Player Matchup

Sobek
Sobek
Alimohammad
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,278 Elo+
Solo
Kukulkan
Kukulkan
Chelo2094
Kukulkan
Level 29
God Stats
14W - 23L
1,481 SR
Queue Stats
106W - 142L
1,329 Elo+
Solo
Bastet
Bastet
Doc9922
Bastet
Level 26
God Stats
0W - 2L
1,262 SR
Queue Stats
34W - 43L
1,367 Elo+
Solo
Cerberus
Cerberus
LiL Dom760
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
zugus92
Neith
Level 22
God Stats
356W - 377L
1,420 SR
Queue Stats
374W - 424L
1,308 Elo+
Solo
Team Averages
Level 21
1,432 SR
1,356 Elo+

VS

Team Averages
Level 24
1,474 SR
1,319 Elo+
Apollo
Apollo
KenNiOrenoChitsu
Apollo
Level 29
God Stats
3W - 2L
1,293 SR
Queue Stats
91W - 115L
1,360 Elo+
Solo
Xing Tian
Xing Tian
Rich-Deezy
Xing Tian
Level 24
God Stats
3W - 0L
1,776 SR
Queue Stats
42W - 47L
1,261 Elo+
Solo
Bellona
Bellona
SNEAKYSAMSQUATCH
Bellona
Level 17
God Stats
29W - 26L
1,452 SR
Queue Stats
30W - 29L
1,224 Elo+
Solo
Nu Wa
Nu Wa
SheRollxn4JD
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,479 Elo+
Solo
Set
Set
Z3d0
Set
Level 20
God Stats
11W - 19L
1,352 SR
Queue Stats
14W - 22L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,278
428
922
6,860
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Chelo2094
Kukulkan
7
0 / 3 / 0
4,422
442
1,545
3,059
1,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Doc9922
Bastet
5
0 / 4 / 0
4,127
413
1,477
6,175
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cerberus
LiL Dom760
Cerberus
3
0 / 7 / 0
3,608
361
1,587
7,121
2,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
zugus92
Neith
8
0 / 4 / 0
4,824
482
1,835
3,895
1,093
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 1
5,928
593
5,666
4,626
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
Rich-Deezy
Xing Tian
9
0 / 0 / 1
5,288
529
0
3,243
1,128
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
4 / 0 / 3
6,420
642
3,273
6,109
3,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
5 / 0 / 4
5,902
590
5,055
4,877
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Z3d0
Set
9
2 / 0 / 1
5,527
553
1,630
4,334
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
19
22
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Kukulkan
Chelo2094
Kukulkan
0
3
0
0
L
Bastet
Doc9922
Bastet
0
4
0
0
W
8
0
1
8.5
L
Cerberus
LiL Dom760
Cerberus
0
7
0
0
W
Xing Tian
Rich-Deezy
Xing Tian
0
0
1
0.5
W
4
0
3
5.5
W
5
0
4
7
W
Set
Z3d0
Set
2
0
1
2.5
L
Neith
zugus92
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,366
Damage
15,624
27,110
Taken
23,189
10,404
Mitigated
8,922
4,461
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
922
31
0
1,547
6,860
3,979
243
951
5,909
6,531
0
L
Kukulkan
Chelo2094
Kukulkan
1,545
380
123
321
3,059
1,240
190
847
2,212
15,983
0
L
Bastet
Doc9922
Bastet
1,477
610
0
1,417
6,175
1,225
0
1,801
4,374
0
12,645
W
5,666
3,154
248
1,304
4,626
1,717
210
1,648
2,928
0
18,020
L
Cerberus
LiL Dom760
Cerberus
1,587
118
0
702
7,121
2,867
0
1,249
5,872
7,325
0
W
Xing Tian
Rich-Deezy
Xing Tian
0
0
0
0
3,243
1,128
1,432
309
2,884
18,266
0
W
3,273
1,509
0
2,520
6,109
3,517
589
900
5,159
1,349
27,889
W
5,055
1,409
0
2,779
4,877
1,271
985
761
4,091
29,347
0
W
Set
Z3d0
Set
1,630
1,024
0
2,234
4,334
1,289
293
261
4,073
0
17,214
L
Neith
zugus92
Neith
1,835
892
0
351
3,895
1,093
1,440
497
3,398
0
22,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,259
Gold Earned
29,065
129
Minions Killed
227
0
Camps Cleared
0
772,148
Distance Traveled
819,750
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,278
428
14
1
0
163,798
0
L
Kukulkan
4,422
442
38
4
0
131,212
4
L
Bastet
4,127
413
28
3
0
171,380
2
W
Apollo
5,928
593
30
3
0
173,777
2
L
Cerberus
3,608
361
11
1
0
180,124
2
W
Xing Tian
5,288
529
43
4
0
156,058
1
W
Bellona
6,420
642
69
7
0
178,334
2
W
Nu Wa
5,902
590
39
4
0
153,924
3
W
Set
5,527
553
46
5
0
157,657
0
L
Neith
4,824
482
38
4
0
125,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role