Player Matchup

Ah Puch
Ah Puch
LetPlayabc
Ah Puch
Level 144
God Stats
3W - 0L
1,566 SR
Queue Stats
72W - 43L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Premonistic
Cthulhu
Level 108
God Stats
1W - 1L
1,337 SR
Queue Stats
36W - 21L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
Snaz98
Danzaburou
Level 41
God Stats
16W - 3L
1,434 SR
Queue Stats
23W - 13L
1,371 Elo+
Party 2
Team Averages
Level 98
1,446 SR
1,394 Elo+

VS

Team Averages
Level 71
1,655 SR
1,571 Elo+
Ah Muzen Cab
Ah Muzen Cab
BirdieBBirdie
Ah Muzen Cab
Level 60
God Stats
2W - 1L
1,847 SR
Queue Stats
230W - 165L
1,584 Elo+
Party 1
Ao Kuang
Ao Kuang
Raiomo
Ao Kuang
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Suddenly Risky
Tyr
Level 106
God Stats
11W - 16L
1,617 SR
Queue Stats
213W - 158L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LetPlayabc
Ah Puch
18
10 / 6 / 6
14,193
747
22,628
16,831
6,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
Premonistic
Cthulhu
17
6 / 4 / 9
13,338
702
9,568
17,179
10,950
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Snaz98
Danzaburou
13
1 / 8 / 7
11,434
602
7,360
16,109
5,768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BirdieBBirdie
Ah Muzen Cab
16
6 / 4 / 8
12,665
667
13,281
12,219
4,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Raiomo
Ao Kuang
16
10 / 8 / 6
13,297
700
16,273
21,656
9,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 12
11,704
616
10,701
19,637
18,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
17
Kills
18
18
Deaths
18
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BirdieBBirdie
Ah Muzen Cab
6
4
8
2.5
W
Ah Puch
LetPlayabc
Ah Puch
10
6
6
2.17
W
Cthulhu
Premonistic
Cthulhu
6
4
9
2.63
L
Ao Kuang
Raiomo
Ao Kuang
10
8
6
1.63
W
Danzaburou
Snaz98
Danzaburou
1
8
7
0.56
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,556
Damage
40,255
50,119
Taken
53,512
23,486
Mitigated
32,036
12,678
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BirdieBBirdie
Ah Muzen Cab
13,281
2,859
0
2,695
12,219
4,719
1,643
8,446
3,773
0
69,380
W
Ah Puch
LetPlayabc
Ah Puch
22,628
2,056
331
5,794
16,831
6,768
1,186
5,237
11,594
81,650
0
W
Cthulhu
Premonistic
Cthulhu
9,568
707
879
1,763
17,179
10,950
282
3,876
13,303
34,006
0
L
Ao Kuang
Raiomo
Ao Kuang
16,273
3,365
0
8,070
21,656
9,029
326
14,586
7,030
56,543
3,016
W
Danzaburou
Snaz98
Danzaburou
7,360
2,626
0
3,911
16,109
5,768
1,355
6,989
9,120
0
48,071
L
10,701
660
0
2,799
19,637
18,288
281
9,487
10,100
0
41,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
37,666
230
Minions Killed
193
0
Camps Cleared
0
960,569
Distance Traveled
961,825
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,665
667
81
4
0
326,362
0
W
Ah Puch
14,193
747
115
6
0
313,153
4
W
Cthulhu
13,338
702
35
2
0
358,385
11
L
Ao Kuang
13,297
700
70
4
0
298,826
2
W
Danzaburou
11,434
602
80
4
0
289,031
2
L
Tyr
11,704
616
42
2
0
336,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role