Player Matchup

Discordia
Discordia
AngelicHeresy
Discordia
Level 19
God Stats
3W - 2L
1,418 SR
Queue Stats
46W - 27L
1,709 Elo+
Party 1
Apollo
Apollo
DarkLogic49
Apollo
Level 7
God Stats
5W - 3L
1,710 SR
Queue Stats
108W - 44L
1,761 Elo+
Solo
Chaac
Chaac
SadiztikAbyss
Chaac
Level 14
God Stats
3W - 0L
1,935 SR
Queue Stats
63W - 71L
1,693 Elo+
Solo
Artio
Artio
ShelteredTruth
Artio
Level 12
God Stats
2W - 2L
1,289 SR
Queue Stats
46W - 28L
1,709 Elo+
Party 1
Awilix
Awilix
Thighdeologie
Awilix
Level 13
God Stats
22W - 11L
1,726 SR
Queue Stats
46W - 28L
1,709 Elo+
Party 1
Team Averages
Level 13
1,616 SR
1,716 Elo+

VS

Team Averages
Level 21
1,535 SR
1,712 Elo+
Tsukuyomi
Tsukuyomi
DiscouragedGamer
Tsukuyomi
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 26L
1,875 Elo+
Party 2
Rama
Rama
HarumachiHDDT
Rama
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 65L
1,795 Elo+
Party 2
Scylla
Scylla
lXtremeMariol
Scylla
Level 29
God Stats
16W - 12L
1,638 SR
Queue Stats
68W - 44L
1,623 Elo+
Solo
Achilles
Achilles
squirtalligator
Achilles
Level 7
God Stats
0W - 2L
1,241 SR
Queue Stats
9W - 13L
1,368 Elo+
Solo
Sobek
Sobek
wookiepi
Sobek
Level 28
God Stats
21W - 18L
1,795 SR
Queue Stats
603W - 283L
1,896 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngelicHeresy
Discordia
11
2 / 0 / 1
6,152
615
2,507
2,636
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
10
4 / 1 / 1
6,218
622
4,385
4,275
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 2
6,255
626
4,234
5,055
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 6
5,525
553
2,131
7,289
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 1
5,491
549
2,034
5,191
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
4 / 0 / 0
6,094
609
4,702
6,678
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 1 / 2
5,318
532
4,439
4,297
924
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
4,822
482
2,136
4,252
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
8
0 / 2 / 0
4,270
427
2,555
5,632
5,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Sobek
wookiepi
Sobek
7
0 / 3 / 0
4,398
440
1,733
6,248
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
4
4
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
AngelicHeresy
Discordia
2
0
1
2.5
W
Apollo
4
1
1
4.5
L
Tsukuyomi
4
0
0
4
L
0
1
2
1
W
1
0
2
2
W
0
1
6
3
W
2
2
1
1.25
L
0
3
0
0
L
Achilles
0
2
0
0
L
Sobek
wookiepi
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,291
Damage
15,565
24,446
Taken
27,107
9,321
Mitigated
12,187
10,943
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AngelicHeresy
Discordia
2,507
176
0
815
2,636
797
492
1,230
1,254
34,121
0
W
Apollo
4,385
3,365
0
1,421
4,275
1,090
0
392
3,883
0
39,975
L
Tsukuyomi
4,702
1,674
0
3,278
6,678
2,090
0
1,077
5,539
0
37,004
L
4,439
4,047
0
2,295
4,297
924
0
423
3,874
0
34,204
W
4,234
927
0
2,239
5,055
3,272
0
373
4,292
0
33,216
W
2,131
258
572
3,114
7,289
2,752
0
1,435
5,814
9,676
0
W
2,034
750
0
2,782
5,191
1,410
0
203
4,984
0
27,741
L
2,136
259
0
436
4,252
1,191
208
1,402
2,511
21,707
0
L
Achilles
2,555
673
0
599
5,632
5,043
0
106
5,126
0
11,754
L
Sobek
wookiepi
Sobek
1,733
306
0
2,430
6,248
2,939
0
1,188
4,994
8,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
24,902
334
Minions Killed
244
0
Camps Cleared
0
926,910
Distance Traveled
916,719
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,152
615
75
8
0
187,460
2
W
Apollo
6,218
622
86
9
0
179,783
1
L
Tsukuyomi
6,094
609
80
8
0
207,005
2
L
Rama
5,318
532
73
7
0
178,803
3
W
Chaac
6,255
626
82
8
0
168,059
0
W
Artio
5,525
553
22
2
0
192,046
3
W
Awilix
5,491
549
69
7
0
199,562
4
L
Scylla
4,822
482
50
5
0
152,160
2
L
Achilles
4,270
427
29
3
0
169,328
2
L
Sobek
4,398
440
12
1
0
209,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role