Player Matchup

Nu Wa
Nu Wa
Allardor
Nu Wa
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
81W - 8L
1,950 Elo+
Party 1
Bellona
Bellona
Nightshad
Bellona
Level 43
God Stats
13W - 4L
1,734 SR
Queue Stats
170W - 41L
1,889 Elo+
Party 1
Ne Zha
Ne Zha
PistolCrab
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 11L
2,109 Elo+
Party 1
Team Averages
Level 33
1,578 SR
1,983 Elo+

VS

Team Averages
Level 128
1,479 SR
1,581 Elo+
Scylla
Scylla
Jynzohh
Scylla
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,590 Elo+
Party 2
Jing Wei
Jing Wei
KatieHD
Jing Wei
Level 152
God Stats
2W - 1L
1,599 SR
Queue Stats
21W - 22L
1,563 Elo+
Party 2
Athena
Athena
Steeleclaw
Athena
Level 108
God Stats
0W - 3L
1,338 SR
Queue Stats
3W - 5L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Allardor
Nu Wa
16
8 / 4 / 8
12,530
737
11,575
7,835
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Nightshad
Bellona
15
5 / 4 / 10
11,213
660
13,301
13,816
10,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
PistolCrab
Ne Zha
15
3 / 1 / 13
11,024
648
12,886
14,687
10,435
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jynzohh
Scylla
13
1 / 7 / 5
10,059
592
3,832
11,021
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
KatieHD
Jing Wei
16
7 / 2 / 1
11,896
700
13,990
19,161
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Steeleclaw
Athena
13
1 / 7 / 6
10,640
626
8,496
17,877
16,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
16
Kills
9
9
Deaths
16
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Allardor
Nu Wa
8
4
8
3
L
Scylla
Jynzohh
Scylla
1
7
5
0.5
L
Jing Wei
KatieHD
Jing Wei
7
2
1
3.75
W
Bellona
Nightshad
Bellona
5
4
10
2.5
W
Ne Zha
PistolCrab
Ne Zha
3
1
13
9.5
L
Athena
Steeleclaw
Athena
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
26,318
36,338
Taken
48,059
24,294
Mitigated
27,807
7,540
Healing
16,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Allardor
Nu Wa
11,575
3,711
0
1,807
7,835
3,052
1,547
1,732
6,103
60,848
0
L
Scylla
Jynzohh
Scylla
3,832
104
0
2,043
11,021
3,607
217
2,656
8,141
31,999
0
L
Jing Wei
KatieHD
Jing Wei
13,990
11,908
0
10,001
19,161
7,253
461
3,429
15,575
0
101,026
W
Bellona
Nightshad
Bellona
13,301
3,946
0
707
13,816
10,807
0
5,549
8,267
0
35,205
W
Ne Zha
PistolCrab
Ne Zha
12,886
2,570
0
5,026
14,687
10,435
739
5,155
9,532
0
48,285
L
Athena
Steeleclaw
Athena
8,496
1,509
501
3,605
17,877
16,947
312
6,182
11,343
26,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
32,595
190
Minions Killed
227
0
Camps Cleared
0
940,655
Distance Traveled
860,071
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,530
737
97
6
0
280,671
0
L
Scylla
10,059
592
53
3
0
253,010
5
L
Jing Wei
11,896
700
145
9
0
304,457
3
W
Bellona
11,213
660
46
3
0
313,860
1
W
Ne Zha
11,024
648
47
3
0
346,124
3
L
Athena
10,640
626
29
2
0
302,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role