Player Matchup

Fafnir
Fafnir
Panda Medal
Fafnir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 87L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
RandreaM9614
Nu Wa
Level 102
God Stats
21W - 8L
1,783 SR
Queue Stats
589W - 599L
1,408 Elo+
Solo
Hun Batz
Hun Batz
TDboyz95
Hun Batz
Level 67
God Stats
5W - 4L
1,743 SR
Queue Stats
366W - 371L
1,438 Elo+
Solo
Thoth
Thoth
japha
Thoth
Level 102
God Stats
1W - 1L
1,271 SR
Queue Stats
21W - 16L
1,400 Elo+
Party 2
Ganesha
Ganesha
rspectrum
Ganesha
Level 79
God Stats
3W - 5L
1,471 SR
Queue Stats
496W - 502L
1,321 Elo+
Solo
Team Averages
Level 87
1,554 SR
1,407 Elo+

VS

Team Averages
Level 69
1,509 SR
1,367 Elo+
Apollo
Apollo
Amanda_Peon
Apollo
Level 65
God Stats
6W - 20L
1,359 SR
Queue Stats
440W - 440L
1,434 Elo+
Party 1
Tyr
Tyr
Austinnv
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,233 Elo+
Solo
Fenrir
Fenrir
CorvusFuror
Fenrir
Level 62
God Stats
2W - 2L
1,785 SR
Queue Stats
75W - 82L
1,430 Elo+
Party 1
Cerberus
Cerberus
MrsLongknife
Cerberus
Level 82
God Stats
4W - 3L
1,192 SR
Queue Stats
128W - 135L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
vanillagurrillaa
Ao Kuang
Level 107
God Stats
3W - 1L
1,707 SR
Queue Stats
711W - 768L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
10 / 1 / 16
11,545
962
6,605
13,767
19,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
8 / 3 / 13
10,059
838
15,133
8,213
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TDboyz95
Hun Batz
14
5 / 3 / 10
9,067
756
5,355
6,420
3,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
japha
Thoth
18
10 / 1 / 19
10,954
913
18,424
5,816
2,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
rspectrum
Ganesha
17
0 / 2 / 29
10,103
842
7,405
12,714
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 6 / 5
7,856
655
7,740
9,451
3,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 7 / 4
7,766
647
4,846
11,602
5,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
14
1 / 6 / 6
8,290
691
3,161
10,480
6,999
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MrsLongknife
Cerberus
17
4 / 6 / 2
9,242
770
11,450
17,303
14,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 8 / 4
7,806
651
5,810
12,055
3,748
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
31
33
Kills
10
10
Deaths
33
87
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
6
5
0.58
L
2
7
4
0.57
L
Fenrir
1
6
6
0.67
L
Cerberus
MrsLongknife
Cerberus
4
6
2
0.83
W
Fafnir
10
1
16
18
W
8
3
13
4.83
W
Hun Batz
TDboyz95
Hun Batz
5
3
10
3.33
W
Thoth
japha
Thoth
10
1
19
19.5
W
Ganesha
rspectrum
Ganesha
0
2
29
7.25
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,922
Damage
33,007
46,930
Taken
60,891
44,298
Mitigated
34,084
18,780
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,740
4,200
0
1,185
9,451
3,450
0
7,320
2,131
0
21,276
L
4,846
1,455
0
267
11,602
5,719
0
9,404
2,198
51
12,282
L
Fenrir
3,161
939
0
1,030
10,480
6,999
0
8,170
2,310
0
6,196
L
Cerberus
MrsLongknife
Cerberus
11,450
691
1,220
4,240
17,303
14,168
0
13,541
3,762
35,396
0
W
Fafnir
6,605
2,519
2,518
5,201
13,767
19,082
262
3,674
10,093
12,004
0
W
15,133
5,062
1,852
1,501
8,213
3,305
1,294
4,493
3,720
35,524
0
W
Hun Batz
TDboyz95
Hun Batz
5,355
1,673
1,586
790
6,420
3,301
734
1,979
4,441
0
11,567
W
Thoth
japha
Thoth
18,424
1,007
828
726
5,816
2,960
2,566
1,791
4,025
39,264
0
W
Ganesha
rspectrum
Ganesha
7,405
1,097
1,515
2,263
12,714
15,650
480
5,374
7,340
14,925
0
L
5,810
1,156
815
1,339
12,055
3,748
0
9,132
2,923
12,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,728
Gold Earned
40,960
116
Minions Killed
138
0
Camps Cleared
0
1,069,637
Distance Traveled
940,687
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,856
655
24
2
0
188,678
0
L
Tyr
7,766
647
9
1
0
202,630
0
L
Fenrir
8,290
691
6
1
0
179,101
0
L
Cerberus
9,242
770
84
7
0
198,498
0
W
Fafnir
11,545
962
10
1
0
238,535
0
W
Nu Wa
10,059
838
36
3
0
195,663
0
W
Hun Batz
9,067
756
16
1
0
186,349
0
W
Thoth
10,954
913
54
5
0
229,516
0
W
Ganesha
10,103
842
0
0
0
219,574
1
L
Ao Kuang
7,806
651
15
1
0
171,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role