Player Matchup

Janus
Janus
GhostyFever
Janus
Level 25
God Stats
2W - 3L
1,389 SR
Queue Stats
49W - 54L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
JackRanger
Sylvanus
Level 29
God Stats
7W - 8L
1,405 SR
Queue Stats
80W - 91L
1,390 Elo+
Party 1
Artemis
Artemis
Nepsis
Artemis
Level 141
God Stats
4W - 1L
1,523 SR
Queue Stats
73W - 84L
1,400 Elo+
Party 1
Nemesis
Nemesis
RunninMiIes
Nemesis
Level 26
God Stats
2W - 1L
1,716 SR
Queue Stats
48W - 40L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
jake gonzalez35
Gilgamesh
Level 88
God Stats
16W - 9L
1,615 SR
Queue Stats
432W - 412L
1,489 Elo+
Party 2
Team Averages
Level 62
1,529 SR
1,449 Elo+

VS

Team Averages
Level 53
1,586 SR
1,468 Elo+
Anubis
Anubis
AlecLightwood
Anubis
Level 27
God Stats
28W - 33L
1,453 SR
Queue Stats
291W - 280L
1,443 Elo+
Party 3
Thor
Thor
Droidd0es
Thor
Level 86
God Stats
3W - 4L
1,619 SR
Queue Stats
14W - 16L
1,435 Elo+
Party 4
Skadi
Skadi
FalseRara
Skadi
Level 49
God Stats
1W - 6L
1,611 SR
Queue Stats
109W - 164L
1,275 Elo+
Solo
Cthulhu
Cthulhu
GRaff01
Cthulhu
Level 15
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 1L
1,742 Elo+
Party 4
Scylla
Scylla
Oniha
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 262L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 6
16,992
500
14,470
23,236
8,592
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
JackRanger
Sylvanus
18
0 / 7 / 12
13,704
403
5,224
29,963
29,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Nepsis
Artemis
20
8 / 8 / 9
16,225
477
31,552
32,988
14,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
RunninMiIes
Nemesis
20
9 / 8 / 13
17,228
507
25,502
28,503
16,154
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
jake gonzalez35
Gilgamesh
20
10 / 5 / 10
19,865
584
31,678
35,945
32,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 6
15,037
442
12,943
24,232
16,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
20
10 / 7 / 15
17,113
503
23,802
30,916
14,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
FalseRara
Skadi
20
3 / 7 / 6
14,689
432
20,932
20,397
7,974
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
GRaff01
Cthulhu
20
8 / 6 / 18
15,149
446
20,690
39,887
46,352
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Oniha
Scylla
20
7 / 4 / 18
16,302
479
32,289
23,287
10,729
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
98
32
Kills
35
35
Deaths
32
50
Assists
63
Player
Kills
Deaths
Assists
KDA
L
7
8
6
1.25
L
Thor
10
7
15
2.5
L
Skadi
FalseRara
Skadi
3
7
6
0.86
L
Cthulhu
GRaff01
Cthulhu
8
6
18
2.83
W
5
7
6
1.14
W
Sylvanus
JackRanger
Sylvanus
0
7
12
0.86
W
Artemis
Nepsis
Artemis
8
8
9
1.56
L
Scylla
Oniha
Scylla
7
4
18
4
W
Nemesis
RunninMiIes
Nemesis
9
8
13
1.94
W
Gilgamesh
jake gonzalez35
Gilgamesh
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,426
Damage
110,656
150,635
Taken
138,719
101,870
Mitigated
96,369
39,315
Healing
27,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,943
823
0
7,471
24,232
16,399
84
4,292
19,784
75,144
0
L
Thor
23,802
5,096
1,581
4,889
30,916
14,915
192
3,952
26,964
0
116,464
L
Skadi
FalseRara
Skadi
20,932
13,997
0
0
20,397
7,974
4,330
2,224
18,143
0
104,071
L
Cthulhu
GRaff01
Cthulhu
20,690
1,197
2,088
6,025
39,887
46,352
1,012
6,251
33,506
76,477
0
W
14,470
426
703
4,386
23,236
8,592
1,080
13,556
9,350
95,497
0
W
Sylvanus
JackRanger
Sylvanus
5,224
1,423
7,532
7,632
29,963
29,400
60
14,484
15,281
22,430
0
W
Artemis
Nepsis
Artemis
31,552
21,076
1,147
9,009
32,988
14,913
4,178
10,409
22,471
0
158,655
L
Scylla
Oniha
Scylla
32,289
1,440
362
4,705
23,287
10,729
310
4,684
18,365
114,015
0
W
Nemesis
RunninMiIes
Nemesis
25,502
14,697
0
1,824
28,503
16,154
480
13,916
14,305
0
130,449
W
Gilgamesh
jake gonzalez35
Gilgamesh
31,678
6,402
0
7,082
35,945
32,811
1,093
12,999
22,762
8,082
108,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,014
Gold Earned
78,290
632
Minions Killed
709
0
Camps Cleared
0
2,913,080
Distance Traveled
2,937,633
6
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,037
442
133
4
0
484,961
10
L
Thor
17,113
503
175
5
0
589,985
6
L
Skadi
14,689
432
146
4
0
599,208
3
L
Cthulhu
15,149
446
100
3
0
646,865
2
W
Janus
16,992
500
205
6
0
596,807
0
W
Sylvanus
13,704
403
28
1
0
476,054
5
W
Artemis
16,225
477
148
4
0
534,852
0
L
Scylla
16,302
479
155
5
0
616,614
13
W
Nemesis
17,228
507
128
4
0
647,679
0
W
Gilgamesh
19,865
584
123
4
0
657,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role