
Taken
42,866
18,433
Mitigated
19,840
13,213
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,952
278
0
2,696
8,908
4,926
0
2,937
5,971
19,773
0
L
Gilgamesh
INeverSoldDrugz
Gilgamesh
12,212
3,902
0
4,923
15,821
7,084
121
3,726
12,095
0
59,778
L
Anhur
Nadass24
Anhur
3,543
2,330
0
1,859
9,899
2,898
420
4,019
5,880
0
32,590
W
Tiamat
SSovy
Tiamat
7,079
863
0
3,958
9,766
5,628
0
1,318
8,448
50,186
0
L
1,461
615
2,283
513
6,731
2,728
189
5,095
1,636
10,528
0
W
9,595
498
211
3,050
6,969
2,775
398
3,473
3,496
55,872
0
L
Kukulkan
Vgerena
Kukulkan
6,767
597
0
510
8,510
3,216
0
6,190
2,320
43,571
0
L
He Bo
bulskiii
He Bo
2,877
330
0
3,125
8,992
2,507
87
3,596
5,396
35,308
0
W
Achilles
cris_Snp99
Achilles
3,026
1,341
0
2,026
10,377
4,278
440
0
10,377
0
26,264
W
Cupid
yoGoldie
Cupid
4,518
3,071
23
728
6,846
2,233
572
3,377
3,469
0
28,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
38,551
329
Minions Killed
338
0
Camps Cleared
0
1,249,999
Distance Traveled
1,334,420
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,249
518
23
2
0
293,075
5
L
Gilgamesh
8,579
613
96
7
0
279,828
2
L
Anhur
6,604
472
62
4
0
220,925
2
W
Tiamat
8,420
601
103
7
0
286,235
2
L
Yemoja
5,734
410
24
2
0
240,917
2
W
Eset
9,037
646
98
7
0
238,475
1
L
Kukulkan
7,401
529
77
6
0
266,630
2
L
He Bo
6,440
460
70
5
0
241,699
0
W
Achilles
6,985
499
57
4
0
287,540
0
W
Cupid
6,860
490
57
4
0
229,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role