Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
CarlosLara93
Chang'e
Level 99
God Stats
6W - 9L
1,129 SR
Queue Stats
510W - 524L
1,425 Elo+
Party 2
Ah Puch
Ah Puch
Father Azranul
Ah Puch
Level 105
God Stats
6W - 5L
1,684 SR
Queue Stats
242W - 255L
1,473 Elo+
Solo
Artemis
Artemis
ImDuck2
Artemis
Level 94
God Stats
12W - 14L
1,624 SR
Queue Stats
147W - 141L
1,471 Elo+
Solo
Athena
Athena
Rinagaid
Athena
Level 152
God Stats
38W - 61L
1,445 SR
Queue Stats
543W - 562L
1,457 Elo+
Solo
Team Averages
Level 120
1,476 SR
1,465 Elo+

VS

Team Averages
Level 78
1,615 SR
1,515 Elo+
Xing Tian
Xing Tian
Atlas2798
Xing Tian
Level 25
God Stats
7W - 2L
1,873 SR
Queue Stats
25W - 24L
1,516 Elo+
Party 1
Medusa
Medusa
AxonAndroidCM
Medusa
Level 125
God Stats
2W - 5L
1,541 SR
Queue Stats
105W - 99L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Neopkwaii
Tsukuyomi
Level 72
God Stats
9W - 14L
1,506 SR
Queue Stats
353W - 308L
1,497 Elo+
Solo
Nu Wa
Nu Wa
THE_REAPER_sr99
Nu Wa
Level 60
God Stats
7W - 2L
1,500 SR
Queue Stats
349W - 366L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
iLongbow
Gilgamesh
Level 108
God Stats
20W - 14L
1,653 SR
Queue Stats
106W - 105L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 0
6,880
688
3,353
4,991
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
CarlosLara93
Chang'e
9
0 / 1 / 4
5,659
566
2,850
5,340
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 2
6,344
634
4,873
4,540
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
ImDuck2
Artemis
10
3 / 1 / 1
5,826
583
6,632
6,198
1,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Rinagaid
Athena
11
4 / 1 / 4
6,250
625
2,909
5,348
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Atlas2798
Xing Tian
8
1 / 1 / 2
4,950
495
2,464
7,658
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 2 / 0
4,428
443
4,369
6,037
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
Neopkwaii
Tsukuyomi
9
0 / 3 / 1
5,148
515
3,223
8,205
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 1
5,047
505
2,891
5,247
1,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
iLongbow
Gilgamesh
10
0 / 3 / 0
5,270
527
2,232
4,701
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
2
3
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
0
4
L
Xing Tian
Atlas2798
Xing Tian
1
1
2
2
L
1
2
0
0.5
W
Chang'e
CarlosLara93
Chang'e
0
1
4
2
W
2
0
2
3
W
Artemis
ImDuck2
Artemis
3
1
1
3.5
L
Tsukuyomi
Neopkwaii
Tsukuyomi
0
3
1
0.17
W
Athena
Rinagaid
Athena
4
1
4
6
L
0
4
1
0.13
L
Gilgamesh
iLongbow
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
15,179
26,417
Taken
31,848
12,084
Mitigated
11,697
11,109
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,353
1,188
0
2,164
4,991
2,979
516
308
4,683
0
37,476
L
Xing Tian
Atlas2798
Xing Tian
2,464
213
0
2,244
7,658
3,809
0
2,182
5,436
10,064
0
L
4,369
1,920
270
1,396
6,037
1,715
0
1,905
4,086
0
17,663
W
Chang'e
CarlosLara93
Chang'e
2,850
322
796
3,150
5,340
3,571
332
1,270
4,070
17,001
0
W
4,873
264
0
2,615
4,540
1,560
434
1,110
3,430
33,543
0
W
Artemis
ImDuck2
Artemis
6,632
3,445
0
180
6,198
1,993
215
1,677
4,521
0
30,508
L
Tsukuyomi
Neopkwaii
Tsukuyomi
3,223
656
0
2,624
8,205
2,409
0
2,693
5,410
0
27,164
W
Athena
Rinagaid
Athena
2,909
789
0
2,204
5,348
1,981
0
990
4,358
18,444
0
L
2,891
316
0
462
5,247
1,470
0
3,277
1,768
23,328
0
L
Gilgamesh
iLongbow
Gilgamesh
2,232
578
0
648
4,701
2,294
0
185
4,516
0
21,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
24,843
290
Minions Killed
187
0
Camps Cleared
0
967,442
Distance Traveled
969,445
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,880
688
78
8
0
196,487
1
L
Xing Tian
4,950
495
14
1
0
167,224
0
L
Medusa
4,428
443
19
2
0
201,382
4
W
Chang'e
5,659
566
33
3
0
182,983
2
W
Ah Puch
6,344
634
78
8
0
198,937
4
W
Artemis
5,826
583
66
7
0
170,739
1
L
Tsukuyomi
5,148
515
62
6
0
229,115
2
W
Athena
6,250
625
35
4
0
218,296
0
L
Nu Wa
5,047
505
44
4
0
167,290
2
L
Gilgamesh
5,270
527
48
5
0
204,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role